Player Matchup

Aphrodite
Aphrodite
Chilombo
Aphrodite
Level 132
God Stats
12W - 8L
1,357 SR
Queue Stats
243W - 224L
1,591 Elo+
Party 1
Artio
Artio
IsmaelGonzalez
Artio
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
PlayestiCk
Arachne
Level 124
God Stats
1W - 1L
1,244 SR
Queue Stats
8W - 7L
1,352 Elo+
Party 1
Neith
Neith
Roughryda35
Neith
Level 79
God Stats
22W - 25L
1,958 SR
Queue Stats
552W - 513L
1,474 Elo+
Solo
Osiris
Osiris
Zannnn
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,483 Elo+

VS

Team Averages
Level 90
1,523 SR
1,474 Elo+
Susano
Susano
ReaperSnowy
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 235L
1,495 Elo+
Solo
Rama
Rama
Rosenstein
Rama
Level 63
God Stats
2W - 4L
1,495 SR
Queue Stats
753W - 755L
1,376 Elo+
Solo
Poseidon
Poseidon
SillyBltchxD
Poseidon
Level 128
God Stats
2W - 1L
1,568 SR
Queue Stats
55W - 34L
1,448 Elo+
Solo
Pele
Pele
Spazxie
Pele
Level 68
God Stats
11W - 6L
1,500 SR
Queue Stats
486W - 464L
1,545 Elo+
Solo
Sylvanus
Sylvanus
ang3l12
Sylvanus
Level 127
God Stats
37W - 21L
1,553 SR
Queue Stats
332W - 295L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chilombo
Aphrodite
14
9 / 0 / 2
8,609
615
9,206
9,850
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 6
6,953
497
4,108
13,723
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
PlayestiCk
Arachne
13
7 / 2 / 3
8,386
599
7,243
7,415
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 1 / 7
8,907
636
10,671
7,855
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Zannnn
Osiris
15
1 / 0 / 3
8,259
590
8,708
8,105
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
0 / 4 / 0
6,623
473
2,884
10,653
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 1
6,774
484
2,072
7,045
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SillyBltchxD
Poseidon
10
1 / 8 / 0
6,201
443
6,214
9,289
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pele
Spazxie
Pele
12
3 / 3 / 1
7,285
520
7,425
13,371
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
ang3l12
Sylvanus
8
1 / 8 / 1
5,517
394
7,908
13,634
13,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
26
Kills
6
6
Deaths
26
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chilombo
Aphrodite
9
0
2
10
W
2
3
6
1.67
W
Arachne
PlayestiCk
Arachne
7
2
3
4.25
L
Susano
0
4
0
0
L
1
3
1
0.5
W
7
1
7
10.5
L
Poseidon
SillyBltchxD
Poseidon
1
8
0
0.13
L
Pele
Spazxie
Pele
3
3
1
1.17
W
Osiris
Zannnn
Osiris
1
0
3
2.5
L
Sylvanus
ang3l12
Sylvanus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,936
Damage
26,503
46,948
Taken
53,992
25,604
Mitigated
29,644
21,733
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chilombo
Aphrodite
9,206
3,043
1,844
7,622
9,850
3,922
34
6,508
3,342
43,193
0
W
4,108
328
201
3,998
13,723
7,091
321
2,719
11,004
16,666
0
W
Arachne
PlayestiCk
Arachne
7,243
5,461
0
1,965
7,415
4,507
0
1,528
5,887
7,466
39,560
L
Susano
2,884
914
0
2,923
10,653
4,964
96
0
10,178
0
30,406
L
2,072
1,803
0
2,048
7,045
2,113
0
602
6,443
0
37,518
W
10,671
4,585
0
2,777
7,855
2,799
2,761
3,367
4,488
0
58,428
L
Poseidon
SillyBltchxD
Poseidon
6,214
2,254
0
270
9,289
4,314
0
5,100
3,892
32,027
0
L
Pele
Spazxie
Pele
7,425
3,066
0
5,265
13,371
4,509
0
2,886
10,420
0
44,593
W
Osiris
Zannnn
Osiris
8,708
3,458
0
3,326
8,105
7,285
0
0
8,105
0
48,364
L
Sylvanus
ang3l12
Sylvanus
7,908
3,004
1,407
3,944
13,634
13,744
0
4,914
8,612
26,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
32,400
373
Minions Killed
340
0
Camps Cleared
0
1,371,751
Distance Traveled
1,207,647
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,609
615
86
6
0
272,760
5
W
Artio
6,953
497
11
1
0
297,503
2
W
Arachne
8,386
599
78
6
0
302,584
0
L
Susano
6,623
473
73
5
0
239,126
3
L
Rama
6,774
484
75
5
0
236,782
2
W
Neith
8,907
636
117
8
0
236,201
0
L
Poseidon
6,201
443
59
4
0
221,314
4
L
Pele
7,285
520
92
7
0
304,825
3
W
Osiris
8,259
590
81
6
0
262,703
1
L
Sylvanus
5,517
394
41
3
0
205,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role