Player Matchup

Skadi
Skadi
Pjmc99
Skadi
Level 29
God Stats
25W - 19L
1,436 SR
Queue Stats
144W - 118L
1,634 Elo+
Solo
Ymir
Ymir
SixBeLittle
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,396 Elo+
Solo
Cthulhu
Cthulhu
douglasjec
Cthulhu
Level 81
God Stats
7W - 10L
1,623 SR
Queue Stats
113W - 105L
1,480 Elo+
Party 1
Terra
Terra
rynrbrtsn
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,524 Elo+
Solo
Nemesis
Nemesis
slim_gerber
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Team Averages
Level 26
1,512 SR
1,505 Elo+

VS

Team Averages
Level 18
1,611 SR
1,487 Elo+
Heimdallr
Heimdallr
Catturtle95
Heimdallr
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
20W - 18L
1,605 Elo+
Solo
Agni
Agni
RangerMM
Agni
Level 29
God Stats
2W - 1L
1,670 SR
Queue Stats
13W - 16L
1,544 Elo+
Solo
Xing Tian
Xing Tian
RobHomes416
Xing Tian
Level 13
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
conquerer123
Bakasura
Level 18
God Stats
24W - 27L
1,605 SR
Queue Stats
175W - 176L
1,489 Elo+
Solo
Ymir
Ymir
edwin_xv_
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pjmc99
Skadi
20
29 / 1 / 6
16,786
699
47,976
22,968
9,842
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 10
10,804
450
7,771
20,105
20,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
douglasjec
Cthulhu
18
5 / 3 / 10
12,243
510
12,039
14,447
17,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
rynrbrtsn
Terra
14
1 / 12 / 9
10,747
448
2,681
22,477
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
slim_gerber
Nemesis
19
6 / 1 / 9
12,692
529
6,467
15,413
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Catturtle95
Heimdallr
14
0 / 7 / 3
9,298
387
5,864
13,709
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
5 / 14 / 2
10,281
428
19,809
17,358
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
RobHomes416
Xing Tian
12
1 / 6 / 7
8,456
352
3,580
22,370
10,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
conquerer123
Bakasura
18
12 / 7 / 3
11,941
498
16,459
23,696
12,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
2 / 12 / 11
10,191
425
7,415
28,252
29,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
43
Kills
20
22
Deaths
46
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Catturtle95
Heimdallr
0
7
3
0.21
W
Skadi
Pjmc99
Skadi
29
1
6
32
L
Agni
5
14
2
0.43
L
Xing Tian
RobHomes416
Xing Tian
1
6
7
0.75
W
2
5
10
1.4
L
Bakasura
conquerer123
Bakasura
12
7
3
1.93
W
Cthulhu
douglasjec
Cthulhu
5
3
10
3.33
L
Ymir
2
12
11
0.63
W
Terra
rynrbrtsn
Terra
1
12
9
0.46
W
Nemesis
slim_gerber
Nemesis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,934
Damage
53,127
95,410
Taken
105,385
74,670
Mitigated
63,488
21,771
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Catturtle95
Heimdallr
5,864
2,995
0
3,076
13,709
5,426
489
4,773
8,936
0
44,244
W
Skadi
Pjmc99
Skadi
47,976
29,670
0
13,552
22,968
9,842
6,620
9,690
12,724
0
190,515
L
Agni
19,809
1,538
0
484
17,358
6,133
489
2,614
14,744
59,589
0
L
Xing Tian
RobHomes416
Xing Tian
3,580
329
0
2,180
22,370
10,672
0
5,185
17,185
22,846
0
W
7,771
1,237
0
0
20,105
20,909
1,028
8,396
10,996
43,452
0
L
Bakasura
conquerer123
Bakasura
16,459
10,235
0
6,755
23,696
12,006
0
6,178
17,518
0
69,267
W
Cthulhu
douglasjec
Cthulhu
12,039
730
243
2,028
14,447
17,029
765
3,798
10,414
62,404
0
L
Ymir
7,415
1,292
0
806
28,252
29,251
0
8,445
19,807
26,981
0
W
Terra
rynrbrtsn
Terra
2,681
985
1,424
3,020
22,477
17,042
990
4,715
15,841
11,472
0
W
Nemesis
slim_gerber
Nemesis
6,467
1,718
0
1,504
15,413
9,848
437
4,090
10,974
10,480
94,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,272
Gold Earned
50,167
540
Minions Killed
369
0
Camps Cleared
0
2,195,195
Distance Traveled
1,831,813
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,298
387
77
3
0
293,027
4
W
Skadi
16,786
699
226
9
0
426,324
2
L
Agni
10,281
428
82
3
0
348,899
0
L
Xing Tian
8,456
352
30
1
0
369,075
1
W
Ymir
10,804
450
77
3
0
421,913
4
L
Bakasura
11,941
498
141
6
0
418,101
0
W
Cthulhu
12,243
510
97
4
0
392,826
0
L
Ymir
10,191
425
39
2
0
402,711
0
W
Terra
10,747
448
11
0
0
423,581
4
W
Nemesis
12,692
529
129
5
0
530,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role