Player Matchup

Heimdallr
Heimdallr
Gk_Merc-
Heimdallr
Level 59
God Stats
10W - 12L
1,500 SR
Queue Stats
45W - 62L
1,314 Elo+
Party 2
Cabrakan
Cabrakan
Ke_taeto
Cabrakan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,314 Elo+
Party 2
Loki
Loki
borisov_a86
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,204 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,277 Elo+

VS

Team Averages
Level 51
1,561 SR
1,584 Elo+
Agni
Agni
ChinchyPizza15
Agni
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,734 Elo+
Solo
Kali
Kali
JesseBellaDonna
Kali
Level 28
God Stats
58W - 47L
1,684 SR
Queue Stats
165W - 190L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Tra_uts
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 380L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gk_Merc-
Heimdallr
16
6 / 6 / 1
11,696
650
20,225
15,953
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Ke_taeto
Cabrakan
14
2 / 8 / 5
10,779
599
11,846
22,109
24,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 15 / 1
8,796
489
1,564
14,531
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 9
14,174
787
20,527
15,754
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 2 / 12
13,694
761
15,488
16,306
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Tra_uts
Erlang Shen
15
4 / 3 / 14
11,878
660
6,682
14,059
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
27
29
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
3
9
6.17
L
Heimdallr
Gk_Merc-
Heimdallr
6
6
1
1.08
W
9
2
12
7.5
L
Cabrakan
Ke_taeto
Cabrakan
2
8
5
0.56
W
Erlang Shen
Tra_uts
Erlang Shen
4
3
14
3.67
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
42,697
52,593
Taken
46,119
35,775
Mitigated
20,354
5,884
Healing
24,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,527
2,445
382
9,717
15,754
5,782
136
4,088
11,591
80,980
0
L
Heimdallr
Gk_Merc-
Heimdallr
20,225
8,835
700
3,016
15,953
5,397
520
5,187
10,478
0
61,718
W
15,488
8,819
0
9,149
16,306
6,634
1,473
4,465
11,737
0
50,793
L
Cabrakan
Ke_taeto
Cabrakan
11,846
2,360
465
1,528
22,109
24,596
0
10,920
10,621
40,765
0
W
Erlang Shen
Tra_uts
Erlang Shen
6,682
3,688
0
5,534
14,059
7,938
1,023
3,395
10,614
0
31,169
L
1,564
810
0
175
14,531
5,782
6
3,567
10,773
0
12,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
39,746
151
Minions Killed
195
0
Camps Cleared
0
748,013
Distance Traveled
1,154,400
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,174
787
115
6
0
390,098
2
L
Heimdallr
11,696
650
83
5
0
256,131
1
W
Kali
13,694
761
31
2
0
397,034
0
L
Cabrakan
10,779
599
54
3
0
261,596
1
W
Erlang Shen
11,878
660
49
3
0
367,268
0
L
Loki
8,796
489
14
1
0
230,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role