Player Matchup

Rama
Rama
AnAwkwardOctopus
Rama
Level 46
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 5L
1,679 Elo+
Solo
Vulcan
Vulcan
FatE965
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,788 Elo+
Party 2
Hou Yi
Hou Yi
J_Steil
Hou Yi
Level 28
God Stats
0W - 5L
1,261 SR
Queue Stats
64W - 96L
1,457 Elo+
Solo
Bellona
Bellona
K1LL3R40K
Bellona
Level 49
God Stats
0W - 3L
1,715 SR
Queue Stats
32W - 45L
1,788 Elo+
Party 2
Erlang Shen
Erlang Shen
SahLawMahChuu
Erlang Shen
Level 80
God Stats
3W - 3L
1,344 SR
Queue Stats
61W - 51L
1,413 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,625 Elo+

VS

Team Averages
Level 47
1,586 SR
1,593 Elo+
Merlin
Merlin
AllLokisMatter
Merlin
Level 15
God Stats
5W - 1L
1,744 SR
Queue Stats
6W - 1L
1,750 Elo+
Party 1
Cabrakan
Cabrakan
ArmpitHuffer
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,750 Elo+
Party 1
Medusa
Medusa
CreepingSolo
Medusa
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,466 Elo+
Solo
Chaac
Chaac
DankTate
Chaac
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
aepiccurlyfry
Baba Yaga
Level 44
God Stats
1W - 0L
1,685 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,204
620
1,245
10,188
3,833
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
FatE965
Vulcan
11
0 / 7 / 1
5,933
593
5,197
7,989
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
J_Steil
Hou Yi
13
0 / 1 / 0
6,284
628
4,003
6,666
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
K1LL3R40K
Bellona
12
1 / 4 / 0
6,531
653
3,482
9,671
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
SahLawMahChuu
Erlang Shen
13
0 / 4 / 1
6,392
639
3,747
10,984
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,719
872
8,323
3,727
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ArmpitHuffer
Cabrakan
15
6 / 0 / 11
9,977
998
11,435
11,459
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
14
4 / 0 / 2
8,185
819
3,950
3,217
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
DankTate
Chaac
15
3 / 0 / 11
8,906
891
4,641
3,416
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
aepiccurlyfry
Baba Yaga
16
6 / 0 / 10
9,119
912
8,395
2,929
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
66
1
Kills
23
23
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
0
7
0
0
W
Cabrakan
ArmpitHuffer
Cabrakan
6
0
11
11.5
W
Medusa
4
0
2
5
W
Chaac
DankTate
Chaac
3
0
11
8.5
L
Vulcan
FatE965
Vulcan
0
7
1
0.07
L
Hou Yi
J_Steil
Hou Yi
0
1
0
0
L
Bellona
K1LL3R40K
Bellona
1
4
0
0.25
L
Erlang Shen
SahLawMahChuu
Erlang Shen
0
4
1
0.13
W
Baba Yaga
aepiccurlyfry
Baba Yaga
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,674
Damage
36,744
45,498
Taken
24,748
22,605
Mitigated
21,044
4,688
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,323
480
0
0
3,727
1,347
419
447
3,240
29,506
0
L
1,245
966
0
1,115
10,188
3,833
328
6,190
3,998
0
14,622
W
Cabrakan
ArmpitHuffer
Cabrakan
11,435
1,836
0
1,864
11,459
13,995
0
2,583
8,595
18,646
0
W
Medusa
3,950
1,768
135
150
3,217
1,723
890
933
2,232
1,537
21,047
W
Chaac
DankTate
Chaac
4,641
607
0
1,430
3,416
2,834
0
675
2,677
0
23,102
L
Vulcan
FatE965
Vulcan
5,197
1,348
123
666
7,989
3,022
0
5,085
2,904
15,105
0
L
Hou Yi
J_Steil
Hou Yi
4,003
1,763
0
500
6,666
2,388
0
4,896
1,770
0
20,205
L
Bellona
K1LL3R40K
Bellona
3,482
1,399
0
656
9,671
7,111
0
6,035
3,636
0
11,807
L
Erlang Shen
SahLawMahChuu
Erlang Shen
3,747
1,556
0
1,628
10,984
6,251
0
6,403
4,581
2,090
22,557
W
Baba Yaga
aepiccurlyfry
Baba Yaga
8,395
191
0
1,044
2,929
1,145
494
493
2,398
30,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
44,906
185
Minions Killed
240
6
Camps Cleared
9
815,051
Distance Traveled
985,136
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,719
872
62
6
6
193,657
1
L
Rama
6,204
620
44
4
1
135,997
0
W
Cabrakan
9,977
998
14
1
0
213,679
0
W
Medusa
8,185
819
57
6
2
175,167
0
W
Chaac
8,906
891
50
5
1
200,178
0
L
Vulcan
5,933
593
27
3
0
129,312
3
L
Hou Yi
6,284
628
50
5
0
167,371
2
L
Bellona
6,531
653
14
1
0
189,877
0
L
Erlang Shen
6,392
639
50
5
5
192,494
3
W
Baba Yaga
9,119
912
57
6
0
202,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role