Player Matchup

Nike
Nike
Dastanox
Nike
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
81W - 88L
1,679 Elo+
Party 1
Anhur
Anhur
Kelen08
Anhur
Level 3
God Stats
10W - 6L
1,781 SR
Queue Stats
48W - 62L
1,679 Elo+
Party 1
Yemoja
Yemoja
Leonitte
Yemoja
Level 2
God Stats
7W - 2L
1,701 SR
Queue Stats
47W - 65L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaizoKun
Tsukuyomi
Level 15
God Stats
5W - 9L
1,502 SR
Queue Stats
89W - 114L
1,425 Elo+
Solo
Nu Wa
Nu Wa
SnowTank
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 63L
1,679 Elo+
Party 1
Team Averages
Level 43
1,597 SR
1,628 Elo+

VS

Team Averages
Level 20
1,560 SR
1,478 Elo+
Bacchus
Bacchus
Daizah
Bacchus
Level 28
God Stats
11W - 11L
1,567 SR
Queue Stats
32W - 35L
1,513 Elo+
Solo
Izanami
Izanami
GKatana
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,688 Elo+
Solo
Bellona
Bellona
ItsMeTZL
Bellona
Level 28
God Stats
3W - 7L
1,731 SR
Queue Stats
92W - 111L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Ser10usG
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Nemesis
Nemesis
quinhao-voador
Nemesis
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
268W - 281L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 1 / 5
6,449
645
4,770
6,442
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Kelen08
Anhur
10
4 / 1 / 2
5,845
585
4,017
5,163
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Leonitte
Yemoja
9
1 / 1 / 6
5,508
551
2,571
3,520
1,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
RaizoKun
Tsukuyomi
9
3 / 0 / 0
5,637
564
1,606
4,042
1,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
SnowTank
Nu Wa
12
5 / 1 / 3
7,070
707
5,714
2,838
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daizah
Bacchus
7
1 / 3 / 0
4,740
474
2,240
5,677
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GKatana
Izanami
8
0 / 3 / 0
4,434
443
1,796
4,738
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
ItsMeTZL
Bellona
9
1 / 4 / 0
5,160
516
1,881
7,130
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ser10usG
Kukulkan
10
1 / 2 / 0
5,491
549
1,735
3,677
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 2
5,423
542
2,879
7,217
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Daizah
Bacchus
1
3
0
0.33
W
Nike
2
1
5
4.5
L
Izanami
GKatana
Izanami
0
3
0
0
L
Bellona
ItsMeTZL
Bellona
1
4
0
0.25
W
Anhur
Kelen08
Anhur
4
1
2
5
W
Yemoja
Leonitte
Yemoja
1
1
6
4
W
Tsukuyomi
RaizoKun
Tsukuyomi
3
0
0
3
L
Kukulkan
Ser10usG
Kukulkan
1
2
0
0.5
W
Nu Wa
SnowTank
Nu Wa
5
1
3
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
10,531
22,005
Taken
28,439
8,181
Mitigated
11,154
5,691
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Daizah
Bacchus
2,240
111
0
1,255
5,677
1,998
0
1,625
3,991
7,250
0
W
Nike
4,770
1,699
0
1,595
6,442
3,542
457
757
5,455
0
28,741
L
Izanami
GKatana
Izanami
1,796
1,076
0
1,346
4,738
916
0
1,301
3,389
0
20,694
L
Bellona
ItsMeTZL
Bellona
1,881
406
0
823
7,130
5,183
412
430
6,447
0
19,497
W
Anhur
Kelen08
Anhur
4,017
1,873
0
808
5,163
1,468
176
1,290
3,873
0
25,822
W
Yemoja
Leonitte
Yemoja
2,571
849
978
1,086
3,520
1,161
224
839
2,681
12,075
0
W
Tsukuyomi
RaizoKun
Tsukuyomi
1,606
518
0
909
4,042
1,105
0
0
3,992
0
23,641
L
Kukulkan
Ser10usG
Kukulkan
1,735
64
0
51
3,677
1,205
0
1,710
1,770
30,071
0
W
Nu Wa
SnowTank
Nu Wa
5,714
1,019
0
315
2,838
905
147
1,089
1,749
42,172
0
L
2,879
897
0
1,695
7,217
1,852
0
2,797
4,227
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
25,248
263
Minions Killed
212
0
Camps Cleared
0
965,434
Distance Traveled
897,743
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,740
474
20
2
0
211,232
4
W
Nike
6,449
645
63
6
0
200,761
0
L
Izanami
4,434
443
34
3
0
128,449
0
L
Bellona
5,160
516
44
4
0
181,371
2
W
Anhur
5,845
585
52
5
0
166,336
3
W
Yemoja
5,508
551
20
2
0
185,420
1
W
Tsukuyomi
5,637
564
53
5
0
234,302
1
L
Kukulkan
5,491
549
64
6
0
163,047
0
W
Nu Wa
7,070
707
75
8
0
178,615
2
L
Nemesis
5,423
542
50
5
0
213,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role