Player Matchup

Cthulhu
Cthulhu
Auzy Austin
Cthulhu
Level 128
God Stats
4W - 0L
1,720 SR
Queue Stats
96W - 68L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
BABYASSASSIN12
Kukulkan
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,723 Elo+
Solo
Apollo
Apollo
Beeaaannnnn
Apollo
Level 155
God Stats
22W - 6L
1,500 SR
Queue Stats
258W - 194L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GJStingray
Cu Chulainn
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Nemesis
Nemesis
mopoyser
Nemesis
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 207L
1,563 Elo+
Party 1
Team Averages
Level 135
1,511 SR
1,547 Elo+

VS

Team Averages
Level 126
1,500 SR
1,476 Elo+
Hades
Hades
Berekson
Hades
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 153L
1,425 Elo+
Party 2
Ymir
Ymir
HinkebeinJackson
Ymir
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 101L
1,319 Elo+
Party 2
King Arthur
King Arthur
TWO4FIFTY
King Arthur
Level 103
God Stats
3W - 7L
1,500 SR
Queue Stats
102W - 115L
1,528 Elo+
Solo
Anhur
Anhur
longuss_shlongus
Anhur
Level 129
God Stats
11W - 14L
1,500 SR
Queue Stats
173W - 164L
1,472 Elo+
Party 2
Pele
Pele
poshcough
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Auzy Austin
Cthulhu
14
4 / 0 / 7
9,047
565
9,098
11,712
9,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
8 / 1 / 1
10,291
643
10,621
6,565
2,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
16
2 / 1 / 3
9,617
601
8,741
13,785
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
GJStingray
Cu Chulainn
16
2 / 1 / 4
9,721
608
12,393
14,947
16,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
mopoyser
Nemesis
15
2 / 2 / 8
9,339
584
6,106
11,638
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Berekson
Hades
13
3 / 3 / 2
7,731
483
10,830
11,751
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 3
7,677
480
5,717
10,651
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TWO4FIFTY
King Arthur
14
1 / 2 / 0
7,718
482
8,371
14,331
13,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 5 / 2
7,216
451
7,564
12,744
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
0 / 6 / 0
6,368
398
2,824
11,634
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
5
5
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Auzy Austin
Cthulhu
4
0
7
7.5
W
Kukulkan
8
1
1
8.5
W
Apollo
2
1
3
3.5
L
Hades
Berekson
Hades
3
3
2
1.33
W
Cu Chulainn
GJStingray
Cu Chulainn
2
1
4
4
L
1
2
3
1.25
L
King Arthur
TWO4FIFTY
King Arthur
1
2
0
0.5
L
0
5
2
0.2
W
Nemesis
mopoyser
Nemesis
2
2
8
3
L
Pele
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,959
Damage
35,306
58,647
Taken
61,111
40,911
Mitigated
33,814
21,204
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Auzy Austin
Cthulhu
9,098
254
454
3,180
11,712
9,891
0
5,667
5,805
28,505
0
W
Kukulkan
10,621
467
0
886
6,565
2,453
914
2,091
4,316
70,653
0
W
Apollo
8,741
6,211
0
8,916
13,785
4,637
4,356
2,029
11,710
0
75,913
L
Hades
Berekson
Hades
10,830
1,292
1,181
5,430
11,751
5,925
0
5,037
6,668
55,631
0
W
Cu Chulainn
GJStingray
Cu Chulainn
12,393
1,547
0
5,108
14,947
16,226
53
3,600
10,991
9,165
54,145
L
5,717
393
0
1,771
10,651
4,871
0
6,313
4,288
15,075
0
L
King Arthur
TWO4FIFTY
King Arthur
8,371
1,511
0
4,528
14,331
13,593
0
4,270
9,481
2,716
48,669
L
7,564
3,344
0
3,604
12,744
5,603
0
3,873
8,871
4,090
44,481
W
Nemesis
mopoyser
Nemesis
6,106
2,567
0
2,660
11,638
7,704
157
3,398
8,133
8,432
51,036
L
Pele
2,824
826
0
3,379
11,634
3,822
0
3,071
8,488
0
34,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
36,710
524
Minions Killed
390
0
Camps Cleared
0
1,526,920
Distance Traveled
1,545,486
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,047
565
34
2
0
305,040
0
W
Kukulkan
10,291
643
123
8
0
293,878
1
W
Apollo
9,617
601
136
9
0
296,835
2
L
Hades
7,731
483
124
8
0
318,264
6
W
Cu Chulainn
9,721
608
125
8
0
280,723
1
L
Ymir
7,677
480
18
1
0
318,521
6
L
King Arthur
7,718
482
94
6
0
308,102
2
L
Anhur
7,216
451
89
6
0
289,596
6
W
Nemesis
9,339
584
106
7
0
350,444
3
L
Pele
6,368
398
65
4
0
311,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role