Player Matchup

Amaterasu
Amaterasu
Fifre3165
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,585 Elo+
Party 2
Skadi
Skadi
Gustaviia
Skadi
Level 15
God Stats
5W - 4L
1,298 SR
Queue Stats
5W - 6L
1,262 Elo+
Party 2
Tyr
Tyr
Hagozaki
Tyr
Level 23
God Stats
7W - 9L
1,416 SR
Queue Stats
16W - 14L
1,533 Elo+
Party 2
Neith
Neith
Sejen
Neith
Level 17
God Stats
4W - 2L
1,538 SR
Queue Stats
11W - 9L
1,509 Elo+
Party 2
Apollo
Apollo
Shikensun
Apollo
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 2
Team Averages
Level 18
1,451 SR
1,430 Elo+

VS

Team Averages
Level 22
1,527 SR
1,386 Elo+
Ares
Ares
C1paX
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,196 Elo+
Party 1
Aphrodite
Aphrodite
NinoDaPimp
Aphrodite
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,452 Elo+
Party 1
Bellona
Bellona
XXLJufka
Bellona
Level 15
God Stats
3W - 3L
1,476 SR
Queue Stats
30W - 30L
1,448 Elo+
Party 1
Medusa
Medusa
spectre164
Medusa
Level 27
God Stats
8W - 9L
1,517 SR
Queue Stats
44W - 38L
1,404 Elo+
Solo
Scylla
Scylla
whyumadLUKI
Scylla
Level 17
God Stats
15W - 13L
1,643 SR
Queue Stats
28W - 34L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fifre3165
Amaterasu
18
4 / 7 / 17
11,644
1,059
10,317
23,286
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Gustaviia
Skadi
19
7 / 10 / 19
13,036
1,185
17,235
20,436
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 7 / 23
12,621
1,147
13,280
26,855
29,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Sejen
Neith
19
11 / 4 / 15
14,129
1,284
23,112
15,210
6,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Shikensun
Apollo
18
5 / 10 / 21
12,250
1,114
18,825
18,393
7,598
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
C1paX
Ares
19
3 / 10 / 28
12,836
1,167
12,214
22,922
26,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
NinoDaPimp
Aphrodite
19
7 / 5 / 23
12,625
1,148
16,670
15,741
18,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
XXLJufka
Bellona
19
9 / 6 / 24
13,627
1,239
15,302
17,513
12,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
spectre164
Medusa
19
3 / 4 / 26
12,143
1,104
28,837
18,524
11,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
16 / 7 / 14
15,158
1,378
22,317
13,772
5,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
153
32
Kills
38
38
Deaths
32
95
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Ares
C1paX
Ares
3
10
28
1.7
L
Amaterasu
Fifre3165
Amaterasu
4
7
17
1.79
L
Skadi
Gustaviia
Skadi
7
10
19
1.65
L
5
7
23
2.36
W
Aphrodite
NinoDaPimp
Aphrodite
7
5
23
3.7
L
Neith
Sejen
Neith
11
4
15
4.63
L
Apollo
Shikensun
Apollo
5
10
21
1.55
W
Bellona
XXLJufka
Bellona
9
6
24
3.5
W
Medusa
spectre164
Medusa
3
4
26
4
W
Scylla
16
7
14
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,769
Damage
95,340
104,180
Taken
88,472
64,469
Mitigated
73,827
12,835
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
C1paX
Ares
12,214
932
0
1,152
22,922
26,548
0
0
22,821
21,033
0
L
Amaterasu
Fifre3165
Amaterasu
10,317
5,090
142
3,662
23,286
13,644
0
13,585
9,701
0
17,204
L
Skadi
Gustaviia
Skadi
17,235
10,701
0
2,575
20,436
7,516
0
13,036
7,400
0
40,377
L
13,280
2,068
0
1,463
26,855
29,270
0
7,326
17,252
0
21,034
W
Aphrodite
NinoDaPimp
Aphrodite
16,670
1,811
6,301
7,354
15,741
18,244
0
0
15,566
27,871
0
L
Neith
Sejen
Neith
23,112
8,771
590
2,867
15,210
6,441
0
6,895
8,315
0
40,742
L
Apollo
Shikensun
Apollo
18,825
10,984
708
828
18,393
7,598
0
10,392
8,001
0
40,987
W
Bellona
XXLJufka
Bellona
15,302
3,809
0
3,312
17,513
12,560
0
0
17,438
0
30,270
W
Medusa
spectre164
Medusa
28,837
10,763
0
2,406
18,524
11,196
0
0
18,371
33
75,046
W
Scylla
22,317
1,833
0
0
13,772
5,279
0
0
13,697
35,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,680
Gold Earned
66,389
167
Minions Killed
214
6
Camps Cleared
4
1,040,130
Distance Traveled
907,818
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,836
1,167
15
1
1
161,511
0
L
Amaterasu
11,644
1,059
14
1
0
213,260
0
L
Skadi
13,036
1,185
32
3
4
188,399
0
L
Tyr
12,621
1,147
16
1
0
241,429
0
W
Aphrodite
12,625
1,148
39
4
0
197,233
0
L
Neith
14,129
1,284
55
5
0
195,626
0
L
Apollo
12,250
1,114
50
5
2
201,416
0
W
Bellona
13,627
1,239
34
3
1
188,233
0
W
Medusa
12,143
1,104
86
8
1
194,569
3
W
Scylla
15,158
1,378
40
4
1
166,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role