Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FeDelRey
Jing Wei
Level 86
God Stats
11W - 27L
1,287 SR
Queue Stats
328W - 402L
1,422 Elo+
Party 1
Cupid
Cupid
LaurinhaP
Cupid
Level 20
God Stats
14W - 29L
1,688 SR
Queue Stats
21W - 41L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
koberolli
Tsukuyomi
Level 48
God Stats
0W - 1L
1,316 SR
Queue Stats
12W - 27L
1,500 Elo+
Solo
Ah Puch
Ah Puch
thfreita
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 269L
1,392 Elo+
Party 1
Team Averages
Level 69
1,458 SR
1,487 Elo+

VS

Team Averages
Level 44
1,480 SR
1,534 Elo+
Bastet
Bastet
I like bacon 55
Bastet
Level 48
God Stats
5W - 4L
1,558 SR
Queue Stats
86W - 99L
1,501 Elo+
Solo
Kukulkan
Kukulkan
MinerZekai
Kukulkan
Level 46
God Stats
18W - 29L
1,440 SR
Queue Stats
558W - 583L
1,462 Elo+
Solo
Terra
Terra
SweetJoey553271
Terra
Level 34
God Stats
1W - 3L
1,229 SR
Queue Stats
307W - 300L
1,596 Elo+
Solo
Skadi
Skadi
XRizEX Bravo
Skadi
Level 45
God Stats
4W - 7L
1,524 SR
Queue Stats
217W - 242L
1,510 Elo+
Solo
Ymir
Ymir
pereiranito90
Ymir
Level 48
God Stats
155W - 116L
1,649 SR
Queue Stats
293W - 282L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 1
9,418
942
9,852
8,727
3,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
FeDelRey
Jing Wei
14
0 / 4 / 3
8,392
839
5,565
10,893
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
LaurinhaP
Cupid
14
0 / 3 / 1
8,269
827
4,567
8,562
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
koberolli
Tsukuyomi
14
0 / 5 / 1
8,144
814
6,068
12,546
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
thfreita
Ah Puch
14
1 / 3 / 2
8,711
871
8,468
8,086
2,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
9,473
947
8,775
8,566
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MinerZekai
Kukulkan
16
9 / 0 / 5
10,898
1,090
11,620
1,865
624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 14
9,129
913
7,336
13,338
9,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 0 / 7
9,601
960
9,388
4,337
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 1 / 12
9,925
993
9,131
10,348
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
3
Kills
16
16
Deaths
3
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
L
Jing Wei
FeDelRey
Jing Wei
0
4
3
0.38
W
4
2
8
4
L
Cupid
LaurinhaP
Cupid
0
3
1
0.17
W
Kukulkan
MinerZekai
Kukulkan
9
0
5
11.5
W
1
0
14
8
W
2
0
7
5.5
L
Tsukuyomi
koberolli
Tsukuyomi
0
5
1
0.1
W
0
1
12
6
L
Ah Puch
thfreita
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
46,250
48,814
Taken
38,454
18,250
Mitigated
22,889
8,989
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,852
288
3,491
2,863
8,727
3,223
0
4,194
4,533
50,274
0
L
Jing Wei
FeDelRey
Jing Wei
5,565
4,375
225
402
10,893
4,091
0
6,829
4,064
0
11,393
W
8,775
2,730
0
321
8,566
3,226
0
5,745
2,821
0
13,282
L
Cupid
LaurinhaP
Cupid
4,567
2,070
634
354
8,562
3,201
0
6,091
2,471
0
10,402
W
Kukulkan
MinerZekai
Kukulkan
11,620
1,019
0
19
1,865
624
0
779
1,086
36,209
0
W
7,336
730
2,638
3,515
13,338
9,751
0
5,370
7,968
12,087
0
W
9,388
3,011
0
1,219
4,337
1,645
0
2,441
1,896
0
41,376
L
Tsukuyomi
koberolli
Tsukuyomi
6,068
756
0
654
12,546
4,998
0
8,260
4,286
0
15,884
W
9,131
773
0
1,066
10,348
7,643
0
3,985
6,363
21,555
0
L
Ah Puch
thfreita
Ah Puch
8,468
968
0
366
8,086
2,737
0
2,713
5,373
25,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
49,026
213
Minions Killed
220
3
Camps Cleared
5
858,303
Distance Traveled
923,520
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,418
942
127
13
1
197,230
1
L
Jing Wei
8,392
839
9
1
0
175,125
0
W
Bastet
9,473
947
7
1
0
182,039
0
L
Cupid
8,269
827
20
2
2
154,880
1
W
Kukulkan
10,898
1,090
94
9
0
174,089
1
W
Terra
9,129
913
8
1
1
199,908
0
W
Skadi
9,601
960
69
7
2
168,268
0
L
Tsukuyomi
8,144
814
29
3
0
173,130
0
W
Ymir
9,925
993
42
4
2
199,216
1
L
Ah Puch
8,711
871
28
3
0
157,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role