Player Matchup

Merlin
Merlin
Buck Wazowski
Merlin
Level 61
God Stats
16W - 16L
1,467 SR
Queue Stats
46W - 50L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
GlacialCrow21
Cthulhu
Level 26
God Stats
15W - 10L
1,626 SR
Queue Stats
23W - 20L
1,819 Elo+
Party 1
Loki
Loki
moradain01
Loki
Level 25
God Stats
2W - 0L
1,686 SR
Queue Stats
8W - 12L
1,686 Elo+
Party 1
Team Averages
Level 37
1,593 SR
1,608 Elo+

VS

Team Averages
Level 21
1,500 SR
1,289 Elo+
Sylvanus
Sylvanus
Adoff-_-Stiffler
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,298 Elo+
Solo
Odin
Odin
Cyande66
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 86L
1,234 Elo+
Solo
Fenrir
Fenrir
Skittle979784
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
10,709
714
13,621
4,762
1,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
5 / 2 / 12
10,083
672
6,389
7,291
4,557
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
8 / 3 / 11
10,757
717
11,760
7,349
3,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
9,102
607
2,586
15,243
11,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
12
2 / 8 / 2
9,357
624
3,597
13,323
7,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 7 / 2
8,139
543
3,449
12,688
4,430
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
5
5
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
8
0
10
13
L
Odin
2
8
2
0.38
W
Cthulhu
5
2
12
5.5
L
0
7
2
0.14
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
9,632
19,402
Taken
41,254
9,525
Mitigated
22,762
1,019
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,586
478
989
2,270
15,243
11,002
0
6,418
8,825
19,170
0
W
13,621
167
0
0
4,762
1,698
1,160
605
4,157
38,914
0
L
Odin
3,597
220
0
150
13,323
7,330
0
7,350
5,973
0
23,088
W
Cthulhu
6,389
158
409
0
7,291
4,557
344
1,033
6,258
37,010
0
L
3,449
1,113
0
904
12,688
4,430
0
6,266
6,422
0
20,233
W
11,760
4,324
0
610
7,349
3,270
0
1,176
6,173
0
23,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,549
Gold Earned
26,598
127
Minions Killed
87
0
Camps Cleared
0
724,579
Distance Traveled
594,109
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,102
607
22
1
0
188,589
0
W
Merlin
10,709
714
55
4
0
271,382
2
L
Odin
9,357
624
24
2
0
195,893
1
W
Cthulhu
10,083
672
49
3
0
209,417
3
L
Fenrir
8,139
543
41
3
0
209,627
0
W
Loki
10,757
717
23
2
0
243,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role