Player Matchup

Neith
Neith
JQS50
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,249 Elo+
Party 2
Horus
Horus
ShadowGaia03
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 140L
1,503 Elo+
Party 1
Cerberus
Cerberus
andree7711
Cerberus
Level 88
God Stats
26W - 23L
1,470 SR
Queue Stats
491W - 444L
1,489 Elo+
Party 2
Thanatos
Thanatos
dancing_taco555
Thanatos
Level 24
God Stats
25W - 22L
1,484 SR
Queue Stats
70W - 64L
1,358 Elo+
Solo
The Morrigan
The Morrigan
drumguy1304
The Morrigan
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,491 SR
1,420 Elo+

VS

Team Averages
Level 11
1,596 SR
1,458 Elo+
Ares
Ares
DanCDE
Ares
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 17L
1,298 Elo+
Solo
Neith
Neith
Executiner
Neith
Level 4
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PocketDragon9876
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
TwistedBlade890
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Awilix
Awilix
wantedbyunkow
Awilix
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
65W - 64L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JQS50
Neith
14
12 / 0 / 9
9,994
625
9,004
9,752
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 14
7,878
492
1,724
7,396
3,028
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
andree7711
Cerberus
12
7 / 4 / 13
8,553
535
7,137
12,115
8,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
16
13 / 1 / 12
10,159
635
12,221
15,238
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
drumguy1304
The Morrigan
12
4 / 2 / 23
9,007
563
8,928
10,324
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DanCDE
Ares
8
1 / 9 / 2
5,983
374
1,361
8,923
3,199
Neith
2
0 / 1 / 1
4,812
301
517
646
122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
11
3 / 8 / 1
7,195
450
6,137
13,420
4,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 14 / 2
7,008
438
6,537
17,267
8,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 8 / 3
6,569
411
4,285
10,807
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
17
39
Kills
8
10
Deaths
40
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
DanCDE
Ares
1
9
2
0.22
L
Neith
0
1
1
0.5
W
Neith
JQS50
Neith
12
0
9
16.5
L
Tsukuyomi
3
8
1
0.44
W
3
3
14
3.33
L
2
14
2
0.21
W
Cerberus
andree7711
Cerberus
7
4
13
3.38
W
Thanatos
13
1
12
19
W
The Morrigan
drumguy1304
The Morrigan
4
2
23
7.75
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,014
Damage
18,837
54,825
Taken
51,063
23,587
Mitigated
19,660
31,187
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DanCDE
Ares
1,361
186
0
0
8,923
3,199
145
3,695
5,228
5,883
0
L
Neith
517
431
0
43
646
122
0
214
432
0
517
W
Neith
JQS50
Neith
9,004
3,247
0
6,020
9,752
3,270
5,614
1,503
8,249
0
80,201
L
Tsukuyomi
6,137
1,841
222
2,176
13,420
4,384
483
2,650
10,770
0
36,904
W
1,724
954
1,098
1,619
7,396
3,028
370
2,554
4,842
0
17,218
L
6,537
1,146
39
1,771
17,267
8,893
0
6,560
10,707
28,264
0
W
Cerberus
andree7711
Cerberus
7,137
606
504
2,341
12,115
8,526
419
1,996
10,119
27,156
0
W
Thanatos
12,221
4,977
354
14,872
15,238
5,414
544
4,162
11,076
0
55,909
W
The Morrigan
drumguy1304
The Morrigan
8,928
2,529
0
4,379
10,324
3,349
1,450
2,530
7,794
44,915
0
L
4,285
1,632
0
668
10,807
3,062
0
2,946
7,861
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
31,567
346
Minions Killed
136
0
Camps Cleared
0
1,410,204
Distance Traveled
863,943
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,983
374
12
1
0
197,192
0
L
Neith
4,812
301
0
0
0
25,690
0
W
Neith
9,994
625
99
6
0
274,701
0
L
Tsukuyomi
7,195
450
56
4
0
236,708
4
W
Horus
7,878
492
24
2
0
246,544
0
L
Hades
7,008
438
46
3
0
161,717
4
W
Cerberus
8,553
535
45
3
0
308,939
0
W
Thanatos
10,159
635
104
7
0
311,404
2
W
The Morrigan
9,007
563
74
5
0
268,616
2
L
Awilix
6,569
411
22
1
0
242,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role