Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigBamps
Ao Kuang
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 188L
1,359 Elo+
Party 1
King Arthur
King Arthur
CazTViri
King Arthur
Level 141
God Stats
1W - 1L
1,420 SR
Queue Stats
37W - 43L
1,453 Elo+
Solo
Apollo
Apollo
everythingisgray
Apollo
Level 78
God Stats
14W - 20L
1,430 SR
Queue Stats
188W - 189L
1,488 Elo+
Solo
Da Ji
Da Ji
xClickk
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 78L
1,205 Elo+
Party 1
Team Averages
Level 102
1,470 SR
1,401 Elo+

VS

Team Averages
Level 108
1,535 SR
1,703 Elo+
Heimdallr
Heimdallr
BorosWins
Heimdallr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 92L
1,716 Elo+
Solo
Awilix
Awilix
Shinobi-Eno
Awilix
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 164L
1,535 Elo+
Solo
Hercules
Hercules
Suga Waffle XD
Hercules
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 178L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
koreanito82
Baron Samedi
Level 139
God Stats
5W - 0L
1,673 SR
Queue Stats
27W - 23L
1,884 Elo+
Solo
Yemoja
Yemoja
xXTheDeadGuyXx
Yemoja
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 52L
1,915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 3 / 5
7,184
653
7,369
8,438
7,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
BigBamps
Ao Kuang
11
0 / 4 / 3
6,634
603
3,936
11,013
5,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
CazTViri
King Arthur
15
4 / 4 / 3
8,985
817
8,971
12,112
11,945
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 5
7,787
708
8,447
6,971
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
xClickk
Da Ji
13
2 / 7 / 4
7,384
671
5,202
8,649
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BorosWins
Heimdallr
14
3 / 3 / 11
8,853
805
7,525
8,274
5,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
16
9 / 0 / 7
10,426
948
10,414
7,774
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
14
3 / 2 / 12
8,715
792
7,984
15,031
8,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
koreanito82
Baron Samedi
16
3 / 3 / 7
9,215
838
8,104
9,327
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 13
9,182
835
3,050
6,030
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
8
Kills
20
20
Deaths
8
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
5
1.17
L
Ao Kuang
BigBamps
Ao Kuang
0
4
3
0.38
W
Heimdallr
BorosWins
Heimdallr
3
3
11
2.83
L
King Arthur
CazTViri
King Arthur
4
4
3
1.38
W
Awilix
9
0
7
12.5
W
Hercules
3
2
12
4.5
L
1
2
5
1.75
W
Baron Samedi
koreanito82
Baron Samedi
3
3
7
2.17
L
Da Ji
xClickk
Da Ji
2
7
4
0.57
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
37,077
47,183
Taken
46,436
32,445
Mitigated
26,920
4,448
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,369
252
363
1,218
8,438
7,283
0
1,575
6,863
21,715
0
L
Ao Kuang
BigBamps
Ao Kuang
3,936
1,304
0
1,512
11,013
5,009
240
2,607
8,402
10,014
0
W
Heimdallr
BorosWins
Heimdallr
7,525
2,767
0
1,788
8,274
5,025
909
2,166
5,975
2,602
24,953
L
King Arthur
CazTViri
King Arthur
8,971
752
0
415
12,112
11,945
0
2,555
9,557
0
29,926
W
Awilix
10,414
3,472
0
0
7,774
5,173
2,026
1,807
5,867
869
20,668
W
Hercules
7,984
2,456
1,242
3,533
15,031
8,333
138
3,391
11,316
0
19,143
L
8,447
5,244
0
718
6,971
3,309
0
1,354
5,617
0
29,943
W
Baron Samedi
koreanito82
Baron Samedi
8,104
505
1,465
2,716
9,327
4,780
432
2,594
6,649
37,456
0
L
Da Ji
xClickk
Da Ji
5,202
966
0
222
8,649
4,899
0
3,702
4,947
263
11,371
W
3,050
957
2,893
1,214
6,030
3,609
1,002
1,735
4,183
19,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
46,391
183
Minions Killed
228
3
Camps Cleared
12
1,011,346
Distance Traveled
1,012,783
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,184
653
34
3
1
174,051
1
L
Ao Kuang
6,634
603
21
2
1
222,325
0
W
Heimdallr
8,853
805
56
5
4
194,005
2
L
King Arthur
8,985
817
55
5
1
194,766
1
W
Awilix
10,426
948
25
2
3
245,548
3
W
Hercules
8,715
792
34
3
0
206,372
2
L
Apollo
7,787
708
54
5
0
205,545
3
W
Baron Samedi
9,215
838
78
7
5
183,894
3
L
Da Ji
7,384
671
19
2
0
214,659
0
W
Yemoja
9,182
835
35
3
0
182,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role