Player Matchup

Terra
Terra
Arnick5
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 82L
1,698 Elo+
Party 1
Apollo
Apollo
Joit
Apollo
Level 12
God Stats
4W - 4L
1,601 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
asda691
The Morrigan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 14L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
asda692
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,500 Elo+
Party 1
Cerberus
Cerberus
odin07
Cerberus
Level 49
God Stats
3W - 0L
1,827 SR
Queue Stats
67W - 56L
1,503 Elo+
Party 1
Team Averages
Level 17
1,586 SR
1,561 Elo+

VS

Team Averages
Level 25
1,504 SR
1,452 Elo+
Thanatos
Thanatos
Boogschuttertje1
Thanatos
Level 29
God Stats
3W - 2L
1,444 SR
Queue Stats
9W - 8L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Detseus
Zhong Kui
Level 28
God Stats
41W - 49L
1,450 SR
Queue Stats
44W - 56L
1,471 Elo+
Party 2
Geb
Geb
DrBoskonovik
Geb
Level 24
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 6L
1,303 Elo+
Party 3
Janus
Janus
popcorn07
Janus
Level 28
God Stats
2W - 1L
1,837 SR
Queue Stats
16W - 15L
1,415 Elo+
Party 3
Apollo
Apollo
Простата78
Apollo
Level 17
God Stats
4W - 6L
1,507 SR
Queue Stats
18W - 20L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arnick5
Terra
12
3 / 2 / 6
7,582
542
8,531
10,632
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Joit
Apollo
10
2 / 2 / 3
6,461
462
4,224
7,308
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
asda691
The Morrigan
15
4 / 5 / 2
8,845
632
6,893
8,714
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
asda692
Tsukuyomi
15
10 / 2 / 7
9,304
665
15,530
10,309
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
odin07
Cerberus
13
2 / 0 / 0
7,277
520
2,459
6,806
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
7,959
569
7,606
12,162
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Detseus
Zhong Kui
10
0 / 3 / 0
6,243
446
5,942
7,158
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 4 / 1
5,981
427
5,467
12,398
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
popcorn07
Janus
14
5 / 5 / 0
8,316
594
7,158
9,733
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,230
445
3,786
9,025
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
11
11
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
Arnick5
Terra
3
2
6
3
L
6
4
2
1.75
L
Zhong Kui
Detseus
Zhong Kui
0
3
0
0
L
0
4
1
0.13
W
Apollo
Joit
Apollo
2
2
3
1.75
W
The Morrigan
asda691
The Morrigan
4
5
2
1
W
Tsukuyomi
asda692
Tsukuyomi
10
2
7
6.75
W
Cerberus
odin07
Cerberus
2
0
0
2
L
Janus
popcorn07
Janus
5
5
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,637
Damage
29,959
43,769
Taken
50,476
19,945
Mitigated
20,604
12,854
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Arnick5
Terra
8,531
1,466
589
2,840
10,632
7,480
0
4,590
5,896
26,756
0
L
7,606
2,273
0
9,142
12,162
3,789
727
2,303
9,778
0
31,834
L
Zhong Kui
Detseus
Zhong Kui
5,942
550
0
1,823
7,158
4,055
1,026
2,755
4,253
26,336
0
L
5,467
1,166
0
1,894
12,398
7,553
0
4,840
7,558
16,681
0
W
Apollo
Joit
Apollo
4,224
2,932
0
2,761
7,308
1,795
923
2,160
5,094
0
23,316
W
The Morrigan
asda691
The Morrigan
6,893
909
0
1,453
8,714
2,982
0
3,892
4,530
53,115
1,553
W
Tsukuyomi
asda692
Tsukuyomi
15,530
4,291
0
2,206
10,309
3,441
0
4,102
6,111
0
57,617
W
Cerberus
odin07
Cerberus
2,459
268
0
3,005
6,806
4,247
0
2,945
3,467
33,507
0
L
Janus
popcorn07
Janus
7,158
668
0
806
9,733
2,832
752
3,682
5,757
48,184
0
L
3,786
2,324
0
2,374
9,025
2,375
185
2,200
6,800
0
33,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,469
Gold Earned
34,729
381
Minions Killed
299
0
Camps Cleared
0
1,369,482
Distance Traveled
1,233,960
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,582
542
49
4
0
295,772
2
L
Thanatos
7,959
569
59
4
0
268,321
1
L
Zhong Kui
6,243
446
57
4
0
235,732
3
L
Geb
5,981
427
25
2
0
257,545
5
W
Apollo
6,461
462
44
3
0
245,083
3
W
The Morrigan
8,845
632
115
8
0
266,647
2
W
Tsukuyomi
9,304
665
91
7
0
294,389
3
W
Cerberus
7,277
520
82
6
0
267,591
3
L
Janus
8,316
594
103
7
0
253,260
2
L
Apollo
6,230
445
55
4
0
219,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role