Player Matchup

Guan Yu
Guan Yu
Gold III
CopeStradamus
Guan Yu
Gold III
Level 87
God Stats
46W - 28L
1,814 SR
Queue Stats
698W - 849L
1,504 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Mr Pseudonym X
Cernunnos
Bronze III
Level 64
God Stats
6W - 14L
1,736 SR
Queue Stats
114W - 144L
1,491 MMR
Solo
Vulcan
Vulcan
Gold V
Slugz76
Vulcan
Gold V
Level 160
God Stats
7W - 8L
1,827 SR
Queue Stats
129W - 126L
1,489 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,793 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,500 SR
1,599 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
MV Rango
Baron Samedi
Gold III
Level 128
God Stats
17W - 9L
1,500 SR
Queue Stats
651W - 567L
1,702 MMR
Party 1
Khepri
Khepri
Gold I
welshblows4free
Khepri
Gold I
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 29L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 5 / 5
9,839
579
10,116
20,374
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Mr Pseudonym X
Cernunnos
14
1 / 4 / 4
10,794
635
12,670
16,684
6,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
Slugz76
Vulcan
14
4 / 3 / 2
10,691
629
16,285
7,021
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AphroditePersephoneSobekHeraCu Chulainn

VS

Bans
CthulhuScyllaDiscordiaChang'eThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 2 / 4
11,623
684
12,880
15,386
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MV Rango
Baron Samedi
16
4 / 3 / 8
11,711
689
14,155
10,635
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 9
12,482
734
10,170
19,092
22,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
12
12
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
4
3.5
L
Guan Yu
1
5
5
0.7
W
Baron Samedi
MV Rango
Baron Samedi
4
3
8
2.67
L
Cernunnos
Mr Pseudonym X
Cernunnos
1
4
4
0.75
L
Vulcan
Slugz76
Vulcan
4
3
2
1.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
37,205
44,079
Taken
45,113
27,971
Mitigated
34,676
8,471
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,880
4,574
0
6,176
15,386
5,964
2,842
5,398
9,489
0
74,061
L
Guan Yu
10,116
429
699
3,519
20,374
18,561
51
10,697
9,677
0
25,591
W
Baron Samedi
MV Rango
Baron Samedi
14,155
766
2,308
3,324
10,635
6,174
194
4,084
6,090
52,312
0
L
Cernunnos
Mr Pseudonym X
Cernunnos
12,670
5,134
0
3,779
16,684
6,773
363
7,699
8,985
0
67,417
L
Vulcan
Slugz76
Vulcan
16,285
7,991
0
474
7,021
2,637
268
5,949
1,072
49,317
0
W
10,170
546
0
3,749
19,092
22,538
68
5,981
12,516
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
35,816
203
Minions Killed
213
0
Camps Cleared
0
916,735
Distance Traveled
939,569
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,623
684
111
7
0
302,818
2
L
Guan Yu
9,839
579
31
2
0
305,078
1
W
Baron Samedi
11,711
689
65
4
0
304,380
1
L
Cernunnos
10,794
635
98
6
0
281,250
0
L
Vulcan
10,691
629
74
4
0
330,407
1
W
Khepri
12,482
734
37
2
0
332,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role