Player Matchup

Olorun
Olorun
Ciapparittoo
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
StopUrRaijin
Yemoja
Level 28
God Stats
0W - 1L
1,308 SR
Queue Stats
21W - 14L
2,005 Elo+
Party 1
Anhur
Anhur
bigbirddd
Anhur
Level 26
God Stats
6W - 5L
1,420 SR
Queue Stats
29W - 18L
1,824 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vaughan712
Cu Chulainn
Level 27
God Stats
13W - 7L
1,715 SR
Queue Stats
32W - 17L
1,859 Elo+
Party 1
Janus
Janus
ßlσσd
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,488 SR
1,738 Elo+

VS

Team Averages
Level 26
1,599 SR
1,657 Elo+
Rama
Rama
Badsmiteplayer69
Rama
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 41L
1,646 Elo+
Party 3
Erlang Shen
Erlang Shen
ItsXim
Erlang Shen
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
140W - 132L
1,743 Elo+
Party 3
Hades
Hades
JaysonG12
Hades
Level 28
God Stats
13W - 8L
1,710 SR
Queue Stats
298W - 294L
1,619 Elo+
Party 2
Ra
Ra
ToopysDad
Ra
Level 26
God Stats
7W - 5L
1,546 SR
Queue Stats
223W - 219L
1,610 Elo+
Party 2
Xing Tian
Xing Tian
erenspiece
Xing Tian
Level 24
God Stats
7W - 2L
1,738 SR
Queue Stats
64W - 60L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 10 / 3
6,407
400
1,945
12,239
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
2 / 4 / 4
7,613
476
8,638
12,202
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
bigbirddd
Anhur
14
4 / 3 / 1
7,867
492
5,748
11,984
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
vaughan712
Cu Chulainn
14
0 / 4 / 1
7,842
490
8,285
14,166
11,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
ßlσσd
Janus
14
4 / 3 / 3
8,857
554
11,626
6,865
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,226
577
4,876
7,806
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ItsXim
Erlang Shen
17
11 / 2 / 4
10,381
649
10,104
16,043
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
JaysonG12
Hades
15
3 / 2 / 7
9,595
600
14,552
16,820
11,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 4
8,836
552
5,651
8,787
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
erenspiece
Xing Tian
14
3 / 4 / 7
8,777
549
3,592
12,386
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
22
24
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Olorun
1
10
3
0.25
W
Erlang Shen
ItsXim
Erlang Shen
11
2
4
6.5
W
Hades
JaysonG12
Hades
3
2
7
3.25
L
Yemoja
2
4
4
1
W
3
2
4
2.5
L
Anhur
bigbirddd
Anhur
4
3
1
1.5
W
Xing Tian
erenspiece
Xing Tian
3
4
7
1.63
L
Cu Chulainn
vaughan712
Cu Chulainn
0
4
1
0.13
L
Janus
ßlσσd
Janus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
38,775
57,456
Taken
61,842
29,587
Mitigated
32,134
14,819
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,876
3,791
0
3,445
7,806
3,825
2,344
2,780
5,017
6,647
57,964
L
Olorun
1,945
1,825
59
2,031
12,239
3,297
387
4,494
7,569
21,354
0
W
Erlang Shen
ItsXim
Erlang Shen
10,104
4,962
0
5,943
16,043
8,107
770
4,486
11,352
0
64,832
W
Hades
JaysonG12
Hades
14,552
2,088
618
9,423
16,820
11,147
351
4,789
11,459
59,477
0
L
Yemoja
8,638
1,585
1,096
2,649
12,202
8,879
595
6,446
5,716
29,204
0
W
5,651
1,323
352
4,135
8,787
3,069
428
4,120
4,459
58,414
0
L
Anhur
bigbirddd
Anhur
5,748
2,787
0
4,435
11,984
3,901
23
3,133
8,773
0
38,689
W
Xing Tian
erenspiece
Xing Tian
3,592
284
0
2,178
12,386
5,986
150
5,452
6,775
20,988
0
L
Cu Chulainn
vaughan712
Cu Chulainn
8,285
2,619
0
4,299
14,166
11,503
902
8,528
5,638
0
45,633
L
Janus
ßlσσd
Janus
11,626
695
0
250
6,865
2,007
0
1,527
5,248
65,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
46,815
373
Minions Killed
491
0
Camps Cleared
0
1,257,343
Distance Traveled
1,531,345
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,226
577
134
8
0
295,297
4
L
Olorun
6,407
400
30
2
0
196,954
1
W
Erlang Shen
10,381
649
111
7
0
351,175
2
W
Hades
9,595
600
119
7
0
252,841
5
L
Yemoja
7,613
476
33
2
0
270,605
3
W
Ra
8,836
552
102
6
0
292,164
7
L
Anhur
7,867
492
77
5
0
244,737
4
W
Xing Tian
8,777
549
25
2
0
339,868
8
L
Cu Chulainn
7,842
490
102
6
0
267,558
0
L
Janus
8,857
554
131
8
0
277,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role