Player Matchup

Cthulhu
Cthulhu
Dýana
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Linconsi
Anhur
Level 119
God Stats
1W - 2L
1,391 SR
Queue Stats
4W - 3L
1,605 Elo+
Solo
Zeus
Zeus
MJ4500
Zeus
Level 79
God Stats
5W - 7L
1,500 SR
Queue Stats
57W - 78L
1,508 Elo+
Party 3
Nemesis
Nemesis
Maruthen
Nemesis
Level 39
God Stats
6W - 8L
1,730 SR
Queue Stats
101W - 132L
1,521 Elo+
Party 3
Cu Chulainn
Cu Chulainn
STLbudMan
Cu Chulainn
Level 105
God Stats
5W - 7L
1,593 SR
Queue Stats
8W - 16L
1,297 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,486 Elo+

VS

Team Averages
Level 64
1,432 SR
1,464 Elo+
Hades
Hades
LWeonMasCuliadio
Hades
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 56L
1,397 Elo+
Party 2
Ares
Ares
SteppedWheat11
Ares
Level 21
God Stats
14W - 16L
1,447 SR
Queue Stats
18W - 27L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
a_girl2882
Sun Wukong
Level 27
God Stats
5W - 3L
1,275 SR
Queue Stats
56W - 63L
1,513 Elo+
Party 2
Camazotz
Camazotz
monocerosV101
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
thricetheimpaler
Cupid
Level 49
God Stats
5W - 7L
1,439 SR
Queue Stats
82W - 112L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dýana
Cthulhu
14
1 / 2 / 5
9,898
430
10,667
13,560
14,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Linconsi
Anhur
8
1 / 1 / 1
7,771
338
2,917
3,348
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Zeus
MJ4500
Zeus
16
5 / 8 / 2
11,014
479
23,204
14,957
5,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Maruthen
Nemesis
19
5 / 4 / 2
11,839
515
11,301
22,595
9,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
STLbudMan
Cu Chulainn
17
3 / 4 / 2
10,206
444
10,985
15,267
12,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 5
13,298
578
16,443
16,195
10,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 5
11,144
485
5,389
18,797
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
a_girl2882
Sun Wukong
19
5 / 1 / 5
12,770
555
8,199
17,455
10,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
monocerosV101
Camazotz
19
1 / 5 / 3
11,992
521
8,130
24,999
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

17
2 / 4 / 7
10,723
466
8,567
15,055
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
15
Kills
19
19
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dýana
Cthulhu
1
2
5
1.75
W
9
1
5
11.5
L
Anhur
Linconsi
Anhur
1
1
1
1.5
L
Zeus
MJ4500
Zeus
5
8
2
0.75
L
Nemesis
Maruthen
Nemesis
5
4
2
1.5
L
Cu Chulainn
STLbudMan
Cu Chulainn
3
4
2
1
W
2
5
5
0.9
W
Sun Wukong
a_girl2882
Sun Wukong
5
1
5
7.5
W
Camazotz
monocerosV101
Camazotz
1
5
3
0.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,074
Damage
46,728
69,727
Taken
92,501
43,135
Mitigated
53,430
18,495
Healing
36,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dýana
Cthulhu
10,667
561
108
1,420
13,560
14,488
0
4,156
9,404
42,325
0
W
16,443
1,501
1,563
11,793
16,195
10,393
3,820
5,904
10,291
74,086
0
L
Anhur
Linconsi
Anhur
2,917
1,385
0
1,558
3,348
963
240
496
2,852
0
18,469
L
Zeus
MJ4500
Zeus
23,204
1,509
486
3,156
14,957
5,699
555
4,268
10,689
73,637
0
L
Nemesis
Maruthen
Nemesis
11,301
5,290
0
8,854
22,595
9,610
2,135
5,664
16,931
0
84,900
L
Cu Chulainn
STLbudMan
Cu Chulainn
10,985
1,700
0
2,913
15,267
12,375
0
7,668
7,599
11,027
53,379
W
5,389
206
0
722
18,797
15,151
0
8,572
10,225
35,115
0
W
Sun Wukong
a_girl2882
Sun Wukong
8,199
1,152
0
5,701
17,455
10,660
2,409
9,429
8,026
0
72,249
W
Camazotz
monocerosV101
Camazotz
8,130
2,719
0
11,846
24,999
9,475
0
5,613
19,386
0
109,985
W
8,567
2,775
263
4,504
15,055
7,751
686
6,410
8,645
8,197
50,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
59,927
422
Minions Killed
596
0
Camps Cleared
0
1,688,028
Distance Traveled
2,123,379
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,898
430
47
2
0
365,435
4
W
Hades
13,298
578
161
7
0
438,638
2
L
Anhur
7,771
338
30
1
0
100,916
1
L
Zeus
11,014
479
120
5
0
372,822
4
L
Nemesis
11,839
515
129
6
0
426,111
0
L
Cu Chulainn
10,206
444
96
4
0
422,744
3
W
Ares
11,144
485
63
3
0
408,671
0
W
Sun Wukong
12,770
555
132
6
0
436,144
2
W
Camazotz
11,992
521
159
7
0
445,781
4
W
Cupid
10,723
466
81
4
0
394,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role