Player Matchup

Achilles
Achilles
BellCandle
Achilles
Level 68
God Stats
7W - 5L
1,892 SR
Queue Stats
470W - 427L
1,528 Elo+
Party 2
Loki
Loki
CodifingPath50
Loki
Level 94
God Stats
11W - 9L
1,470 SR
Queue Stats
454W - 408L
1,475 Elo+
Party 2
Sol
Sol
GrootDingus2159
Sol
Level 60
God Stats
3W - 2L
1,443 SR
Queue Stats
36W - 34L
1,519 Elo+
Solo
Hel
Hel
Pounhay
Hel
Level 81
God Stats
10W - 13L
1,371 SR
Queue Stats
285W - 285L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
S3ebas_tian
Cthulhu
Level 69
God Stats
16W - 17L
1,217 SR
Queue Stats
221W - 288L
1,565 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,493 Elo+

VS

Team Averages
Level 101
1,558 SR
1,492 Elo+
Nox
Nox
BigPadre69
Nox
Level 129
God Stats
9W - 9L
1,586 SR
Queue Stats
153W - 152L
1,530 Elo+
Solo
Cernunnos
Cernunnos
Blanko OG
Cernunnos
Level 72
God Stats
2W - 2L
1,539 SR
Queue Stats
474W - 439L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
DuelSummoner
Erlang Shen
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 92L
1,460 Elo+
Solo
Fenrir
Fenrir
Kaiastrphic
Fenrir
Level 109
God Stats
2W - 5L
1,527 SR
Queue Stats
224W - 212L
1,471 Elo+
Solo
Khepri
Khepri
Onslaught7
Khepri
Level 124
God Stats
3W - 3L
1,636 SR
Queue Stats
154W - 132L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BellCandle
Achilles
11
2 / 1 / 2
6,214
565
4,473
6,801
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
6,015
547
2,151
3,160
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
5,258
478
5,968
6,486
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
11
1 / 2 / 0
6,481
589
1,491
4,503
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
S3ebas_tian
Cthulhu
9
0 / 1 / 2
5,445
495
3,571
6,507
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,993
545
1,729
2,972
998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Blanko OG
Cernunnos
9
1 / 1 / 0
4,913
447
5,795
6,172
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
DuelSummoner
Erlang Shen
10
1 / 4 / 0
5,916
538
5,852
7,840
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
1 / 2 / 1
5,665
515
1,367
6,996
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Onslaught7
Khepri
8
0 / 1 / 0
5,223
475
2,735
6,997
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
BellCandle
Achilles
2
1
2
3
L
1
0
1
1.5
L
Cernunnos
Blanko OG
Cernunnos
1
1
0
1
W
3
0
0
3
L
Erlang Shen
DuelSummoner
Erlang Shen
1
4
0
0.25
W
1
0
1
1.5
L
Fenrir
1
2
1
0.75
L
Khepri
Onslaught7
Khepri
0
1
0
0
W
Hel
1
2
0
0.5
W
Cthulhu
S3ebas_tian
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,654
Damage
17,478
27,457
Taken
30,977
15,486
Mitigated
17,827
8,955
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BellCandle
Achilles
4,473
2,032
0
1,220
6,801
7,924
918
584
6,217
0
26,354
L
1,729
103
0
500
2,972
998
0
1,286
1,686
31,357
0
L
Cernunnos
Blanko OG
Cernunnos
5,795
3,148
0
3,151
6,172
2,189
0
4,351
1,821
0
27,479
W
2,151
745
0
0
3,160
2,016
0
114
3,046
4,214
24,476
L
Erlang Shen
DuelSummoner
Erlang Shen
5,852
3,053
0
1,385
7,840
6,446
123
26
7,466
3,460
28,453
W
5,968
2,779
394
3,380
6,486
1,567
418
1,260
5,226
27,194
0
L
Fenrir
1,367
322
0
3,239
6,996
2,494
0
205
6,791
0
27,387
L
Khepri
Onslaught7
Khepri
2,735
155
0
2,204
6,997
5,700
0
5,203
1,794
15,571
0
W
Hel
1,491
47
215
1,980
4,503
1,553
268
1,729
2,774
37,575
0
W
Cthulhu
S3ebas_tian
Cthulhu
3,571
176
708
1,058
6,507
2,426
0
1,475
5,032
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
27,710
268
Minions Killed
272
0
Camps Cleared
0
1,065,649
Distance Traveled
979,886
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,214
565
36
3
0
202,094
1
L
Nox
5,993
545
72
7
0
201,741
1
L
Cernunnos
4,913
447
49
4
0
181,134
5
W
Loki
6,015
547
49
4
0
242,264
3
L
Erlang Shen
5,916
538
62
6
0
200,207
4
W
Sol
5,258
478
66
6
0
203,272
0
L
Fenrir
5,665
515
62
6
0
198,895
2
L
Khepri
5,223
475
27
2
0
197,909
3
W
Hel
6,481
589
99
9
0
201,314
3
W
Cthulhu
5,445
495
18
2
0
216,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role