Player Matchup

Pele
Pele
Balthier36
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,266 Elo+
Party 1
Nike
Nike
Flojoe9
Nike
Level 34
God Stats
2W - 3L
1,363 SR
Queue Stats
64W - 96L
1,217 Elo+
Party 1
Ah Puch
Ah Puch
Turron112
Ah Puch
Level 28
God Stats
1W - 5L
1,238 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
Uftauner
Cthulhu
Level 48
God Stats
2W - 9L
1,122 SR
Queue Stats
59W - 92L
1,373 Elo+
Party 1
Medusa
Medusa
whiskyklikke
Medusa
Level 61
God Stats
1W - 7L
1,293 SR
Queue Stats
35W - 70L
1,190 Elo+
Party 1
Team Averages
Level 40
1,303 SR
1,247 Elo+

VS

Team Averages
Level 81
1,406 SR
1,486 Elo+
Heimdallr
Heimdallr
AymanYOLO
Heimdallr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BONEBREAKER694
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hikab
Aphrodite
Level 86
God Stats
1W - 0L
1,702 SR
Queue Stats
8W - 5L
1,498 Elo+
Party 2
Serqet
Serqet
Painbear
Serqet
Level 87
God Stats
2W - 1L
1,136 SR
Queue Stats
219W - 242L
1,438 Elo+
Solo
Nike
Nike
langedollo
Nike
Level 68
God Stats
17W - 11L
1,194 SR
Queue Stats
402W - 391L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,079
506
2,321
10,662
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Flojoe9
Nike
12
1 / 4 / 0
7,325
523
7,759
11,843
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
Turron112
Ah Puch
10
0 / 6 / 2
6,160
440
1,857
7,734
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Uftauner
Cthulhu
11
1 / 1 / 3
6,781
484
5,593
9,837
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
0 / 3 / 2
5,383
385
4,514
7,572
1,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AymanYOLO
Heimdallr
12
2 / 1 / 6
6,590
471
7,488
7,683
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
4 / 2 / 2
8,042
574
6,164
6,082
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Hikab
Aphrodite
12
1 / 1 / 6
6,667
476
5,498
7,265
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Painbear
Serqet
14
7 / 2 / 2
8,155
583
8,811
8,142
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 0 / 3
8,427
602
5,833
7,786
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
17
17
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AymanYOLO
Heimdallr
2
1
6
5
W
Poseidon
4
2
2
2.5
L
4
3
0
1.33
L
Nike
Flojoe9
Nike
1
4
0
0.25
W
Aphrodite
Hikab
Aphrodite
1
1
6
4
W
Serqet
Painbear
Serqet
7
2
2
4
L
Ah Puch
Turron112
Ah Puch
0
6
2
0.17
L
Cthulhu
Uftauner
Cthulhu
1
1
3
2.5
W
3
0
3
4.5
L
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
33,794
47,648
Taken
36,958
19,184
Mitigated
19,184
8,867
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AymanYOLO
Heimdallr
7,488
2,544
0
3,083
7,683
2,990
697
1,679
6,004
0
38,513
W
Poseidon
6,164
1,092
0
1,038
6,082
1,984
674
1,953
4,104
48,972
0
L
2,321
339
0
2,940
10,662
3,152
577
2,481
7,810
0
36,432
L
Nike
Flojoe9
Nike
7,759
795
0
3,620
11,843
7,953
515
2,143
9,565
2,428
37,805
W
Aphrodite
Hikab
Aphrodite
5,498
449
2,292
4,426
7,265
5,578
535
2,457
4,808
33,664
0
W
Serqet
Painbear
Serqet
8,811
2,654
0
250
8,142
2,933
0
1,481
6,611
0
49,506
L
Ah Puch
Turron112
Ah Puch
1,857
124
0
425
7,734
2,109
0
3,471
4,263
21,867
0
L
Cthulhu
Uftauner
Cthulhu
5,593
195
0
939
9,837
4,257
46
2,828
6,721
22,282
0
W
5,833
1,179
0
2,710
7,786
5,699
118
403
6,921
7,405
44,004
L
Medusa
4,514
1,549
0
943
7,572
1,713
0
1,736
5,688
0
26,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
37,881
268
Minions Killed
431
0
Camps Cleared
0
1,321,339
Distance Traveled
1,354,375
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,590
471
68
5
0
252,975
5
W
Poseidon
8,042
574
112
8
0
269,092
2
L
Pele
7,079
506
66
5
0
330,810
0
L
Nike
7,325
523
85
6
0
245,210
3
W
Aphrodite
6,667
476
44
3
0
259,367
3
W
Serqet
8,155
583
87
6
0
295,447
0
L
Ah Puch
6,160
440
42
3
0
211,086
0
L
Cthulhu
6,781
484
27
2
0
310,443
0
W
Nike
8,427
602
120
9
0
277,494
0
L
Medusa
5,383
385
48
3
0
223,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role