Player Matchup

Cthulhu
Cthulhu
NotFoce
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,323 Elo+
Party 2
Loki
Loki
ZoRobin
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,323 Elo+
Party 2
Cerberus
Cerberus
magollo
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Neith
Neith
sngam12
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 21L
1,740 Elo+
Party 2
Bellona
Bellona
Артаин
Bellona
Level 29
God Stats
27W - 12L
1,709 SR
Queue Stats
59W - 50L
1,512 Elo+
Solo
Team Averages
Level 22
1,542 SR
1,431 Elo+

VS

Team Averages
Level 27
1,430 SR
1,265 Elo+
Skadi
Skadi
Black___Raven__
Skadi
Level 27
God Stats
5W - 14L
1,083 SR
Queue Stats
6W - 18L
1,088 Elo+
Party 1
Odin
Odin
KoroX99
Odin
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 28L
1,232 Elo+
Party 1
Pele
Pele
Parazini
Pele
Level 16
God Stats
13W - 5L
1,567 SR
Queue Stats
55W - 47L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Streiti
Nu Wa
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 37L
1,211 Elo+
Party 1
Xing Tian
Xing Tian
nukejeffkem
Xing Tian
Level 38
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 114L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NotFoce
Cthulhu
12
5 / 7 / 3
8,855
466
8,714
18,805
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
ZoRobin
Loki
15
4 / 7 / 2
10,158
535
7,537
18,566
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
magollo
Cerberus
12
1 / 10 / 0
8,091
426
3,715
14,821
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
sngam12
Neith
14
3 / 6 / 6
9,332
491
7,997
11,586
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Артаин
Bellona
17
3 / 2 / 0
10,029
528
8,433
13,017
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,862
414
1,859
8,511
2,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
KoroX99
Odin
16
1 / 0 / 6
9,022
475
5,679
10,597
6,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
17
12 / 5 / 3
10,856
571
16,049
16,781
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Streiti
Nu Wa
18
16 / 3 / 9
12,671
667
24,091
13,046
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
nukejeffkem
Xing Tian
16
1 / 2 / 9
9,485
499
6,775
14,346
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
16
Kills
31
32
Deaths
17
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
7
4
0.43
W
Odin
KoroX99
Odin
1
0
6
4
L
Cthulhu
NotFoce
Cthulhu
5
7
3
0.93
W
Pele
12
5
3
2.7
W
Nu Wa
Streiti
Nu Wa
16
3
9
6.83
L
Loki
ZoRobin
Loki
4
7
2
0.71
L
Cerberus
magollo
Cerberus
1
10
0
0.1
W
Xing Tian
nukejeffkem
Xing Tian
1
2
9
2.75
L
Neith
sngam12
Neith
3
6
6
1
L
Bellona
Артаин
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
54,453
76,795
Taken
63,281
45,482
Mitigated
27,336
16,634
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,859
960
600
826
8,511
2,373
1,424
2,205
6,306
0
18,170
W
Odin
KoroX99
Odin
5,679
836
111
3,789
10,597
6,768
104
522
10,075
0
41,938
L
Cthulhu
NotFoce
Cthulhu
8,714
756
89
1,078
18,805
16,427
228
9,682
9,123
31,792
0
W
Pele
16,049
5,035
0
6,089
16,781
6,956
0
1,597
15,184
0
83,852
W
Nu Wa
Streiti
Nu Wa
24,091
5,680
868
5,323
13,046
4,939
4,368
3,412
9,634
76,611
0
L
Loki
ZoRobin
Loki
7,537
1,367
0
6,099
18,566
5,806
0
6,558
12,008
0
54,647
L
Cerberus
magollo
Cerberus
3,715
591
0
1,297
14,821
10,431
171
8,522
6,299
28,671
0
W
Xing Tian
nukejeffkem
Xing Tian
6,775
1,021
257
4,719
14,346
6,300
0
4,693
9,653
58,977
0
L
Neith
sngam12
Neith
7,997
4,048
0
2,438
11,586
3,557
916
3,899
7,687
0
43,312
L
Bellona
Артаин
Bellona
8,433
2,973
0
5,633
13,017
9,261
1,192
2,205
10,812
0
61,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
49,896
422
Minions Killed
465
0
Camps Cleared
0
1,643,949
Distance Traveled
1,710,584
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,862
414
36
2
0
283,456
0
W
Odin
9,022
475
87
5
0
353,230
0
L
Cthulhu
8,855
466
48
3
0
357,749
5
W
Pele
10,856
571
123
6
0
354,969
7
W
Nu Wa
12,671
667
128
7
0
345,191
4
L
Loki
10,158
535
99
5
0
330,009
0
L
Cerberus
8,091
426
60
3
0
322,663
3
W
Xing Tian
9,485
499
91
5
0
373,738
0
L
Neith
9,332
491
85
4
0
328,628
1
L
Bellona
10,029
528
130
7
0
304,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role