Player Matchup

Vulcan
Vulcan
Silver I
Hydrogen Atom 0
Vulcan
Silver I
Level 160
God Stats
25W - 26L
1,543 SR
Queue Stats
183W - 180L
1,465 MMR
Solo
Thor
Thor
Silver I
KPDxYagamiLigth
Thor
Silver I
Level 132
God Stats
15W - 12L
1,289 SR
Queue Stats
225W - 226L
1,460 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
MJB_Erza
Erlang Shen
Gold IV
Level 146
God Stats
6W - 2L
1,201 SR
Queue Stats
195W - 180L
1,460 MMR
Solo
Sol
Sol
Gold IV
Moose Warrior64
Sol
Gold IV
Level 148
God Stats
24W - 21L
1,552 SR
Queue Stats
634W - 630L
1,462 MMR
Solo
Guan Yu
Guan Yu
Gold IV
SuwooDemonTime
Guan Yu
Gold IV
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
696W - 707L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,417 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,580 SR
1,462 MMR
Ne Zha
Ne Zha
Bronze III
Brizzymanee
Ne Zha
Bronze III
Level 149
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 4L
1,465 MMR
Solo
Apollo
Apollo
Gold III
CDripAlot
Apollo
Gold III
Level 124
God Stats
11W - 11L
1,494 SR
Queue Stats
186W - 173L
1,460 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
KD14599
Cu Chulainn
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,465 MMR
Solo
Ah Puch
Ah Puch
Silver I
XGC OUIJA
Ah Puch
Silver I
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,461 MMR
Solo
Mulan
Mulan
Gold V
xXEYEDIXx
Mulan
Gold V
Level 159
God Stats
2W - 1L
1,772 SR
Queue Stats
16W - 16L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
12,326
616
12,793
6,823
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 0 / 9
11,489
574
7,347
12,985
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
MJB_Erza
Erlang Shen
16
8 / 5 / 9
11,279
564
12,536
17,857
18,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 0 / 3
13,083
654
8,960
17,955
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 6
12,102
605
7,513
17,502
16,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Nu WaDanzaburouPersephoneTsukuyomiSet

VS

Bans
FenrirFreyaCupidThothYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 8 / 2
8,690
435
6,614
16,548
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
CDripAlot
Apollo
16
0 / 4 / 1
9,402
470
4,907
13,640
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
KD14599
Cu Chulainn
15
6 / 6 / 2
10,596
530
15,019
16,469
16,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
XGC OUIJA
Ah Puch
13
0 / 7 / 2
8,062
403
5,998
10,557
5,166
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
xXEYEDIXx
Mulan
15
2 / 3 / 2
9,884
494
4,740
14,557
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
28
Kills
10
11
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
2
0.38
L
Apollo
CDripAlot
Apollo
0
4
1
0.13
W
6
1
7
9.5
L
Cu Chulainn
KD14599
Cu Chulainn
6
6
2
1.17
W
6
0
9
10.5
W
Erlang Shen
MJB_Erza
Erlang Shen
8
5
9
2.5
W
4
0
3
5.5
W
4
5
6
1.4
L
Ah Puch
XGC OUIJA
Ah Puch
0
7
2
0.14
L
Mulan
xXEYEDIXx
Mulan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,149
Damage
37,278
73,122
Taken
71,771
51,262
Mitigated
42,828
32,092
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,614
2,902
1,063
5,559
16,548
6,111
0
3,875
12,495
0
43,771
L
Apollo
CDripAlot
Apollo
4,907
2,503
0
5,771
13,640
4,906
0
6,711
6,845
0
66,058
W
12,793
1,096
0
2,225
6,823
3,091
693
1,119
5,654
89,509
0
L
Cu Chulainn
KD14599
Cu Chulainn
15,019
4,017
0
3,306
16,469
16,153
188
2,268
14,165
10,037
53,032
W
7,347
639
0
4,446
12,985
6,706
1,292
2,812
10,073
0
74,541
W
Erlang Shen
MJB_Erza
Erlang Shen
12,536
7,002
0
3,724
17,857
18,420
0
2,780
14,992
8,929
39,858
W
8,960
1,672
0
15,091
17,955
6,139
7,899
1,295
16,610
107,242
0
W
7,513
2,200
1,533
5,073
17,502
16,906
488
2,748
14,704
0
52,855
L
Ah Puch
XGC OUIJA
Ah Puch
5,998
146
708
2,109
10,557
5,166
876
3,159
7,211
43,389
0
L
Mulan
xXEYEDIXx
Mulan
4,740
613
0
3,042
14,557
10,492
0
6,372
8,007
0
60,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
46,634
587
Minions Killed
488
0
Camps Cleared
0
1,961,602
Distance Traveled
1,803,409
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,690
435
73
4
0
368,439
3
L
Apollo
9,402
470
130
7
0
341,026
4
W
Vulcan
12,326
616
150
8
0
435,908
3
L
Cu Chulainn
10,596
530
105
5
0
363,832
2
W
Thor
11,489
574
109
5
0
405,087
3
W
Erlang Shen
11,279
564
49
2
0
376,050
4
W
Sol
13,083
654
187
9
0
363,872
6
W
Guan Yu
12,102
605
92
5
0
380,685
0
L
Ah Puch
8,062
403
77
4
0
334,735
3
L
Mulan
9,884
494
103
5
0
395,377
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role