Player Matchup

Achilles
Achilles
AudiodoggJr
Achilles
Level 27
God Stats
9W - 14L
1,714 SR
Queue Stats
233W - 236L
1,654 Elo+
Solo
Kali
Kali
Gazoolz
Kali
Level 27
God Stats
5W - 5L
1,756 SR
Queue Stats
98W - 80L
1,600 Elo+
Party 1
Janus
Janus
MotoMOTO6969
Janus
Level 23
God Stats
2W - 4L
1,419 SR
Queue Stats
9W - 8L
1,472 Elo+
Party 1
Anhur
Anhur
TwitchedMe
Anhur
Level 14
God Stats
5W - 3L
1,752 SR
Queue Stats
131W - 112L
1,600 Elo+
Party 1
Ymir
Ymir
xlChris
Ymir
Level 23
God Stats
9W - 9L
1,974 SR
Queue Stats
143W - 115L
1,728 Elo+
Solo
Team Averages
Level 23
1,723 SR
1,611 Elo+

VS

Team Averages
Level 20
1,533 SR
1,630 Elo+
Nemesis
Nemesis
Apocalypto1204
Nemesis
Level 17
God Stats
8W - 6L
1,477 SR
Queue Stats
84W - 80L
1,503 Elo+
Solo
Chronos
Chronos
MikeBrown6ftDwn
Chronos
Level 27
God Stats
8W - 1L
2,032 SR
Queue Stats
30W - 9L
1,898 Elo+
Solo
Bacchus
Bacchus
Saslum
Bacchus
Level 25
God Stats
3W - 3L
1,389 SR
Queue Stats
74W - 89L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
mtgfreak9797
Danzaburou
Level 27
God Stats
53W - 44L
1,268 SR
Queue Stats
648W - 619L
1,485 Elo+
Party 2
Odin
Odin
versseng
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AudiodoggJr
Achilles
18
3 / 8 / 1
10,642
507
8,583
18,315
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
Gazoolz
Kali
17
5 / 7 / 3
10,837
516
16,851
24,073
15,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 5
8,195
390
7,931
14,021
4,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
17
4 / 7 / 3
11,018
525
11,348
16,562
6,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
xlChris
Ymir
16
1 / 4 / 6
10,084
480
6,138
17,924
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 10
13,130
625
8,935
16,568
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
21 / 1 / 4
15,892
757
35,467
20,498
13,109
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Saslum
Bacchus
15
1 / 3 / 10
11,149
531
10,171
15,514
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mtgfreak9797
Danzaburou
19
4 / 4 / 6
13,947
664
11,072
15,163
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
18
5 / 3 / 10
12,655
603
10,060
14,974
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
13
Kills
34
34
Deaths
13
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Achilles
AudiodoggJr
Achilles
3
8
1
0.44
L
Kali
Gazoolz
Kali
5
7
3
0.93
W
21
1
4
23
L
0
8
5
0.31
W
Bacchus
Saslum
Bacchus
1
3
10
2
L
Anhur
4
7
3
0.79
W
Danzaburou
mtgfreak9797
Danzaburou
4
4
6
1.75
W
Odin
5
3
10
3.33
L
Ymir
xlChris
Ymir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,851
Damage
75,705
90,895
Taken
82,717
55,414
Mitigated
46,199
16,970
Healing
32,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,935
4,205
0
8,430
16,568
6,684
389
2,385
14,133
0
96,381
L
Achilles
AudiodoggJr
Achilles
8,583
3,118
0
2,532
18,315
14,901
774
10,966
7,326
0
56,569
L
Kali
Gazoolz
Kali
16,851
7,730
0
6,284
24,073
15,033
0
11,254
12,731
8,125
57,647
W
35,467
19,545
0
12,481
20,498
13,109
5,947
4,372
15,911
147,154
8,231
L
7,931
909
72
1,321
14,021
4,650
112
7,121
6,637
34,828
0
W
Bacchus
Saslum
Bacchus
10,171
1,517
0
3,377
15,514
11,228
440
3,194
12,251
40,597
0
L
Anhur
11,348
7,268
0
3,717
16,562
6,415
403
6,167
10,320
0
68,305
W
Danzaburou
mtgfreak9797
Danzaburou
11,072
5,233
0
7,058
15,163
5,436
5,417
1,838
13,325
0
88,338
W
Odin
10,060
5,439
0
865
14,974
9,742
978
4,769
10,159
0
41,711
L
Ymir
xlChris
Ymir
6,138
1,127
0
3,044
17,924
14,415
0
9,709
8,169
42,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,776
Gold Earned
66,773
442
Minions Killed
643
0
Camps Cleared
0
1,822,930
Distance Traveled
1,996,172
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,130
625
141
7
0
462,760
2
L
Achilles
10,642
507
101
5
0
401,605
0
L
Kali
10,837
516
90
4
0
391,627
0
W
Chronos
15,892
757
208
10
0
418,307
1
L
Janus
8,195
390
65
3
0
339,211
1
W
Bacchus
11,149
531
66
3
0
405,734
3
L
Anhur
11,018
525
130
6
0
334,851
2
W
Danzaburou
13,947
664
139
7
0
324,316
0
W
Odin
12,655
603
89
4
0
385,055
2
L
Ymir
10,084
480
56
3
0
355,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role