Player Matchup

Artemis
Artemis
Silver I
DrVictor1780
Artemis
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,586 MMR
Solo
Bacchus
Bacchus
Bronze III
Thain0
Bacchus
Bronze III
Level 148
God Stats
10W - 17L
1,500 SR
Queue Stats
426W - 409L
1,588 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
ZyRo0k
Cu Chulainn
Silver I
Level 141
God Stats
14W - 23L
1,563 SR
Queue Stats
394W - 380L
1,587 MMR
Solo
Vulcan
Vulcan
Silver I
j0ker988
Vulcan
Silver I
Level 142
God Stats
9W - 6L
1,500 SR
Queue Stats
169W - 149L
1,627 MMR
Solo
Mercury
Mercury
Gold IV
xTheGenx
Mercury
Gold IV
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
173W - 159L
1,588 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,513 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,603 SR
1,586 MMR
Chang'e
Chang'e
Gold IV
Hønest
Chang'e
Gold IV
Level 82
God Stats
2W - 7L
1,576 SR
Queue Stats
125W - 108L
1,590 MMR
Solo
Sobek
Sobek
Gold I
Mavaral
Sobek
Gold I
Level 121
God Stats
5W - 4L
1,842 SR
Queue Stats
289W - 307L
1,584 MMR
Solo
Nemesis
Nemesis
Silver I
Oscar12
Nemesis
Silver I
Level 139
God Stats
4W - 9L
1,357 SR
Queue Stats
85W - 78L
1,586 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Staska221
Danzaburou
Gold IV
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 66L
1,589 MMR
Solo
Ra
Ra
Silver I
minicarway
Ra
Silver I
Level 62
God Stats
5W - 5L
1,742 SR
Queue Stats
375W - 333L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrVictor1780
Artemis
15
4 / 4 / 2
9,082
505
12,692
10,622
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Thain0
Bacchus
11
0 / 5 / 5
7,368
409
7,411
12,171
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ZyRo0k
Cu Chulainn
16
3 / 4 / 2
9,505
528
9,977
14,211
11,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
j0ker988
Vulcan
15
3 / 5 / 2
8,900
494
9,785
9,117
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
xTheGenx
Mercury
14
1 / 6 / 3
8,301
461
7,863
16,751
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
The MorriganYemojaPersephoneApolloJanus

VS

Bans
SetAnhurRaijinRamaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hønest
Chang'e
17
6 / 0 / 13
10,335
574
16,049
13,357
6,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Mavaral
Sobek
15
3 / 4 / 13
9,212
512
6,317
19,853
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Oscar12
Nemesis
17
10 / 1 / 7
10,699
594
8,348
9,509
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Staska221
Danzaburou
17
2 / 1 / 4
10,958
609
5,471
14,227
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 1
10,987
610
11,315
13,912
9,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
24
24
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
DrVictor1780
Artemis
4
4
2
1.25
W
Chang'e
Hønest
Chang'e
6
0
13
12.5
W
Sobek
Mavaral
Sobek
3
4
13
2.38
W
Nemesis
Oscar12
Nemesis
10
1
7
13.5
W
Danzaburou
Staska221
Danzaburou
2
1
4
4
L
Bacchus
Thain0
Bacchus
0
5
5
0.5
L
Cu Chulainn
ZyRo0k
Cu Chulainn
3
4
2
1
L
Vulcan
j0ker988
Vulcan
3
5
2
0.8
W
3
5
1
0.7
L
Mercury
xTheGenx
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
47,500
62,872
Taken
70,858
36,615
Mitigated
45,439
12,309
Healing
32,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DrVictor1780
Artemis
12,692
6,216
0
2,454
10,622
5,476
82
4,215
6,407
5,898
59,873
W
Chang'e
Hønest
Chang'e
16,049
1,149
3,914
8,910
13,357
6,607
1,336
6,048
7,309
83,658
0
W
Sobek
Mavaral
Sobek
6,317
489
0
5,428
19,853
17,525
231
7,170
12,683
24,411
0
W
Nemesis
Oscar12
Nemesis
8,348
3,276
0
1,154
9,509
6,192
0
2,794
6,715
6,548
61,590
W
Danzaburou
Staska221
Danzaburou
5,471
1,956
0
6,844
14,227
6,111
0
2,850
11,377
0
76,573
L
Bacchus
Thain0
Bacchus
7,411
559
0
1,409
12,171
9,762
0
6,590
5,581
27,578
0
L
Cu Chulainn
ZyRo0k
Cu Chulainn
9,977
2,060
0
3,227
14,211
11,435
118
7,920
6,291
8,467
56,451
L
Vulcan
j0ker988
Vulcan
9,785
3,260
0
1,202
9,117
3,560
93
4,498
4,619
52,865
0
W
11,315
1,068
243
5,568
13,912
9,004
1,153
1,077
12,835
83,147
0
L
Mercury
xTheGenx
Mercury
7,863
3,819
0
4,017
16,751
6,382
0
10,694
6,057
0
56,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,156
Gold Earned
52,191
506
Minions Killed
612
0
Camps Cleared
0
1,695,328
Distance Traveled
1,774,916
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,082
505
131
7
0
301,746
4
W
Chang'e
10,335
574
153
9
0
371,814
6
W
Sobek
9,212
512
38
2
0
359,075
8
W
Nemesis
10,699
594
111
6
0
408,258
2
W
Danzaburou
10,958
609
143
8
0
307,065
5
L
Bacchus
7,368
409
32
2
0
364,753
10
L
Cu Chulainn
9,505
528
133
7
0
331,818
5
L
Vulcan
8,900
494
108
6
0
344,785
5
W
Ra
10,987
610
167
9
0
328,704
6
L
Mercury
8,301
461
102
6
0
352,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role