Player Matchup

Cthulhu
Cthulhu
AlekszanderS
Cthulhu
Level 14
God Stats
5W - 6L
1,024 SR
Queue Stats
8W - 11L
1,146 Elo+
Party 2
Merlin
Merlin
BostyBost
Merlin
Level 25
God Stats
1W - 2L
1,435 SR
Queue Stats
14W - 25L
1,293 Elo+
Party 1
Osiris
Osiris
UrFeetDangle
Osiris
Level 25
God Stats
2W - 2L
1,299 SR
Queue Stats
37W - 48L
1,293 Elo+
Party 1
Amaterasu
Amaterasu
ballsindeepfryer
Amaterasu
Level 11
God Stats
3W - 1L
1,278 SR
Queue Stats
12W - 8L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spyiswhite
Cu Chulainn
Level 28
God Stats
7W - 9L
1,522 SR
Queue Stats
206W - 210L
1,464 Elo+
Solo
Team Averages
Level 21
1,311 SR
1,315 Elo+

VS

Team Averages
Level 12
1,544 SR
1,403 Elo+
Anhur
Anhur
JBolado27
Anhur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,349 Elo+
Solo
Ah Puch
Ah Puch
Riggsydeluxe
Ah Puch
Level 26
God Stats
1W - 2L
1,659 SR
Queue Stats
18W - 18L
1,418 Elo+
Party 4
Ymir
Ymir
TzSick
Ymir
Level 24
God Stats
7W - 5L
1,561 SR
Queue Stats
9W - 7L
1,247 Elo+
Party 4
Mulan
Mulan
deathgirly
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iCSM2005
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlekszanderS
Cthulhu
10
2 / 2 / 2
6,443
586
3,158
5,335
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
BostyBost
Merlin
10
2 / 4 / 5
6,387
581
4,686
4,660
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
10
6 / 1 / 5
7,061
642
5,481
4,888
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
11
5 / 1 / 2
6,682
607
4,142
7,676
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
spyiswhite
Cu Chulainn
11
6 / 1 / 1
7,465
679
4,466
4,669
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JBolado27
Anhur
6
0 / 4 / 0
4,577
416
1,089
6,845
1,521
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ah Puch
Riggsydeluxe
Ah Puch
9
3 / 4 / 1
5,925
539
3,269
4,456
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
TzSick
Ymir
9
5 / 3 / 2
6,151
559
7,480
9,369
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
7
0 / 6 / 1
4,748
432
2,040
6,457
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
iCSM2005
Tsukuyomi
8
1 / 5 / 1
5,422
493
1,653
7,877
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
9
9
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlekszanderS
Cthulhu
2
2
2
1.5
W
Merlin
BostyBost
Merlin
2
4
5
1.13
L
Anhur
JBolado27
Anhur
0
4
0
0
L
Ah Puch
Riggsydeluxe
Ah Puch
3
4
1
0.88
L
Ymir
TzSick
Ymir
5
3
2
2
W
Osiris
6
1
5
8.5
W
Amaterasu
5
1
2
6
L
Mulan
0
6
1
0.08
L
Tsukuyomi
iCSM2005
Tsukuyomi
1
5
1
0.3
W
Cu Chulainn
spyiswhite
Cu Chulainn
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
15,531
27,228
Taken
35,004
13,119
Mitigated
11,210
7,923
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlekszanderS
Cthulhu
3,158
633
64
1,442
5,335
2,042
0
2,852
2,483
20,391
0
W
Merlin
BostyBost
Merlin
4,686
448
0
598
4,660
1,449
1,090
3,182
1,478
24,499
0
L
Anhur
JBolado27
Anhur
1,089
682
0
986
6,845
1,521
127
291
6,554
0
13,000
L
Ah Puch
Riggsydeluxe
Ah Puch
3,269
430
183
498
4,456
1,046
255
2,155
2,301
20,672
0
L
Ymir
TzSick
Ymir
7,480
2,046
0
500
9,369
3,231
0
4,850
4,519
21,426
0
W
Osiris
5,481
2,631
0
670
4,888
3,695
150
1,943
2,923
6,298
24,176
W
Amaterasu
4,142
2,378
0
3,422
7,676
2,745
1,001
2,772
4,854
0
26,493
L
Mulan
2,040
991
0
188
6,457
3,371
254
450
6,007
0
13,420
L
Tsukuyomi
iCSM2005
Tsukuyomi
1,653
388
0
2,129
7,877
2,041
416
1,019
6,858
0
19,794
W
Cu Chulainn
spyiswhite
Cu Chulainn
4,466
1,807
0
1,727
4,669
3,188
269
0
4,515
5,458
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
26,823
271
Minions Killed
182
0
Camps Cleared
0
1,054,410
Distance Traveled
969,403
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,443
586
36
3
0
231,674
3
W
Merlin
6,387
581
56
5
0
189,490
3
L
Anhur
4,577
416
32
3
0
160,516
0
L
Ah Puch
5,925
539
45
4
0
199,113
0
L
Ymir
6,151
559
33
3
0
189,596
2
W
Osiris
7,061
642
60
5
0
227,482
0
W
Amaterasu
6,682
607
49
4
0
212,802
0
L
Mulan
4,748
432
24
2
0
236,682
0
L
Tsukuyomi
5,422
493
48
4
0
183,496
1
W
Cu Chulainn
7,465
679
70
6
0
192,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role