Player Matchup

Cernunnos
Cernunnos
ExtraFatThor
Cernunnos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
JokerzRejekt
Khepri
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Kalashnikov210
Medusa
Level 117
God Stats
2W - 4L
1,508 SR
Queue Stats
51W - 48L
1,830 Elo+
Solo
Erlang Shen
Erlang Shen
Popstar Haco
Erlang Shen
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 26L
1,258 Elo+
Solo
Nemesis
Nemesis
WreckxNEffectz
Nemesis
Level 109
God Stats
32W - 25L
1,835 SR
Queue Stats
186W - 169L
1,562 Elo+
Solo
Team Averages
Level 94
1,569 SR
1,530 Elo+

VS

Team Averages
Level 87
1,451 SR
1,420 Elo+
Cthulhu
Cthulhu
BigDaddyPangoro
Cthulhu
Level 64
God Stats
2W - 2L
1,463 SR
Queue Stats
79W - 90L
1,210 Elo+
Solo
Ganesha
Ganesha
CORN PUDDINN
Ganesha
Level 102
God Stats
5W - 8L
1,316 SR
Queue Stats
50W - 48L
1,307 Elo+
Solo
Chang'e
Chang'e
Ricisco
Chang'e
Level 63
God Stats
21W - 12L
1,395 SR
Queue Stats
210W - 194L
1,594 Elo+
Party 2
Kali
Kali
Titolay9
Kali
Level 80
God Stats
8W - 4L
1,789 SR
Queue Stats
211W - 194L
1,531 Elo+
Party 2
Cupid
Cupid
kroening1
Cupid
Level 126
God Stats
5W - 4L
1,292 SR
Queue Stats
188W - 176L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ExtraFatThor
Cernunnos
12
2 / 5 / 1
6,996
466
4,523
11,656
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
9
0 / 6 / 3
6,354
424
4,049
11,166
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 3
6,847
456
6,356
8,283
2,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Popstar Haco
Erlang Shen
11
1 / 4 / 2
7,043
470
4,229
10,982
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 2
7,959
531
6,041
9,720
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,849
523
5,532
5,958
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
CORN PUDDINN
Ganesha
12
1 / 3 / 10
7,100
473
5,601
8,931
8,773
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
Ricisco
Chang'e
16
9 / 2 / 3
9,793
653
14,251
9,207
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
13
4 / 1 / 4
7,866
524
5,344
9,874
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
kroening1
Cupid
13
6 / 1 / 7
7,963
531
8,093
9,879
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
22
22
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Ganesha
CORN PUDDINN
Ganesha
1
3
10
2
L
Cernunnos
ExtraFatThor
Cernunnos
2
5
1
0.5
L
Khepri
0
6
3
0.25
L
1
5
3
0.5
L
Erlang Shen
Popstar Haco
Erlang Shen
1
4
2
0.5
W
Chang'e
Ricisco
Chang'e
9
2
3
5.25
W
Kali
4
1
4
6
L
3
2
2
2
W
Cupid
kroening1
Cupid
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
38,821
51,807
Taken
43,849
20,833
Mitigated
25,608
10,846
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,532
768
0
1,425
5,958
5,716
150
292
5,666
28,328
0
W
Ganesha
CORN PUDDINN
Ganesha
5,601
873
0
1,073
8,931
8,773
169
1,655
7,276
28,498
0
L
Cernunnos
ExtraFatThor
Cernunnos
4,523
1,680
0
2,594
11,656
3,262
0
6,823
4,470
0
35,080
L
Khepri
4,049
535
0
974
11,166
4,947
0
4,908
6,193
13,855
0
L
6,356
2,860
0
375
8,283
2,583
0
3,699
4,510
0
42,681
L
Erlang Shen
Popstar Haco
Erlang Shen
4,229
1,787
0
4,223
10,982
4,500
0
4,971
5,574
0
20,981
W
Chang'e
Ricisco
Chang'e
14,251
1,817
1,790
4,521
9,207
3,248
90
337
8,870
69,468
0
W
Kali
5,344
3,008
0
5,572
9,874
4,273
0
184
9,690
0
39,434
L
6,041
2,265
0
2,680
9,720
5,541
0
3,898
5,676
8,978
42,030
W
Cupid
kroening1
Cupid
8,093
4,287
905
5,235
9,879
3,598
953
1,942
7,937
0
42,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
40,571
311
Minions Killed
348
0
Camps Cleared
0
1,439,165
Distance Traveled
1,409,788
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,849
523
58
4
0
302,541
0
W
Ganesha
7,100
473
10
1
0
254,216
3
L
Cernunnos
6,996
466
70
5
0
277,231
0
L
Khepri
6,354
424
21
1
0
274,323
5
L
Medusa
6,847
456
93
6
0
279,508
2
L
Erlang Shen
7,043
470
38
3
0
309,702
0
W
Chang'e
9,793
653
115
8
0
291,120
4
W
Kali
7,866
524
77
5
0
302,431
8
L
Nemesis
7,959
531
89
6
0
298,401
6
W
Cupid
7,963
531
88
6
0
259,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role