Player Matchup

Ganesha
Ganesha
Ares3332
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,377 Elo+
Solo
Fafnir
Fafnir
Scorp229
Fafnir
Level 100
God Stats
3W - 0L
1,715 SR
Queue Stats
11W - 5L
1,535 Elo+
Party 1
Hades
Hades
jeffkennn
Hades
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 127L
1,719 Elo+
Solo
Hel
Hel
o_Sek
Hel
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,647 Elo+
Party 1
Medusa
Medusa
robsen465
Medusa
Level 153
God Stats
1W - 1L
1,529 SR
Queue Stats
35W - 35L
1,596 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,575 Elo+

VS

Team Averages
Level 70
1,559 SR
1,634 Elo+
Sylvanus
Sylvanus
BP iProdigy
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,847 Elo+
Party 3
Vulcan
Vulcan
UrningTurpin
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,749 Elo+
Party 3
Hera
Hera
esmaeelm
Hera
Level 79
God Stats
4W - 4L
1,797 SR
Queue Stats
113W - 110L
1,506 Elo+
Party 2
Merlin
Merlin
hkgvhvghvdhv
Merlin
Level 105
God Stats
7W - 7L
1,500 SR
Queue Stats
456W - 510L
1,529 Elo+
Party 2
Pele
Pele
ibrahim20
Pele
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 128L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ares3332
Ganesha
19
1 / 2 / 41
11,949
854
12,323
35,544
40,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
Scorp229
Fafnir
16
8 / 3 / 25
11,626
830
8,318
22,433
37,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
jeffkennn
Hades
18
13 / 4 / 21
12,271
877
17,243
16,135
16,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hel
o_Sek
Hel
18
8 / 4 / 24
11,491
821
12,133
17,078
13,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
robsen465
Medusa
19
15 / 3 / 21
12,273
877
23,952
18,905
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BP iProdigy
Sylvanus
15
3 / 7 / 10
9,314
665
11,147
20,049
19,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
15
3 / 12 / 5
10,293
735
15,304
15,852
5,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
4 / 10 / 7
10,512
751
15,962
12,657
4,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
2 / 6 / 7
10,520
751
20,509
14,778
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
16
3 / 10 / 7
10,083
720
16,701
16,952
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
51
45
Kills
15
16
Deaths
45
132
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ares3332
Ganesha
1
2
41
10.75
L
Sylvanus
BP iProdigy
Sylvanus
3
7
10
1.14
W
Fafnir
Scorp229
Fafnir
8
3
25
6.83
L
Vulcan
3
12
5
0.46
L
Hera
4
10
7
0.75
L
Merlin
2
6
7
0.92
L
Pele
3
10
7
0.65
W
Hades
jeffkennn
Hades
13
4
21
5.88
W
Hel
o_Sek
Hel
8
4
24
5
W
Medusa
robsen465
Medusa
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,969
Damage
79,623
110,095
Taken
80,288
118,113
Mitigated
39,858
68,978
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ares3332
Ganesha
12,323
1,972
3,341
15,967
35,544
40,881
813
20,570
14,974
30,835
0
L
Sylvanus
BP iProdigy
Sylvanus
11,147
2,271
3,314
4,126
20,049
19,154
0
12,149
7,570
14,883
0
W
Fafnir
Scorp229
Fafnir
8,318
2,529
1,678
5,738
22,433
37,075
361
11,564
10,869
11,341
0
L
Vulcan
15,304
5,190
752
1,165
15,852
5,276
0
10,763
4,977
23,155
0
L
Hera
15,962
3,649
159
1,198
12,657
4,146
0
6,783
5,833
25,460
0
L
Merlin
20,509
2,042
919
5,187
14,778
5,771
0
9,583
4,959
40,174
0
L
Pele
16,701
5,148
562
2,145
16,952
5,511
0
9,818
6,932
0
27,612
W
Hades
jeffkennn
Hades
17,243
1,760
3,602
5,396
16,135
16,473
1,131
7,300
8,835
35,080
0
W
Hel
o_Sek
Hel
12,133
1,220
12,948
8,331
17,078
13,091
281
11,969
5,109
30,945
0
W
Medusa
robsen465
Medusa
23,952
10,570
3,308
8,669
18,905
10,593
2,284
11,519
7,386
0
43,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,610
Gold Earned
50,722
167
Minions Killed
95
0
Camps Cleared
0
1,353,439
Distance Traveled
1,005,850
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,949
854
2
0
0
302,603
1
L
Sylvanus
9,314
665
5
0
0
198,937
0
W
Fafnir
11,626
830
20
1
0
255,242
1
L
Vulcan
10,293
735
11
1
0
185,210
0
L
Hera
10,512
751
16
1
0
176,997
0
L
Merlin
10,520
751
41
3
0
222,256
0
L
Pele
10,083
720
22
2
0
222,450
0
W
Hades
12,271
877
39
3
0
274,534
0
W
Hel
11,491
821
51
4
0
264,938
0
W
Medusa
12,273
877
55
4
0
256,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role