Player Matchup

Hercules
Hercules
DADDYSUGE
Hercules
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 65L
1,398 Elo+
Party 1
Set
Set
KingBrezy801
Set
Level 26
God Stats
2W - 4L
1,695 SR
Queue Stats
70W - 60L
1,344 Elo+
Party 1
Chang'e
Chang'e
MonotoneSamurai
Chang'e
Level 104
God Stats
6W - 3L
1,870 SR
Queue Stats
119W - 107L
1,410 Elo+
Party 1
Team Averages
Level 60
1,688 SR
1,384 Elo+

VS

Team Averages
Level 13
1,436 SR
1,585 Elo+
Anhur
Anhur
ParanoidBears
Anhur
Level 4
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,334 Elo+
Solo
Ullr
Ullr
Slayinttv3485
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,500 Elo+
Solo
Nox
Nox
xxLODBROKxx
Nox
Level 26
God Stats
0W - 1L
1,479 SR
Queue Stats
18W - 12L
1,922 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DADDYSUGE
Hercules
14
9 / 0 / 11
10,627
759
6,872
9,614
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 1 / 10
9,947
711
6,401
7,846
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 0 / 14
10,633
760
8,032
9,862
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
7,259
519
1,609
10,276
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 0
8,311
594
2,222
9,428
3,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
8,141
582
7,923
8,234
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
21
Kills
1
1
Deaths
22
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
DADDYSUGE
Hercules
9
0
11
14.5
W
7
1
10
12
W
5
0
14
12
L
0
10
0
0
L
1
6
0
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,305
Damage
11,754
27,322
Taken
27,938
14,853
Mitigated
8,083
13,897
Healing
610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DADDYSUGE
Hercules
6,872
1,274
0
3,873
9,614
6,286
430
2,227
7,387
0
25,782
W
6,401
2,687
0
813
7,846
5,131
46
2,425
5,421
1,156
22,629
W
8,032
456
3,838
5,373
9,862
3,436
1,213
3,301
6,561
54,389
0
L
1,609
1,519
0
454
10,276
2,541
20
1,444
8,487
0
13,840
L
2,222
538
0
156
9,428
3,145
0
4,221
4,952
0
21,064
L
7,923
504
0
0
8,234
2,397
0
2,143
5,828
25,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
23,711
159
Minions Killed
95
0
Camps Cleared
0
814,438
Distance Traveled
555,553
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,627
759
42
3
0
289,496
0
W
Set
9,947
711
36
3
0
267,306
0
W
Chang'e
10,633
760
81
6
0
257,636
0
L
Anhur
7,259
519
14
1
0
218,361
2
L
Ullr
8,311
594
30
2
0
163,849
1
L
Nox
8,141
582
51
4
0
173,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role