Player Matchup

Thoth
Thoth
Gronek132
Thoth
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 90L
1,611 Elo+
Party 2
Zhong Kui
Zhong Kui
Lisek09090
Zhong Kui
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,523 Elo+
Party 2
Cupid
Cupid
NebirosZael
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SatanicDuergar
Ah Puch
Level 102
God Stats
7W - 8L
1,715 SR
Queue Stats
189W - 224L
1,561 Elo+
Party 2
He Bo
He Bo
kuhcik
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 2
Team Averages
Level 78
1,543 SR
1,547 Elo+

VS

Team Averages
Level 89
1,446 SR
1,472 Elo+
Sun Wukong
Sun Wukong
Axeprime
Sun Wukong
Level 68
God Stats
0W - 2L
1,731 SR
Queue Stats
52W - 54L
1,437 Elo+
Party 1
Ganesha
Ganesha
Bruellschaff
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Heppy LSL
Thor
Level 157
God Stats
1W - 7L
1,189 SR
Queue Stats
418W - 446L
1,439 Elo+
Solo
Jormungandr
Jormungandr
auRa o iJesus
Jormungandr
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
26W - 35L
1,471 Elo+
Party 1
Bellona
Bellona
iLoveLikez
Bellona
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 72L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gronek132
Thoth
19
6 / 3 / 19
11,827
845
15,956
14,588
5,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Lisek09090
Zhong Kui
19
12 / 4 / 20
12,072
862
18,903
20,617
12,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 25
11,157
797
17,367
14,813
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
8 / 4 / 19
11,525
823
20,597
14,365
6,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
kuhcik
He Bo
18
8 / 7 / 17
11,325
809
13,878
12,051
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axeprime
Sun Wukong
17
4 / 7 / 11
10,122
723
11,701
25,885
27,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Bruellschaff
Ganesha
15
0 / 8 / 7
8,700
621
6,686
17,838
12,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
18
5 / 7 / 9
10,458
747
11,708
14,511
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
auRa o iJesus
Jormungandr
17
3 / 7 / 11
9,983
713
11,276
18,629
19,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
iLoveLikez
Bellona
18
8 / 9 / 5
11,011
787
18,946
19,461
18,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
63
38
Kills
20
21
Deaths
38
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Axeprime
Sun Wukong
4
7
11
1.36
L
Ganesha
Bruellschaff
Ganesha
0
8
7
0.44
W
Thoth
Gronek132
Thoth
6
3
19
5.17
L
Thor
5
7
9
1.36
W
Zhong Kui
Lisek09090
Zhong Kui
12
4
20
5.5
W
4
3
25
5.5
W
8
4
19
4.38
L
Jormungandr
auRa o iJesus
Jormungandr
3
7
11
1.21
L
Bellona
iLoveLikez
Bellona
8
9
5
1.17
W
He Bo
kuhcik
He Bo
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,701
Damage
60,317
76,434
Taken
96,324
34,251
Mitigated
83,688
34,512
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Axeprime
Sun Wukong
11,701
1,252
948
6,374
25,885
27,596
294
18,423
7,462
0
19,382
L
Ganesha
Bruellschaff
Ganesha
6,686
112
12
766
17,838
12,878
119
14,481
3,357
11,545
0
W
Thoth
Gronek132
Thoth
15,956
1,916
1,781
5,359
14,588
5,732
1,561
2,697
11,615
32,376
0
L
Thor
11,708
2,487
2,545
3,321
14,511
5,486
0
10,377
4,134
0
24,077
W
Zhong Kui
Lisek09090
Zhong Kui
18,903
3,221
4,090
6,971
20,617
12,708
1,793
6,344
13,973
32,790
0
W
17,367
11,697
3,744
3,781
14,813
6,068
1,681
3,525
11,056
0
33,066
W
20,597
2,141
2,122
3,978
14,365
6,016
488
3,207
11,033
49,020
0
L
Jormungandr
auRa o iJesus
Jormungandr
11,276
2,376
1,354
2,181
18,629
19,354
208
11,452
7,177
26,114
0
L
Bellona
iLoveLikez
Bellona
18,946
2,193
3,494
3,983
19,461
18,374
173
14,601
4,860
0
28,334
W
He Bo
kuhcik
He Bo
13,878
529
1,444
1,242
12,051
3,727
633
2,189
9,562
16,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
50,274
154
Minions Killed
113
0
Camps Cleared
0
1,213,259
Distance Traveled
1,110,582
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,122
723
22
2
0
251,794
0
L
Ganesha
8,700
621
0
0
0
189,366
0
W
Thoth
11,827
845
34
2
0
238,999
2
L
Thor
10,458
747
20
1
0
212,987
0
W
Zhong Kui
12,072
862
22
2
0
235,760
0
W
Cupid
11,157
797
40
3
0
257,063
0
W
Ah Puch
11,525
823
56
4
0
234,288
1
L
Jormungandr
9,983
713
48
3
0
226,410
2
L
Bellona
11,011
787
23
2
0
230,025
0
W
He Bo
11,325
809
2
0
0
247,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role