Player Matchup

Medusa
Medusa
AutarchWarrior
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 17L
1,730 Elo+
Party 2
Sylvanus
Sylvanus
Chiselion
Sylvanus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 46L
1,730 Elo+
Party 2
Discordia
Discordia
LordFluffyngton
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,730 Elo+

VS

Team Averages
Level 64
1,555 SR
1,604 Elo+
Xing Tian
Xing Tian
Pshenitsya
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,658 Elo+
Party 1
Chernobog
Chernobog
SrRubio
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,395 Elo+
Solo
Anubis
Anubis
boroshno
Anubis
Level 102
God Stats
15W - 7L
1,665 SR
Queue Stats
138W - 137L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
8,895
593
7,226
11,629
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sylvanus
Chiselion
Sylvanus
13
4 / 4 / 5
10,092
673
11,861
15,302
16,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LordFluffyngton
Discordia
15
5 / 2 / 4
10,331
689
8,313
5,593
1,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Pshenitsya
Xing Tian
14
3 / 2 / 8
10,896
726
7,226
11,379
7,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SrRubio
Chernobog
14
5 / 2 / 6
10,817
721
11,110
12,421
3,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
boroshno
Anubis
14
3 / 5 / 5
10,254
684
7,969
9,066
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
11
11
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Sylvanus
Chiselion
Sylvanus
4
4
5
1.63
L
Discordia
LordFluffyngton
Discordia
5
2
4
3.5
W
Xing Tian
Pshenitsya
Xing Tian
3
2
8
3.5
W
Chernobog
SrRubio
Chernobog
5
2
6
4
W
Anubis
boroshno
Anubis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
26,305
32,524
Taken
32,866
22,186
Mitigated
15,095
8,706
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,226
2,815
0
1,406
11,629
3,743
749
5,092
6,379
0
28,230
L
Sylvanus
Chiselion
Sylvanus
11,861
3,040
1,133
5,515
15,302
16,464
804
7,680
7,309
35,068
0
L
Discordia
LordFluffyngton
Discordia
8,313
89
0
652
5,593
1,979
591
1,875
3,576
44,604
0
W
Xing Tian
Pshenitsya
Xing Tian
7,226
550
1,283
1,701
11,379
7,471
7
6,504
4,875
25,220
0
W
Chernobog
SrRubio
Chernobog
11,110
8,507
0
3,638
12,421
3,937
867
7,633
4,788
0
40,744
W
Anubis
boroshno
Anubis
7,969
201
0
1,588
9,066
3,687
85
6,092
2,974
59,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
31,967
163
Minions Killed
204
0
Camps Cleared
0
783,941
Distance Traveled
812,157
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,895
593
52
3
0
247,069
2
L
Sylvanus
10,092
673
50
3
0
263,787
5
L
Discordia
10,331
689
61
4
0
273,085
0
W
Xing Tian
10,896
726
34
2
0
305,488
5
W
Chernobog
10,817
721
60
4
0
270,407
2
W
Anubis
10,254
684
110
7
0
236,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role