Player Matchup

Agni
Agni
ESPEROredstar
Agni
Level 69
God Stats
3W - 3L
1,573 SR
Queue Stats
57W - 61L
1,613 Elo+
Party 1
Nemesis
Nemesis
IlFebio0
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,644 Elo+
Party 1
Izanami
Izanami
SirAxeel
Izanami
Level 13
God Stats
3W - 4L
1,683 SR
Queue Stats
20W - 26L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
SirDeenee
Baron Samedi
Level 27
God Stats
19W - 19L
1,591 SR
Queue Stats
62W - 66L
1,620 Elo+
Party 1
King Arthur
King Arthur
Will-Bill99
King Arthur
Level 103
God Stats
6W - 8L
1,638 SR
Queue Stats
56W - 60L
1,602 Elo+
Party 1
Team Averages
Level 67
1,597 SR
1,623 Elo+

VS

Team Averages
Level 62
1,751 SR
1,646 Elo+
Merlin
Merlin
Crimzon Spider
Merlin
Level 125
God Stats
4W - 3L
1,851 SR
Queue Stats
142W - 103L
1,696 Elo+
Party 2
Erlang Shen
Erlang Shen
Daddycool022
Erlang Shen
Level 44
God Stats
3W - 3L
1,509 SR
Queue Stats
123W - 68L
1,609 Elo+
Solo
Jing Wei
Jing Wei
Im The Webb
Jing Wei
Level 93
God Stats
45W - 30L
1,701 SR
Queue Stats
145W - 111L
1,673 Elo+
Party 2
Khepri
Khepri
Vuvid
Khepri
Level 29
God Stats
9W - 4L
1,830 SR
Queue Stats
102W - 78L
1,692 Elo+
Party 2
Chaac
Chaac
iCrAzY 019
Chaac
Level 17
God Stats
4W - 1L
1,863 SR
Queue Stats
4W - 3L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,381
489
1,418
5,842
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
IlFebio0
Nemesis
9
0 / 4 / 0
5,099
464
1,184
6,756
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SirAxeel
Izanami
8
0 / 5 / 0
4,698
427
1,466
7,703
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
SirDeenee
Baron Samedi
7
0 / 2 / 0
4,374
398
1,664
4,913
1,396
Shoes

Shoes

+6%
Movement Speed

King Arthur
Will-Bill99
King Arthur
10
1 / 3 / 0
5,848
532
6,550
8,585
3,278
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,034
639
5,062
2,588
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Daddycool022
Erlang Shen
12
8 / 0 / 3
7,573
688
7,191
5,643
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Im The Webb
Jing Wei
12
6 / 0 / 1
7,398
673
6,455
3,240
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Vuvid
Khepri
10
0 / 0 / 9
6,277
571
1,866
5,601
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
11
1 / 1 / 2
6,421
584
3,769
7,739
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
19
19
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Erlang Shen
Daddycool022
Erlang Shen
8
0
3
9.5
L
0
5
0
0
L
Nemesis
IlFebio0
Nemesis
0
4
0
0
W
Jing Wei
Im The Webb
Jing Wei
6
0
1
6.5
L
Izanami
SirAxeel
Izanami
0
5
0
0
L
Baron Samedi
SirDeenee
Baron Samedi
0
2
0
0
W
Khepri
Vuvid
Khepri
0
0
9
4.5
L
King Arthur
Will-Bill99
King Arthur
1
3
0
0.33
W
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,282
Damage
24,343
33,799
Taken
24,811
12,012
Mitigated
15,071
7,393
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,062
300
0
308
2,588
774
712
640
1,894
41,534
0
W
Erlang Shen
Daddycool022
Erlang Shen
7,191
3,953
0
1,962
5,643
4,577
0
537
5,066
7,586
36,667
L
1,418
212
0
952
5,842
1,947
0
3,528
2,314
25,372
0
L
Nemesis
IlFebio0
Nemesis
1,184
596
0
1,303
6,756
3,679
0
975
5,759
4,977
22,952
W
Jing Wei
Im The Webb
Jing Wei
6,455
5,307
0
375
3,240
1,111
568
383
2,857
0
45,213
L
Izanami
SirAxeel
Izanami
1,466
1,022
0
948
7,703
1,712
0
796
6,907
0
18,271
L
Baron Samedi
SirDeenee
Baron Samedi
1,664
47
450
1,375
4,913
1,396
0
1,714
3,199
13,655
0
W
Khepri
Vuvid
Khepri
1,866
326
0
1,162
5,601
2,993
49
1,472
4,071
14,395
0
L
King Arthur
Will-Bill99
King Arthur
6,550
1,280
0
2,365
8,585
3,278
270
389
7,902
0
32,751
W
Chaac
3,769
462
0
3,889
7,739
5,616
346
0
7,739
0
30,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
34,703
247
Minions Killed
300
0
Camps Cleared
0
958,966
Distance Traveled
1,061,732
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,034
639
70
6
0
207,084
5
W
Erlang Shen
7,573
688
71
6
0
220,374
2
L
Agni
5,381
489
57
5
0
182,049
3
L
Nemesis
5,099
464
59
5
0
219,274
1
W
Jing Wei
7,398
673
79
7
0
200,149
0
L
Izanami
4,698
427
39
4
0
177,233
1
L
Baron Samedi
4,374
398
25
2
0
186,405
1
W
Khepri
6,277
571
17
2
0
224,466
1
L
King Arthur
5,848
532
67
6
0
194,005
2
W
Chaac
6,421
584
63
6
0
209,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role