Player Matchup

Zhong Kui
Zhong Kui
DrBrokkoli
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,609 Elo+
Solo
Susano
Susano
Pkayw
Susano
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,500 Elo+
Party 2
Hercules
Hercules
rukoos
Hercules
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,536 Elo+

VS

Team Averages
Level 67
1,523 SR
1,665 Elo+
Hercules
Hercules
Pshenitsya
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,718 Elo+
Party 1
Scylla
Scylla
boroshno
Scylla
Level 103
God Stats
12W - 10L
1,569 SR
Queue Stats
138W - 137L
1,800 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xinklauch
Ah Muzen Cab
Level 93
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 63L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrBrokkoli
Zhong Kui
20
9 / 5 / 8
17,193
661
16,768
22,860
17,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Pkayw
Susano
18
9 / 6 / 11
16,758
645
26,575
20,107
7,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
rukoos
Hercules
19
4 / 7 / 14
15,877
611
11,584
32,143
38,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pshenitsya
Hercules
19
2 / 9 / 10
15,518
597
13,059
30,547
15,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
boroshno
Scylla
20
9 / 5 / 8
18,486
711
27,510
13,793
4,818
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
xinklauch
Ah Muzen Cab
20
7 / 8 / 8
17,132
659
21,638
17,800
6,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
22
Kills
18
18
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DrBrokkoli
Zhong Kui
9
5
8
2.6
L
Susano
Pkayw
Susano
9
6
11
2.42
W
Hercules
Pshenitsya
Hercules
2
9
10
0.78
W
Scylla
boroshno
Scylla
9
5
8
2.6
L
Hercules
rukoos
Hercules
4
7
14
1.57
W
Ah Muzen Cab
xinklauch
Ah Muzen Cab
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,927
Damage
62,207
75,110
Taken
62,140
63,215
Mitigated
26,528
25,810
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DrBrokkoli
Zhong Kui
16,768
502
303
9,233
22,860
17,186
1,080
9,132
13,512
108,943
0
L
Susano
Pkayw
Susano
26,575
6,945
0
2,211
20,107
7,448
0
5,400
14,495
0
83,910
W
Hercules
Pshenitsya
Hercules
13,059
4,458
357
7,023
30,547
15,066
111
9,920
20,202
0
53,076
W
Scylla
boroshno
Scylla
27,510
971
0
3,519
13,793
4,818
1,101
3,718
10,000
116,595
0
L
Hercules
rukoos
Hercules
11,584
2,088
1,713
12,350
32,143
38,581
458
13,119
18,684
9,061
33,086
W
Ah Muzen Cab
xinklauch
Ah Muzen Cab
21,638
9,861
0
3,093
17,800
6,644
1,858
5,614
12,086
0
107,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
51,136
285
Minions Killed
313
0
Camps Cleared
0
1,386,582
Distance Traveled
1,357,916
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,193
661
141
5
0
461,113
2
L
Susano
16,758
645
93
4
0
449,421
4
W
Hercules
15,518
597
39
2
0
471,338
9
W
Scylla
18,486
711
145
6
0
422,952
3
L
Hercules
15,877
611
51
2
0
476,048
5
W
Ah Muzen Cab
17,132
659
129
5
0
463,626
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role