Player Matchup

Hachiman
Hachiman
OjciecJajo
Hachiman
Level 24
God Stats
4W - 8L
1,332 SR
Queue Stats
9W - 9L
1,596 Elo+
Party 2
Fenrir
Fenrir
Wysiadaj
Fenrir
Level 29
God Stats
6W - 4L
1,627 SR
Queue Stats
11W - 16L
1,428 Elo+
Party 2
He Bo
He Bo
zimnytoster
He Bo
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,486 SR
1,508 Elo+

VS

Team Averages
Level 6
1,456 SR
1,457 Elo+
Anhur
Anhur
DobiBobby
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Solo
Neith
Neith
Godskillaxo
Neith
Level 7
God Stats
0W - 7L
1,367 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JayRyuna
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OjciecJajo
Hachiman
15
15 / 1 / 5
11,717
837
12,160
15,885
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Wysiadaj
Fenrir
14
4 / 1 / 14
11,273
805
7,098
13,600
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 3 / 8
9,495
678
4,408
5,115
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DobiBobby
Anhur
7
1 / 3 / 2
7,754
554
1,718
3,560
968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 3
9,191
657
6,454
11,143
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
JayRyuna
Kukulkan
12
3 / 11 / 0
9,331
667
8,352
12,715
5,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
5
5
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
DobiBobby
Anhur
1
3
2
0.67
L
1
7
3
0.36
L
Kukulkan
JayRyuna
Kukulkan
3
11
0
0.27
W
Hachiman
OjciecJajo
Hachiman
15
1
5
17.5
W
Fenrir
Wysiadaj
Fenrir
4
1
14
11
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,666
Damage
16,524
34,600
Taken
27,418
23,359
Mitigated
10,578
12,003
Healing
959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DobiBobby
Anhur
1,718
778
0
250
3,560
968
150
719
2,763
0
7,593
L
6,454
2,901
0
589
11,143
4,490
421
1,531
9,524
0
33,131
L
Kukulkan
JayRyuna
Kukulkan
8,352
1,678
0
120
12,715
5,120
561
1,846
10,703
27,415
0
W
Hachiman
OjciecJajo
Hachiman
12,160
7,261
0
8,418
15,885
6,786
777
4,744
11,141
0
56,620
W
Fenrir
Wysiadaj
Fenrir
7,098
1,248
0
3,019
13,600
14,792
966
2,328
11,272
0
28,951
W
4,408
272
0
566
5,115
1,781
1,024
1,860
3,255
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
26,276
136
Minions Killed
94
0
Camps Cleared
0
693,385
Distance Traveled
499,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,754
554
15
1
0
91,740
0
L
Neith
9,191
657
29
2
0
225,751
0
L
Kukulkan
9,331
667
50
4
0
182,331
0
W
Hachiman
11,717
837
69
5
0
235,573
0
W
Fenrir
11,273
805
38
3
0
284,840
2
W
He Bo
9,495
678
29
2
0
172,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role