Player Matchup

Neith
Neith
Der_Tachanka1967
Neith
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 26L
1,187 Elo+
Party 1
Fenrir
Fenrir
PautziNB
Fenrir
Level 48
God Stats
1W - 8L
1,285 SR
Queue Stats
11W - 35L
1,188 Elo+
Party 2
Anubis
Anubis
QU33NIE94
Anubis
Level 59
God Stats
2W - 5L
1,329 SR
Queue Stats
12W - 33L
1,223 Elo+
Party 2
Bellona
Bellona
Schlepphoden88
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,147 Elo+
Party 2
Achilles
Achilles
VinceCarterAir
Achilles
Level 57
God Stats
4W - 7L
1,500 SR
Queue Stats
131W - 164L
1,174 Elo+
Party 1
Team Averages
Level 40
1,423 SR
1,184 Elo+

VS

Team Averages
Level 58
1,522 SR
1,322 Elo+
Bellona
Bellona
MBZ-_-Dark125
Bellona
Level 29
God Stats
2W - 10L
1,839 SR
Queue Stats
12W - 29L
1,268 Elo+
Party 3
Fenrir
Fenrir
NxZ-_-zNugget
Fenrir
Level 61
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 14L
1,268 Elo+
Party 3
Medusa
Medusa
arif_gjyla
Medusa
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
574W - 586L
1,474 Elo+
Solo
Scylla
Scylla
mimual
Scylla
Level 29
God Stats
6W - 8L
1,272 SR
Queue Stats
10W - 29L
1,268 Elo+
Party 3
Yemoja
Yemoja
steviefreez5
Yemoja
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 164L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,129
428
6,186
10,575
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
PautziNB
Fenrir
9
1 / 14 / 2
6,917
364
6,479
17,824
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
QU33NIE94
Anubis
13
1 / 13 / 5
8,090
426
6,597
15,253
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 7 / 2
9,363
493
9,463
16,781
14,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
6 / 6 / 3
9,753
513
10,258
14,230
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 4 / 10
9,626
507
7,100
8,714
7,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
12 / 1 / 2
11,062
582
11,187
15,663
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Medusa
arif_gjyla
Medusa
18
19 / 4 / 6
11,962
630
22,651
16,527
7,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
mimual
Scylla
16
9 / 6 / 9
10,847
571
11,414
11,870
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
14
4 / 1 / 18
10,127
533
7,151
11,994
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
15
Kills
47
47
Deaths
16
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Bellona
3
4
10
2
W
12
1
2
13
L
Fenrir
PautziNB
Fenrir
1
14
2
0.14
L
Anubis
QU33NIE94
Anubis
1
13
5
0.27
L
4
7
2
0.71
L
Achilles
6
6
3
1.25
W
Medusa
arif_gjyla
Medusa
19
4
6
5.5
W
Scylla
mimual
Scylla
9
6
9
2.25
W
Yemoja
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
59,503
74,663
Taken
64,768
38,899
Mitigated
37,458
7,157
Healing
21,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,186
1,644
0
722
10,575
3,073
0
2,903
7,654
0
22,703
W
Bellona
7,100
1,502
0
560
8,714
7,866
554
569
7,798
0
30,253
W
11,187
3,132
0
9,015
15,663
7,109
34
882
14,656
0
71,138
L
Fenrir
PautziNB
Fenrir
6,479
1,916
0
865
17,824
9,200
0
2,990
14,773
0
23,125
L
Anubis
QU33NIE94
Anubis
6,597
253
0
1,910
15,253
6,299
343
6,757
8,105
30,370
0
L
9,463
2,678
0
1,390
16,781
14,735
0
3,455
12,902
315
24,508
L
Achilles
10,258
3,508
0
2,270
14,230
5,592
0
1,886
12,240
0
44,485
W
Medusa
arif_gjyla
Medusa
22,651
11,530
0
4,395
16,527
7,276
3,820
387
15,965
0
86,496
W
Scylla
mimual
Scylla
11,414
2,343
0
614
11,870
3,709
1,888
3,750
7,970
55,986
0
W
Yemoja
7,151
1,516
3,205
4,007
11,994
11,498
1,186
1,267
10,402
25,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
53,624
236
Minions Killed
442
0
Camps Cleared
0
1,525,501
Distance Traveled
1,723,180
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,129
428
35
2
0
340,984
0
W
Bellona
9,626
507
50
3
0
335,308
3
W
Fenrir
11,062
582
123
6
0
417,711
1
L
Fenrir
6,917
364
33
2
0
316,779
0
L
Anubis
8,090
426
56
3
0
258,967
0
L
Bellona
9,363
493
39
2
0
283,928
1
L
Achilles
9,753
513
73
4
0
324,843
8
W
Medusa
11,962
630
122
6
0
317,697
1
W
Scylla
10,847
571
115
6
0
323,175
0
W
Yemoja
10,127
533
32
2
0
329,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role