Player Matchup

Scylla
Scylla
LokiFett
Scylla
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 39L
1,783 Elo+
Party 2
Cabrakan
Cabrakan
Mariach1
Cabrakan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Mulan
Mulan
OompyaLoompYA
Mulan
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,802 Elo+
Solo
Danzaburou
Danzaburou
xill Neo llix
Danzaburou
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 325L
1,417 Elo+
Solo
Da Ji
Da Ji
zeromarcez
Da Ji
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
344W - 311L
1,899 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,680 Elo+

VS

Team Averages
Level 57
1,622 SR
1,541 Elo+
Anhur
Anhur
Ashenier
Anhur
Level 124
God Stats
1W - 0L
1,780 SR
Queue Stats
48W - 50L
1,543 Elo+
Party 1
Hades
Hades
DawsMan
Hades
Level 20
God Stats
7W - 3L
1,831 SR
Queue Stats
316W - 308L
1,646 Elo+
Solo
Nu Wa
Nu Wa
Floxtry
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Senria20
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,349 Elo+
Solo
Fenrir
Fenrir
tetraedr2811
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 42L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LokiFett
Scylla
18
7 / 4 / 14
10,738
767
14,084
8,995
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Mariach1
Cabrakan
20
7 / 3 / 20
11,923
852
13,625
17,567
26,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 7 / 14
9,990
714
10,638
19,524
16,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
xill Neo llix
Danzaburou
5
0 / 1 / 1
6,788
485
0
2,133
579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
20
13 / 6 / 13
11,565
826
15,786
16,151
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ashenier
Anhur
19
7 / 5 / 8
12,042
860
12,756
15,261
6,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
DawsMan
Hades
19
5 / 6 / 9
11,672
834
13,921
17,055
15,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Floxtry
Nu Wa
20
5 / 4 / 14
12,459
890
20,028
11,108
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Senria20
Hun Batz
14
1 / 9 / 9
9,479
677
5,627
12,556
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
18
3 / 8 / 11
11,491
821
6,529
14,193
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
31
Kills
21
21
Deaths
32
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ashenier
Anhur
7
5
8
2.2
W
Hades
DawsMan
Hades
5
6
9
1.58
W
Nu Wa
Floxtry
Nu Wa
5
4
14
3
L
Scylla
LokiFett
Scylla
7
4
14
3.5
L
Cabrakan
Mariach1
Cabrakan
7
3
20
5.67
L
4
7
14
1.57
W
Hun Batz
Senria20
Hun Batz
1
9
9
0.61
W
Fenrir
3
8
11
1.06
L
Danzaburou
xill Neo llix
Danzaburou
0
1
1
0.5
L
Da Ji
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,133
Damage
58,861
64,370
Taken
70,173
58,785
Mitigated
40,214
20,243
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ashenier
Anhur
12,756
7,229
1,132
4,280
15,261
6,626
2,097
4,629
10,507
0
29,445
W
Hades
DawsMan
Hades
13,921
700
1,122
6,275
17,055
15,042
802
6,490
10,467
31,795
0
W
Nu Wa
Floxtry
Nu Wa
20,028
4,715
2,632
3,846
11,108
4,162
1,706
4,392
6,591
41,732
0
L
Scylla
LokiFett
Scylla
14,084
1,419
279
872
8,995
3,644
697
3,709
5,066
38,745
0
L
Cabrakan
Mariach1
Cabrakan
13,625
1,053
2,054
5,139
17,567
26,542
126
8,468
8,650
34,816
0
L
10,638
1,559
1,719
4,026
19,524
16,996
338
10,116
9,055
429
21,441
W
Hun Batz
Senria20
Hun Batz
5,627
820
573
180
12,556
4,676
658
7,701
4,805
0
16,100
W
Fenrir
6,529
1,711
278
1,932
14,193
9,708
230
4,914
9,179
0
11,252
L
Danzaburou
xill Neo llix
Danzaburou
0
0
0
0
2,133
579
0
1,512
517
0
0
L
Da Ji
15,786
2,993
2,719
3,435
16,151
11,024
564
8,788
7,133
0
23,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
57,143
124
Minions Killed
145
0
Camps Cleared
0
884,279
Distance Traveled
1,082,641
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,042
860
28
2
0
222,254
0
W
Hades
11,672
834
42
3
0
185,404
0
W
Nu Wa
12,459
890
46
3
0
229,153
4
L
Scylla
10,738
767
66
5
0
197,225
0
L
Cabrakan
11,923
852
35
3
0
223,783
2
L
Mulan
9,990
714
15
1
0
233,132
0
W
Hun Batz
9,479
677
18
1
0
198,862
1
W
Fenrir
11,491
821
11
1
0
246,968
0
L
Danzaburou
6,788
485
0
0
0
20,044
0
L
Da Ji
11,565
826
8
1
0
210,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role