Player Matchup

Ymir
Ymir
Atokal
Ymir
Level 6
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 2L
1,975 Elo+
Party 1
Serqet
Serqet
ReReformed
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,708 Elo+
Party 1
Scylla
Scylla
echuodlrac
Scylla
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,708 Elo+
Party 1
Team Averages
Level 58
1,572 SR
1,797 Elo+

VS

Team Averages
Level 88
1,464 SR
1,543 Elo+
Danzaburou
Danzaburou
Bindels
Danzaburou
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
122W - 61L
1,806 Elo+
Party 2
Baron Samedi
Baron Samedi
Pasaic
Baron Samedi
Level 47
God Stats
47W - 67L
1,392 SR
Queue Stats
249W - 338L
1,321 Elo+
Solo
Fenrir
Fenrir
blahman304
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Atokal
Ymir
13
2 / 5 / 6
9,468
631
3,223
17,434
13,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
ReReformed
Serqet
12
1 / 8 / 7
9,306
620
7,059
11,904
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
echuodlrac
Scylla
14
7 / 8 / 2
10,904
727
12,654
12,607
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bindels
Danzaburou
16
6 / 4 / 14
11,891
793
15,276
12,302
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Pasaic
Baron Samedi
12
6 / 2 / 6
10,326
688
10,169
6,815
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
blahman304
Fenrir
16
9 / 4 / 8
11,898
793
8,424
11,897
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
21
21
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
Atokal
Ymir
2
5
6
1
W
Danzaburou
Bindels
Danzaburou
6
4
14
3.25
W
Baron Samedi
Pasaic
Baron Samedi
6
2
6
4.5
L
Serqet
ReReformed
Serqet
1
8
7
0.56
W
Fenrir
blahman304
Fenrir
9
4
8
3.25
L
Scylla
echuodlrac
Scylla
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
33,869
41,945
Taken
31,014
24,466
Mitigated
13,067
1,325
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Atokal
Ymir
3,223
947
0
250
17,434
13,365
0
6,088
10,899
14,989
0
W
Danzaburou
Bindels
Danzaburou
15,276
7,650
0
4,481
12,302
4,005
1,779
7,238
4,380
0
64,386
W
Baron Samedi
Pasaic
Baron Samedi
10,169
906
1,410
2,500
6,815
2,248
794
2,765
3,395
30,279
0
L
Serqet
ReReformed
Serqet
7,059
1,605
0
316
11,904
7,048
0
2,637
8,946
0
21,345
W
Fenrir
blahman304
Fenrir
8,424
2,361
0
2,378
11,897
6,814
811
5,340
5,511
0
31,400
L
Scylla
echuodlrac
Scylla
12,654
1,411
0
759
12,607
4,053
54
864
11,487
54,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
34,115
139
Minions Killed
164
0
Camps Cleared
0
736,240
Distance Traveled
754,031
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,468
631
14
1
0
259,288
4
W
Danzaburou
11,891
793
90
6
0
276,274
3
W
Baron Samedi
10,326
688
36
2
0
181,958
2
L
Serqet
9,306
620
36
2
0
264,579
3
W
Fenrir
11,898
793
38
3
0
295,799
0
L
Scylla
10,904
727
89
6
0
212,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role