Player Matchup

Thanatos
Thanatos
Ata_Boii
Thanatos
Level 41
God Stats
5W - 10L
1,295 SR
Queue Stats
53W - 52L
1,417 Elo+
Solo
Anubis
Anubis
BalsamicBeast98
Anubis
Level 96
God Stats
4W - 5L
1,498 SR
Queue Stats
205W - 145L
1,503 Elo+
Party 1
Cerberus
Cerberus
Get Ginger x
Cerberus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 29L
1,738 Elo+
Party 1
Bellona
Bellona
NKTHEDESTROYER
Bellona
Level 26
God Stats
10W - 12L
1,330 SR
Queue Stats
333W - 265L
1,489 Elo+
Party 1
Apollo
Apollo
zChickenDino x
Apollo
Level 86
God Stats
4W - 2L
1,239 SR
Queue Stats
174W - 125L
1,407 Elo+
Party 1
Team Averages
Level 55
1,372 SR
1,511 Elo+

VS

Team Averages
Level 75
1,763 SR
1,797 Elo+
Hel
Hel
Alphagamer232
Hel
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 18L
2,034 Elo+
Party 2
Anhur
Anhur
ExMuslimklärtauf
Anhur
Level 14
God Stats
7W - 3L
1,901 SR
Queue Stats
64W - 36L
2,060 Elo+
Party 2
Chaac
Chaac
NightBAJI
Chaac
Level 49
God Stats
3W - 1L
1,655 SR
Queue Stats
27W - 32L
1,555 Elo+
Party 3
Tsukuyomi
Tsukuyomi
cG_ArryX
Tsukuyomi
Level 141
God Stats
3W - 0L
1,777 SR
Queue Stats
96W - 52L
1,765 Elo+
Party 2
Nu Wa
Nu Wa
ches_se
Nu Wa
Level 45
God Stats
18W - 10L
1,984 SR
Queue Stats
26W - 30L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ata_Boii
Thanatos
16
3 / 12 / 9
11,242
450
7,240
20,341
9,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 4 / 7
14,986
599
25,842
22,537
9,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Get Ginger x
Cerberus
16
2 / 11 / 10
11,111
444
7,008
29,089
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 9 / 0
11,074
443
16,096
25,449
22,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 10 / 3
12,331
493
9,735
25,253
7,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 19
16,132
645
31,195
20,903
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 2 / 7
17,399
696
19,891
22,754
8,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
NightBAJI
Chaac
19
3 / 6 / 7
13,476
539
15,971
26,955
29,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
cG_ArryX
Tsukuyomi
20
12 / 6 / 9
16,615
665
21,826
25,822
10,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
ches_se
Nu Wa
20
4 / 6 / 20
14,393
576
16,002
14,130
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
23
Kills
46
46
Deaths
23
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
12
3
19
7.17
L
Thanatos
Ata_Boii
Thanatos
3
12
9
0.63
L
11
4
7
3.63
W
15
2
7
9.25
L
Cerberus
Get Ginger x
Cerberus
2
11
10
0.64
L
4
9
0
0.44
W
Chaac
NightBAJI
Chaac
3
6
7
1.08
W
Tsukuyomi
cG_ArryX
Tsukuyomi
12
6
9
2.75
W
Nu Wa
ches_se
Nu Wa
4
6
20
2.33
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,921
Damage
104,885
122,669
Taken
110,564
69,170
Mitigated
61,469
39,023
Healing
51,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,195
1,555
5,982
10,750
20,903
9,147
3,016
5,653
15,250
105,463
0
L
Thanatos
Ata_Boii
Thanatos
7,240
1,976
0
6,503
20,341
9,071
0
8,223
12,052
5,857
39,264
L
25,842
1,498
0
14,502
22,537
9,813
302
11,781
10,626
133,755
0
W
19,891
12,619
0
12,257
22,754
8,708
5,671
4,902
17,852
0
177,108
L
Cerberus
Get Ginger x
Cerberus
7,008
500
0
6,358
29,089
20,524
0
11,232
17,517
32,198
0
L
16,096
4,489
0
4,460
25,449
22,093
394
6,743
17,990
12,218
41,944
W
Chaac
NightBAJI
Chaac
15,971
3,223
126
10,850
26,955
29,594
2,459
8,370
18,585
0
68,957
W
Tsukuyomi
cG_ArryX
Tsukuyomi
21,826
5,722
0
10,085
25,822
10,606
2,617
8,442
17,380
0
126,329
W
Nu Wa
ches_se
Nu Wa
16,002
3,154
0
1,476
14,130
3,414
1,912
10,446
3,684
69,592
0
L
9,735
5,440
0
7,200
25,253
7,669
1,388
10,080
15,093
0
82,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,744
Gold Earned
78,015
556
Minions Killed
750
0
Camps Cleared
0
2,097,529
Distance Traveled
2,292,541
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,132
645
125
5
0
496,160
1
L
Thanatos
11,242
450
71
3
0
420,540
1
L
Anubis
14,986
599
220
9
0
396,656
12
W
Anhur
17,399
696
214
9
0
415,129
3
L
Cerberus
11,111
444
47
2
0
432,961
1
L
Bellona
11,074
443
90
4
0
428,441
0
W
Chaac
13,476
539
115
5
0
418,628
0
W
Tsukuyomi
16,615
665
188
8
0
518,127
1
W
Nu Wa
14,393
576
108
4
0
444,497
3
L
Apollo
12,331
493
128
5
0
418,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role