Player Matchup

Tyr
Tyr
Bronze III
DiabloBlanco16
Tyr
Bronze III
Level 128
God Stats
7W - 7L
1,495 SR
Queue Stats
250W - 241L
1,496 MMR
Party 3
Ganesha
Ganesha
Silver I
fajardi
Ganesha
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Gold V
headhunnter
Susano
Gold V
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,626 MMR
Party 1
Cupid
Cupid
Gold V
snwyx2
Cupid
Gold V
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,539 MMR
Party 1
Nu Wa
Nu Wa
Gold II
texmex25
Nu Wa
Gold II
Level 129
God Stats
5W - 3L
1,338 SR
Queue Stats
256W - 261L
1,577 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,467 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,596 SR
1,554 MMR
Cu Chulainn
Cu Chulainn
Bronze III
CrazyRaimbow12
Cu Chulainn
Bronze III
Level 104
God Stats
0W - 1L
1,761 SR
Queue Stats
5W - 6L
1,580 MMR
Solo
Kali
Kali
Silver I
Nimbus200
Kali
Silver I
Level 110
God Stats
2W - 3L
1,719 SR
Queue Stats
23W - 16L
1,587 MMR
Party 2
Athena
Athena
Gold IV
Willow18
Athena
Gold IV
Level 160
God Stats
20W - 15L
1,501 SR
Queue Stats
87W - 79L
1,544 MMR
Party 2
Hera
Hera
Platinum V
Xerpentz
Hera
Platinum V
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
508W - 489L
1,560 MMR
Solo
Apollo
Apollo
Silver I
zeeeeer0S
Apollo
Silver I
Level 83
God Stats
53W - 64L
1,500 SR
Queue Stats
285W - 280L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 6
11,941
628
17,965
16,259
12,489
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
fajardi
Ganesha
15
0 / 1 / 20
9,721
512
4,908
15,322
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
18
15 / 1 / 8
12,330
649
17,660
14,389
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cupid
snwyx2
Cupid
17
2 / 5 / 11
11,018
580
12,228
14,712
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
texmex25
Nu Wa
15
3 / 6 / 13
10,215
538
10,348
10,348
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaArachneJanusSetThe Morrigan

VS

Bans
CthulhuTsukuyomiKing ArthurErlang ShenPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazyRaimbow12
Cu Chulainn
12
0 / 10 / 1
7,426
391
6,247
18,217
16,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
16
4 / 6 / 3
9,496
500
9,109
17,161
12,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Willow18
Athena
11
3 / 5 / 5
8,422
443
6,172
17,654
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
13
3 / 8 / 3
8,585
452
14,560
11,273
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zeeeeer0S
Apollo
15
4 / 5 / 2
9,394
494
9,106
16,045
6,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
33
Kills
14
14
Deaths
34
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CrazyRaimbow12
Cu Chulainn
0
10
1
0.05
W
13
1
6
16
L
Kali
4
6
3
0.92
L
Athena
Willow18
Athena
3
5
5
1.1
L
Hera
3
8
3
0.56
W
Ganesha
fajardi
Ganesha
0
1
20
10
W
Susano
15
1
8
19
W
Cupid
snwyx2
Cupid
2
5
11
1.5
W
Nu Wa
texmex25
Nu Wa
3
6
13
1.58
L
Apollo
zeeeeer0S
Apollo
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,109
Damage
45,194
71,030
Taken
80,350
46,131
Mitigated
54,604
22,460
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CrazyRaimbow12
Cu Chulainn
6,247
1,147
0
1,827
18,217
16,107
0
2,470
15,699
2,434
35,970
W
17,965
1,508
0
7,033
16,259
12,489
0
4,255
11,874
11,027
60,626
L
Kali
9,109
4,515
0
3,132
17,161
12,847
0
3,862
13,147
10,196
61,902
L
Athena
Willow18
Athena
6,172
1,839
0
2,236
17,654
14,444
0
5,631
11,792
23,677
0
L
Hera
14,560
3,851
0
805
11,273
5,003
0
3,967
7,127
68,276
0
W
Ganesha
fajardi
Ganesha
4,908
720
0
2,586
15,322
16,891
38
6,035
9,069
24,850
0
W
Susano
17,660
7,124
0
4,599
14,389
7,142
2,084
4,076
10,259
0
85,506
W
Cupid
snwyx2
Cupid
12,228
8,592
224
7,018
14,712
5,486
662
2,529
12,165
0
74,368
W
Nu Wa
texmex25
Nu Wa
10,348
2,523
130
870
10,348
4,123
52
6,205
3,999
63,592
0
L
Apollo
zeeeeer0S
Apollo
9,106
4,796
0
5,608
16,045
6,203
0
1,747
14,184
0
57,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
43,323
514
Minions Killed
459
0
Camps Cleared
0
1,867,124
Distance Traveled
1,688,428
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,426
391
73
4
0
327,794
4
W
Tyr
11,941
628
127
7
0
439,383
2
L
Kali
9,496
500
116
6
0
344,503
3
L
Athena
8,422
443
23
1
0
373,299
6
L
Hera
8,585
452
130
7
0
312,023
3
W
Ganesha
9,721
512
10
1
0
380,664
3
W
Susano
12,330
649
122
6
0
407,637
7
W
Cupid
11,018
580
136
7
0
326,124
3
W
Nu Wa
10,215
538
119
6
0
313,316
6
L
Apollo
9,394
494
117
6
0
330,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role