Player Matchup

Heimdallr
Heimdallr
Antropide
Heimdallr
Level 136
God Stats
6W - 5L
1,500 SR
Queue Stats
608W - 313L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
Claude henry 4
Ah Puch
Level 96
God Stats
7W - 3L
1,886 SR
Queue Stats
35W - 33L
1,516 Elo+
Party 2
Hercules
Hercules
ZanahorioKGB
Hercules
Level 104
God Stats
5W - 7L
1,267 SR
Queue Stats
54W - 70L
1,692 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,628 Elo+

VS

Team Averages
Level 118
1,426 SR
1,378 Elo+
Scylla
Scylla
ItsABigWrld
Scylla
Level 106
God Stats
3W - 4L
1,511 SR
Queue Stats
121W - 132L
1,487 Elo+
Party 1
King Arthur
King Arthur
MediumWaffle
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
SNIPED_911
Xing Tian
Level 160
God Stats
12W - 9L
1,267 SR
Queue Stats
223W - 154L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antropide
Heimdallr
11
0 / 0 / 5
6,934
693
4,996
1,742
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
7,311
731
5,277
2,229
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ZanahorioKGB
Hercules
9
2 / 0 / 2
7,256
726
3,273
3,811
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 1 / 0
5,642
564
1,122
4,444
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MediumWaffle
King Arthur
8
0 / 1 / 0
5,649
565
1,014
4,514
1,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
SNIPED_911
Xing Tian
8
0 / 3 / 0
5,648
565
2,318
7,751
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Antropide
Heimdallr
0
0
5
2.5
W
3
0
1
3.5
L
Scylla
0
1
0
0
L
King Arthur
MediumWaffle
King Arthur
0
1
0
0
L
Xing Tian
SNIPED_911
Xing Tian
0
3
0
0
W
Hercules
ZanahorioKGB
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,546
Damage
4,454
7,782
Taken
16,709
3,266
Mitigated
7,448
3,201
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Antropide
Heimdallr
4,996
1,976
0
494
1,742
960
181
622
1,111
5,361
26,969
W
5,277
94
0
757
2,229
662
388
1,073
1,116
34,520
0
L
Scylla
1,122
312
0
1,003
4,444
1,126
0
1,044
3,268
19,916
0
L
King Arthur
MediumWaffle
King Arthur
1,014
76
0
754
4,514
1,604
0
1,575
2,813
0
7,354
L
Xing Tian
SNIPED_911
Xing Tian
2,318
36
0
1,211
7,751
4,718
0
2,416
5,139
13,261
0
W
Hercules
ZanahorioKGB
Hercules
3,273
378
422
1,528
3,811
1,644
301
1,683
2,082
0
8,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,501
Gold Earned
16,939
120
Minions Killed
90
0
Camps Cleared
0
561,339
Distance Traveled
535,728
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,934
693
47
5
0
184,117
0
W
Ah Puch
7,311
731
66
7
0
178,496
3
L
Scylla
5,642
564
38
4
0
166,674
4
L
King Arthur
5,649
565
22
2
0
162,555
1
L
Xing Tian
5,648
565
30
3
0
206,499
1
W
Hercules
7,256
726
7
1
0
198,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role