Player Matchup

Pele
Pele
BostyBost
Pele
Level 25
God Stats
0W - 1L
1,337 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 2
Terra
Terra
Missah
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 1
Anhur
Anhur
Pamela2005
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,292 Elo+
Party 1
Kali
Kali
UrFeetDangle
Kali
Level 25
God Stats
1W - 2L
1,524 SR
Queue Stats
33W - 38L
1,369 Elo+
Party 2
Fenrir
Fenrir
r0ss666
Fenrir
Level 19
God Stats
21W - 21L
1,599 SR
Queue Stats
50W - 49L
1,467 Elo+
Party 1
Team Averages
Level 18
1,492 SR
1,388 Elo+

VS

Team Averages
Level 15
1,629 SR
1,599 Elo+
Ymir
Ymir
Chr1sW
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 107L
1,705 Elo+
Solo
Neith
Neith
ReflecTBH
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,693 Elo+
Party 3
Ratatoskr
Ratatoskr
Ren699
Ratatoskr
Level 12
God Stats
3W - 5L
1,531 SR
Queue Stats
8W - 10L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
booooooofy
Kukulkan
Level 26
God Stats
5W - 5L
1,678 SR
Queue Stats
73W - 75L
1,489 Elo+
Solo
Hel
Hel
maienn
Hel
Level 16
God Stats
6W - 2L
1,934 SR
Queue Stats
10W - 7L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 13 / 16
17,382
1,449
41,864
29,217
13,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Missah
Terra
19
1 / 13 / 18
12,904
1,075
5,074
33,312
33,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
19
3 / 9 / 20
12,783
1,065
12,263
21,359
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 7 / 24
16,439
1,370
30,849
31,928
17,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
r0ss666
Fenrir
20
6 / 9 / 20
13,963
1,164
20,724
27,698
13,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chr1sW
Ymir
20
6 / 9 / 32
14,634
1,220
21,034
31,300
33,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ReflecTBH
Neith
19
4 / 10 / 25
12,543
1,045
21,142
20,531
8,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Ren699
Ratatoskr
20
13 / 8 / 25
15,463
1,289
24,612
25,283
10,782
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
booooooofy
Kukulkan
20
22 / 6 / 24
17,885
1,490
51,340
18,801
11,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
maienn
Hel
20
6 / 6 / 26
13,629
1,136
13,925
23,161
20,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
183
39
Kills
51
51
Deaths
39
98
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Pele
17
13
16
1.92
W
Ymir
Chr1sW
Ymir
6
9
32
2.44
L
Terra
Missah
Terra
1
13
18
0.77
L
Anhur
3
9
20
1.44
W
Neith
ReflecTBH
Neith
4
10
25
1.65
W
Ratatoskr
Ren699
Ratatoskr
13
8
25
3.19
L
12
7
24
3.43
W
Kukulkan
booooooofy
Kukulkan
22
6
24
5.67
W
Hel
maienn
Hel
6
6
26
3.17
L
Fenrir
r0ss666
Fenrir
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,774
Damage
132,053
143,514
Taken
119,076
87,504
Mitigated
84,639
24,521
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
41,864
13,786
0
3,817
29,217
13,752
0
15,517
13,700
0
77,356
W
Ymir
Chr1sW
Ymir
21,034
6,780
0
867
31,300
33,361
0
1,393
29,907
36,995
0
L
Terra
Missah
Terra
5,074
1,098
5,503
4,966
33,312
33,669
0
21,719
11,593
18,004
0
L
Anhur
12,263
5,269
0
910
21,359
9,287
0
13,367
7,992
0
24,650
W
Neith
ReflecTBH
Neith
21,142
11,883
0
1,540
20,531
8,899
0
602
19,929
0
40,164
W
Ratatoskr
Ren699
Ratatoskr
24,612
5,173
0
1,065
25,283
10,782
0
1,779
23,504
0
35,649
L
30,849
15,407
0
8,959
31,928
17,225
0
19,077
12,851
0
45,705
W
Kukulkan
booooooofy
Kukulkan
51,340
8,732
0
0
18,801
11,075
0
143
18,658
87,666
0
W
Hel
maienn
Hel
13,925
2,939
14,002
7,347
23,161
20,522
0
1,157
22,004
23,859
0
L
Fenrir
r0ss666
Fenrir
20,724
2,538
0
366
27,698
13,571
0
16,619
11,079
0
37,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,471
Gold Earned
74,154
176
Minions Killed
213
3
Camps Cleared
5
1,199,167
Distance Traveled
986,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,382
1,449
81
7
1
233,139
0
W
Ymir
14,634
1,220
34
3
1
185,223
0
L
Terra
12,904
1,075
14
1
1
203,424
0
L
Anhur
12,783
1,065
21
2
0
240,550
0
W
Neith
12,543
1,045
30
3
1
162,565
1
W
Ratatoskr
15,463
1,289
28
2
0
236,763
0
L
Kali
16,439
1,370
31
3
0
255,848
0
W
Kukulkan
17,885
1,490
99
8
2
210,845
0
W
Hel
13,629
1,136
22
2
1
190,707
0
L
Fenrir
13,963
1,164
29
2
1
266,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role