Player Matchup

Xbalanque
Xbalanque
Bronze III
Buttlescutt
Xbalanque
Bronze III
Level 135
God Stats
5W - 1L
1,500 SR
Queue Stats
325W - 316L
1,442 MMR
Solo
Sobek
Sobek
Gold IV
Hi Im Rafiki
Sobek
Gold IV
Level 102
God Stats
11W - 12L
1,701 SR
Queue Stats
137W - 134L
1,418 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
RecklessGetsPaid
Sun Wukong
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,419 MMR
Solo
Chang'e
Chang'e
Silver I
kmarlow92
Chang'e
Silver I
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,437 MMR
Solo
Bellona
Bellona
Silver III
patsnationd45
Bellona
Silver III
Level 148
God Stats
3W - 5L
1,643 SR
Queue Stats
60W - 46L
1,444 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,569 SR
1,432 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,497 SR
1,432 MMR
Hachiman
Hachiman
Gold III
PabloMatt
Hachiman
Gold III
Level 142
God Stats
33W - 26L
1,668 SR
Queue Stats
279W - 261L
1,448 MMR
Party 1
Ymir
Ymir
Gold III
SKiTTLe_PAiNs
Ymir
Gold III
Level 155
God Stats
97W - 68L
1,582 SR
Queue Stats
279W - 261L
1,448 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Stormweb720
Baron Samedi
Bronze III
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 106L
1,438 MMR
Solo
Mercury
Mercury
Bronze III
TrillySime
Mercury
Bronze III
Level 101
God Stats
0W - 2L
1,270 SR
Queue Stats
12W - 16L
1,412 MMR
Solo
Hercules
Hercules
Gold IV
cristian_62739
Hercules
Gold IV
Level 84
God Stats
3W - 5L
1,465 SR
Queue Stats
243W - 239L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Buttlescutt
Xbalanque
20
4 / 5 / 9
14,418
555
11,953
17,405
8,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 6 / 18
12,436
478
13,270
30,470
39,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
RecklessGetsPaid
Sun Wukong
18
5 / 2 / 13
12,784
492
13,971
26,686
21,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
kmarlow92
Chang'e
20
11 / 2 / 16
14,776
568
22,420
20,535
12,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
10 / 1 / 14
14,992
577
20,014
21,726
22,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
JanusSetScyllaTsukuyomiCu Chulainn

VS

Bans
Erlang ShenKing ArthurNemesisCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PabloMatt
Hachiman
20
6 / 5 / 4
12,960
498
20,020
19,931
11,329
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 4 / 6
14,273
549
13,048
25,179
25,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Stormweb720
Baron Samedi
18
2 / 13 / 4
12,209
470
18,361
27,004
11,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TrillySime
Mercury
9
1 / 5 / 0
8,656
333
2,972
7,429
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
18
2 / 7 / 2
12,342
475
15,831
29,364
32,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
34
Kills
15
16
Deaths
34
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Buttlescutt
Xbalanque
4
5
9
1.7
W
4
6
18
2.17
L
Hachiman
PabloMatt
Hachiman
6
5
4
1.6
W
Sun Wukong
RecklessGetsPaid
Sun Wukong
5
2
13
5.75
L
4
4
6
1.75
L
Baron Samedi
Stormweb720
Baron Samedi
2
13
4
0.31
L
Mercury
TrillySime
Mercury
1
5
0
0.2
L
Hercules
2
7
2
0.43
W
Chang'e
kmarlow92
Chang'e
11
2
16
9.5
W
Bellona
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,628
Damage
70,232
116,822
Taken
108,907
104,347
Mitigated
83,226
47,236
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Buttlescutt
Xbalanque
11,953
6,569
0
4,318
17,405
8,470
8,123
3,797
13,583
0
105,423
W
13,270
1,095
2,348
8,774
30,470
39,417
499
11,123
19,232
34,283
0
L
Hachiman
PabloMatt
Hachiman
20,020
11,910
0
7,412
19,931
11,329
2,751
6,514
13,227
8,417
103,616
W
Sun Wukong
RecklessGetsPaid
Sun Wukong
13,971
3,139
0
7,968
26,686
21,451
766
8,104
18,107
0
63,987
L
13,048
971
0
3,676
25,179
25,674
373
7,742
17,107
81,014
0
L
Baron Samedi
Stormweb720
Baron Samedi
18,361
885
348
5,958
27,004
11,537
1,278
14,190
12,544
77,081
0
L
Mercury
TrillySime
Mercury
2,972
1,127
0
1,070
7,429
2,272
0
2,050
5,329
0
23,489
L
Hercules
15,831
3,713
0
10,356
29,364
32,414
0
8,469
20,732
1,187
81,862
W
Chang'e
kmarlow92
Chang'e
22,420
1,892
10,236
10,512
20,535
12,445
2,154
6,655
13,805
85,296
0
W
Bellona
20,014
10,741
0
3,080
21,726
22,564
1,086
6,373
15,287
10,854
105,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,406
Gold Earned
60,440
562
Minions Killed
604
0
Camps Cleared
0
2,522,670
Distance Traveled
1,941,355
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,418
555
148
6
0
423,595
7
W
Sobek
12,436
478
44
2
0
510,000
1
L
Hachiman
12,960
498
151
6
0
430,150
2
W
Sun Wukong
12,784
492
103
4
0
535,638
3
L
Ymir
14,273
549
119
5
0
439,403
7
L
Baron Samedi
12,209
470
129
5
0
416,851
2
L
Mercury
8,656
333
51
2
0
198,963
2
L
Hercules
12,342
475
154
6
0
455,988
0
W
Chang'e
14,776
568
111
4
0
474,570
4
W
Bellona
14,992
577
156
6
0
578,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role