Player Matchup

Neith
Neith
DanielDRVF
Neith
Level 20
God Stats
20W - 8L
1,724 SR
Queue Stats
297W - 288L
1,648 Elo+
Party 1
Da Ji
Da Ji
LucasLTPS
Da Ji
Level 96
God Stats
6W - 13L
1,370 SR
Queue Stats
287W - 262L
1,409 Elo+
Party 1
The Morrigan
The Morrigan
ZzNextagezZ3016
The Morrigan
Level 31
God Stats
17W - 21L
1,692 SR
Queue Stats
269W - 253L
1,544 Elo+
Party 1
Bacchus
Bacchus
lokinhograu
Bacchus
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 70L
1,392 Elo+
Party 1
Chaac
Chaac
xiadito
Chaac
Level 27
God Stats
20W - 24L
1,226 SR
Queue Stats
313W - 305L
1,408 Elo+
Party 1
Team Averages
Level 58
1,503 SR
1,480 Elo+

VS

Team Averages
Level 53
1,547 SR
1,458 Elo+
Thanatos
Thanatos
Bilorex11
Thanatos
Level 88
God Stats
15W - 11L
1,749 SR
Queue Stats
160W - 170L
1,471 Elo+
Party 2
Khepri
Khepri
BruninhoBudo10
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Agni
Agni
GabrielLMM7786
Agni
Level 75
God Stats
10W - 9L
1,713 SR
Queue Stats
111W - 133L
1,570 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Linker109
Cu Chulainn
Level 41
God Stats
14W - 30L
1,582 SR
Queue Stats
44W - 71L
1,395 Elo+
Party 2
Neith
Neith
pedriboii
Neith
Level 34
God Stats
0W - 3L
1,189 SR
Queue Stats
11W - 20L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 2
5,828
530
3,852
2,860
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
LucasLTPS
Da Ji
13
5 / 0 / 4
7,648
695
4,652
6,728
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
ZzNextagezZ3016
The Morrigan
12
4 / 1 / 1
7,179
653
3,435
5,274
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
lokinhograu
Bacchus
9
0 / 0 / 4
5,740
522
4,504
5,138
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
xiadito
Chaac
12
1 / 0 / 2
6,793
618
3,431
5,042
2,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bilorex11
Thanatos
9
1 / 4 / 0
5,665
515
1,799
8,876
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
5,314
483
1,349
6,440
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,681
516
3,420
4,489
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Linker109
Cu Chulainn
10
0 / 2 / 0
5,868
533
2,545
5,415
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
pedriboii
Neith
9
0 / 1 / 0
5,042
458
1,669
4,868
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bilorex11
Thanatos
1
4
0
0.25
L
0
3
0
0
W
Neith
2
0
2
3
L
0
2
1
0.25
L
Cu Chulainn
Linker109
Cu Chulainn
0
2
0
0
W
Da Ji
LucasLTPS
Da Ji
5
0
4
7
W
The Morrigan
ZzNextagezZ3016
The Morrigan
4
1
1
4.5
W
Bacchus
lokinhograu
Bacchus
0
0
4
2
L
Neith
pedriboii
Neith
0
1
0
0
W
Chaac
xiadito
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
10,782
25,042
Taken
30,088
11,054
Mitigated
12,401
8,875
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bilorex11
Thanatos
1,799
941
0
5,838
8,876
2,767
0
1,021
7,799
0
31,349
L
1,349
155
0
475
6,440
2,479
0
2,501
3,939
12,713
0
W
Neith
3,852
1,289
0
818
2,860
1,561
560
730
2,130
3,457
25,733
L
3,420
347
0
1,778
4,489
1,209
0
1,797
2,488
29,588
0
L
Cu Chulainn
Linker109
Cu Chulainn
2,545
356
0
1,870
5,415
4,475
0
0
5,415
2,267
27,189
W
Da Ji
LucasLTPS
Da Ji
4,652
1,220
0
3,088
6,728
2,306
0
407
6,181
0
42,280
W
The Morrigan
ZzNextagezZ3016
The Morrigan
3,435
533
0
500
5,274
1,612
754
2,549
2,389
32,511
963
W
Bacchus
lokinhograu
Bacchus
4,504
440
128
2,070
5,138
3,118
102
619
4,519
15,663
0
L
Neith
pedriboii
Neith
1,669
485
0
1,065
4,868
1,471
0
2,600
2,228
0
30,493
W
Chaac
xiadito
Chaac
3,431
106
0
2,271
5,042
2,457
426
116
4,926
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
27,570
330
Minions Killed
279
0
Camps Cleared
0
1,066,139
Distance Traveled
1,058,977
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,665
515
72
7
0
223,100
1
L
Khepri
5,314
483
26
2
0
205,154
1
W
Neith
5,828
530
67
6
0
186,374
2
L
Agni
5,681
516
62
6
0
202,054
6
L
Cu Chulainn
5,868
533
69
6
0
211,147
0
W
Da Ji
7,648
695
84
8
0
242,234
4
W
The Morrigan
7,179
653
85
8
0
216,779
1
W
Bacchus
5,740
522
16
1
0
205,988
3
L
Neith
5,042
458
50
5
0
217,522
1
W
Chaac
6,793
618
78
7
0
214,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role