Player Matchup

Ares
Ares
Gold IV
DTLegend18
Ares
Gold IV
Level 104
God Stats
3W - 4L
1,737 SR
Queue Stats
40W - 44L
1,506 MMR
Solo
Osiris
Osiris
Silver III
JuanTruePanda
Osiris
Silver III
Level 36
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 13L
1,509 MMR
Solo
Izanami
Izanami
Silver I
KPDxYagamiLigth
Izanami
Silver I
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 226L
1,505 MMR
Solo
Agni
Agni
Silver I
Loud_As_420
Agni
Silver I
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
402W - 388L
1,512 MMR
Solo
Mercury
Mercury
Gold V
xXEYEDIXx
Mercury
Gold V
Level 159
God Stats
2W - 3L
1,445 SR
Queue Stats
16W - 16L
1,505 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,498 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,545 SR
1,509 MMR
Bellona
Bellona
Gold V
IV-THA-UNITY
Bellona
Gold V
Level 147
God Stats
3W - 5L
1,725 SR
Queue Stats
224W - 219L
1,505 MMR
Solo
Set
Set
Silver II
NivMizzet12
Set
Silver II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,504 MMR
Solo
Sobek
Sobek
Gold IV
Superultrakiller
Sobek
Gold IV
Level 145
God Stats
8W - 6L
1,128 SR
Queue Stats
71W - 63L
1,447 MMR
Party 1
Skadi
Skadi
Silver II
enzoportillo
Skadi
Silver II
Level 138
God Stats
25W - 18L
1,875 SR
Queue Stats
216W - 209L
1,504 MMR
Solo
Raijin
Raijin
Gold II
xII Avila IIx
Raijin
Gold II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 116L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,299
450
3,813
11,603
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 4 / 1
5,825
416
2,633
9,789
4,724
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 1 / 1
7,782
556
6,569
8,537
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 0
7,606
543
7,754
8,452
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xXEYEDIXx
Mercury
13
1 / 1 / 0
6,977
498
1,760
8,279
2,847
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
DanzaburouCthulhuPersephoneTsukuyomiCu Chulainn

VS

Bans
Erlang ShenCupidNemesisApolloThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IV-THA-UNITY
Bellona
15
0 / 1 / 6
8,881
634
8,181
7,694
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
10 / 0 / 2
9,754
697
6,669
10,350
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 2 / 6
7,240
517
3,753
12,087
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 1
8,194
585
4,009
7,338
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 9
8,783
627
6,963
5,278
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
14
14
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bellona
IV-THA-UNITY
Bellona
0
1
6
3
L
0
4
1
0.13
L
0
1
1
0.5
L
3
5
0
0.6
W
10
0
2
11
W
1
2
6
2
W
1
0
1
1.5
W
2
1
9
6.5
L
Mercury
xXEYEDIXx
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
29,575
46,660
Taken
42,747
21,091
Mitigated
26,576
13,110
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,813
105
0
3,576
11,603
8,369
0
1,836
9,691
31,066
0
W
Bellona
IV-THA-UNITY
Bellona
8,181
1,935
0
2,042
7,694
8,235
0
2,915
4,480
4,546
48,760
L
2,633
528
271
2,029
9,789
4,724
0
2,695
7,028
0
22,448
L
6,569
4,417
0
5,047
8,537
2,428
734
1,132
7,405
0
67,079
L
7,754
454
0
2,016
8,452
2,723
0
3,655
4,453
44,062
0
W
6,669
2,875
0
4,708
10,350
4,393
2,212
2,846
7,295
0
62,083
W
3,753
264
0
4,744
12,087
7,966
99
2,064
9,931
16,862
0
W
4,009
1,699
0
2,973
7,338
4,226
0
0
7,338
5,700
47,897
W
6,963
1,182
0
732
5,278
1,756
909
2,759
2,136
53,109
0
L
Mercury
xXEYEDIXx
Mercury
1,760
420
0
171
8,279
2,847
0
1,733
6,456
0
45,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
42,852
423
Minions Killed
478
0
Camps Cleared
0
1,308,498
Distance Traveled
1,419,214
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,299
450
59
4
0
236,930
0
W
Bellona
8,881
634
130
9
0
277,966
4
L
Osiris
5,825
416
32
2
0
249,885
3
L
Izanami
7,782
556
142
10
0
242,933
4
L
Agni
7,606
543
100
7
0
270,259
4
W
Set
9,754
697
122
9
0
307,494
1
W
Sobek
7,240
517
17
1
0
284,106
5
W
Skadi
8,194
585
104
7
0
270,966
6
W
Raijin
8,783
627
105
8
0
278,682
4
L
Mercury
6,977
498
90
6
0
308,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role