Player Matchup

Horus
Horus
GG CLAPS8377
Horus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,774 Elo+
Party 2
Danzaburou
Danzaburou
Rayzenbar4200
Danzaburou
Level 17
God Stats
28W - 21L
1,596 SR
Queue Stats
45W - 40L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
StrangeYard3788
Tsukuyomi
Level 6
God Stats
3W - 4L
1,491 SR
Queue Stats
19W - 22L
1,719 Elo+
Party 2
Ymir
Ymir
Thats Void
Ymir
Level 46
God Stats
3W - 3L
1,576 SR
Queue Stats
16W - 19L
1,785 Elo+
Party 2
Hel
Hel
xRaginCanadianx
Hel
Level 73
God Stats
1W - 1L
1,321 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 2
Team Averages
Level 30
1,497 SR
1,668 Elo+

VS

Team Averages
Level 23
1,527 SR
1,479 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Enquelk24
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Party 1
Sol
Sol
FoolishgoDum
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,419 Elo+
Party 1
Sobek
Sobek
JoshtheDjinn
Sobek
Level 20
God Stats
13W - 8L
1,636 SR
Queue Stats
195W - 208L
1,480 Elo+
Solo
Loki
Loki
ShrekMyDonk
Loki
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 30
12,743
1,158
7,973
14,116
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Rayzenbar4200
Danzaburou
17
6 / 1 / 14
11,269
1,024
17,132
8,660
3,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
StrangeYard3788
Tsukuyomi
17
2 / 7 / 21
10,507
955
15,221
13,538
5,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
19 / 1 / 20
13,891
1,263
30,657
23,581
14,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 1 / 17
12,907
1,173
19,106
13,520
5,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 9 / 5
9,515
865
16,548
20,579
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Enquelk24
Guan Yu
15
1 / 14 / 6
9,694
881
7,607
22,663
16,669
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 5 / 4
10,171
925
14,389
15,627
11,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 5
10,362
942
8,921
25,379
18,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 9 / 4
10,497
954
17,454
16,082
5,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
34
41
Kills
10
10
Deaths
41
102
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
5
0.5
L
Guan Yu
Enquelk24
Guan Yu
1
14
6
0.29
L
2
5
4
0.8
W
2
0
30
17
L
1
4
5
0.88
W
Danzaburou
Rayzenbar4200
Danzaburou
6
1
14
13
L
4
9
4
0.67
W
Tsukuyomi
StrangeYard3788
Tsukuyomi
2
7
21
1.79
W
19
1
20
29
W
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,089
Damage
64,919
73,415
Taken
100,330
46,588
Mitigated
60,229
39,471
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,548
12,028
0
2,286
20,579
6,926
0
14,273
6,306
0
30,249
L
Guan Yu
Enquelk24
Guan Yu
7,607
4,215
964
1,144
22,663
16,669
0
9,883
12,780
653
15,590
L
14,389
3,935
255
3,073
15,627
11,733
0
7,277
8,350
33,336
0
W
7,973
5,505
6,291
6,474
14,116
17,433
0
4,661
9,455
0
12,837
L
8,921
1,395
0
8,590
25,379
18,945
0
9,147
16,232
22,203
0
W
Danzaburou
Rayzenbar4200
Danzaburou
17,132
10,289
0
2,767
8,660
3,657
0
2,633
6,027
0
33,909
L
17,454
1,370
255
0
16,082
5,956
0
9,183
6,899
0
30,975
W
Tsukuyomi
StrangeYard3788
Tsukuyomi
15,221
5,758
0
1,256
13,538
5,449
0
3,342
10,196
0
26,074
W
30,657
12,990
304
7,780
23,581
14,190
0
8,388
15,193
50,078
0
W
19,106
2,131
6,812
7,787
13,520
5,859
0
4,579
8,941
29,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,317
Gold Earned
50,239
146
Minions Killed
126
5
Camps Cleared
3
1,006,349
Distance Traveled
864,583
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,515
865
17
2
1
155,923
0
L
Guan Yu
9,694
881
26
2
0
139,531
0
L
Sol
10,171
925
38
3
1
184,246
0
W
Horus
12,743
1,158
9
1
0
235,834
0
L
Sobek
10,362
942
27
2
0
180,620
1
W
Danzaburou
11,269
1,024
46
4
1
187,145
0
L
Loki
10,497
954
18
2
1
204,263
2
W
Tsukuyomi
10,507
955
15
1
0
167,580
1
W
Ymir
13,891
1,263
55
5
1
200,418
0
W
Hel
12,907
1,173
21
2
3
215,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role