Player Matchup

Danzaburou
Danzaburou
Elomelo
Danzaburou
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,556 Elo+
Party 3
Hun Batz
Hun Batz
HotMlLF
Hun Batz
Level 108
God Stats
4W - 2L
1,728 SR
Queue Stats
60W - 43L
1,755 Elo+
Solo
Artio
Artio
Kuriozum
Artio
Level 106
God Stats
5W - 3L
1,964 SR
Queue Stats
18W - 21L
1,556 Elo+
Party 3
Ra
Ra
NoArrogance
Ra
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,625 Elo+
Solo
Nike
Nike
SoObsessedWithMe
Nike
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 91L
1,500 Elo+
Solo
Team Averages
Level 113
1,638 SR
1,599 Elo+

VS

Team Averages
Level 90
1,612 SR
1,505 Elo+
Freya
Freya
BigGamerMan
Freya
Level 123
God Stats
1W - 2L
1,754 SR
Queue Stats
147W - 146L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
CANARIO_LPGC_69
Ne Zha
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 241L
1,500 Elo+
Party 1
Hercules
Hercules
TheAcez
Hercules
Level 116
God Stats
9W - 7L
1,525 SR
Queue Stats
274W - 256L
1,503 Elo+
Party 2
Anubis
Anubis
ZoSoBowie
Anubis
Level 84
God Stats
12W - 3L
1,783 SR
Queue Stats
27W - 27L
1,540 Elo+
Party 2
Nox
Nox
osc108arrr
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 116L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elomelo
Danzaburou
11
4 / 0 / 1
6,715
610
3,468
3,895
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hun Batz
HotMlLF
Hun Batz
11
3 / 2 / 4
6,112
556
3,379
6,628
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artio
Kuriozum
Artio
10
1 / 2 / 5
6,066
551
2,520
6,874
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

13
4 / 1 / 3
7,156
651
6,013
4,075
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 0
7,204
655
3,350
5,116
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,389
490
2,554
4,356
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 1
5,032
457
2,263
8,857
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheAcez
Hercules
9
0 / 2 / 1
4,872
443
1,369
5,774
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
ZoSoBowie
Anubis
9
2 / 3 / 0
5,671
516
2,863
6,037
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 1
4,867
442
2,529
5,295
1,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
1
5
1
0.3
W
Danzaburou
Elomelo
Danzaburou
4
0
1
4.5
W
Hun Batz
HotMlLF
Hun Batz
3
2
4
2.5
W
Artio
Kuriozum
Artio
1
2
5
1.75
W
4
1
3
5.5
W
4
0
0
4
L
Hercules
TheAcez
Hercules
0
2
1
0.25
L
Anubis
ZoSoBowie
Anubis
2
3
0
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
11,578
26,588
Taken
30,319
10,390
Mitigated
11,336
8,708
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,554
1,227
0
2,616
4,356
1,014
0
1,359
2,997
20,199
0
L
2,263
780
99
2,403
8,857
2,437
0
2,372
6,385
0
19,162
W
Danzaburou
Elomelo
Danzaburou
3,468
1,085
0
1,952
3,895
1,123
0
470
3,350
0
34,318
W
Hun Batz
HotMlLF
Hun Batz
3,379
941
0
241
6,628
1,876
0
2,979
3,649
0
31,045
W
Artio
Kuriozum
Artio
2,520
200
165
2,527
6,874
2,861
29
2,296
4,453
11,672
0
W
6,013
321
625
1,557
4,075
1,386
454
978
3,097
48,027
0
W
3,350
790
0
1,641
5,116
3,144
0
1,223
3,893
0
45,393
L
Hercules
TheAcez
Hercules
1,369
417
0
1,068
5,774
3,046
0
1,703
4,071
0
19,873
L
Anubis
ZoSoBowie
Anubis
2,863
263
0
2,333
6,037
3,049
0
1,768
4,269
29,757
0
L
2,529
275
0
222
5,295
1,790
0
1,331
3,839
15,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
25,831
342
Minions Killed
220
0
Camps Cleared
0
1,064,308
Distance Traveled
956,102
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,389
490
61
6
0
194,689
2
L
Ne Zha
5,032
457
39
4
0
207,840
2
W
Danzaburou
6,715
610
72
7
0
184,747
2
W
Hun Batz
6,112
556
55
5
0
228,154
5
W
Artio
6,066
551
15
1
0
199,351
2
W
Ra
7,156
651
99
9
0
229,815
4
W
Nike
7,204
655
101
9
0
222,241
1
L
Hercules
4,872
443
24
2
0
203,861
1
L
Anubis
5,671
516
62
6
0
155,625
1
L
Nox
4,867
442
34
3
0
194,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role