Player Matchup

Neith
Neith
El Newton
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,591 Elo+
Solo
Ares
Ares
SimplyStimp
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,526 Elo+
Solo
Ymir
Ymir
WildOne9914
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Ne Zha
Ne Zha
bruno74445
Ne Zha
Level 27
God Stats
2W - 5L
1,785 SR
Queue Stats
151W - 171L
1,478 Elo+
Solo
Odin
Odin
donkeyshow1001
Odin
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 63L
1,678 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,598 Elo+

VS

Team Averages
Level 43
1,488 SR
1,696 Elo+
Scylla
Scylla
Brandothebeast05
Scylla
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 158L
1,939 Elo+
Party 1
The Morrigan
The Morrigan
Ciffier
The Morrigan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,712 Elo+
Solo
Bacchus
Bacchus
CloudEmblem
Bacchus
Level 27
God Stats
3W - 2L
1,560 SR
Queue Stats
83W - 31L
1,872 Elo+
Party 1
Neith
Neith
TOXIC_GHOULXD
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
charley_tv
Amaterasu
Level 18
God Stats
20W - 28L
1,380 SR
Queue Stats
77W - 91L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El Newton
Neith
12
0 / 20 / 5
8,252
344
6,533
23,233
7,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 10 / 8
10,015
417
8,474
26,415
24,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 7 / 2
7,667
319
737
12,871
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
bruno74445
Ne Zha
15
4 / 14 / 2
10,734
447
10,174
23,825
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
10 / 13 / 2
12,518
522
15,720
29,240
20,166
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
38 / 3 / 5
17,046
710
42,282
17,512
7,363
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Ciffier
The Morrigan
3
0 / 1 / 0
7,456
311
217
502
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
CloudEmblem
Bacchus
20
16 / 6 / 18
14,561
607
25,121
20,418
14,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 7 / 8
12,002
500
15,673
17,928
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
charley_tv
Amaterasu
17
4 / 1 / 12
11,898
496
6,779
10,315
11,043
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
16
Kills
63
64
Deaths
18
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
38
3
5
13.5
W
The Morrigan
Ciffier
The Morrigan
0
1
0
0
W
Bacchus
CloudEmblem
Bacchus
16
6
18
4.17
L
Neith
El Newton
Neith
0
20
5
0.13
L
1
10
8
0.5
W
5
7
8
1.29
L
1
7
2
0.29
L
Ne Zha
bruno74445
Ne Zha
4
14
2
0.36
W
Amaterasu
charley_tv
Amaterasu
4
1
12
10
L
10
13
2
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
90,072
115,584
Taken
66,675
66,027
Mitigated
41,482
13,958
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,282
5,836
290
8,066
17,512
7,363
9,558
1,577
15,935
135,859
0
W
The Morrigan
Ciffier
The Morrigan
217
217
0
0
502
163
0
418
84
365
0
W
Bacchus
CloudEmblem
Bacchus
25,121
3,453
0
3,574
20,418
14,911
333
2,656
17,625
96,395
0
L
Neith
El Newton
Neith
6,533
2,600
0
970
23,233
7,959
32
13,803
9,234
0
24,781
L
8,474
1,840
0
1,406
26,415
24,475
0
12,034
14,201
34,961
0
W
15,673
7,317
0
6,563
17,928
8,002
4,385
2,977
14,951
0
55,018
L
737
159
0
180
12,871
4,945
0
7,136
5,693
14,493
0
L
Ne Zha
bruno74445
Ne Zha
10,174
2,792
0
3,999
23,825
8,482
0
14,296
9,339
0
47,542
W
Amaterasu
charley_tv
Amaterasu
6,779
2,733
0
778
10,315
11,043
670
1,583
8,732
0
41,866
L
15,720
5,508
578
6,825
29,240
20,166
0
19,365
9,497
0
66,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
62,963
262
Minions Killed
458
0
Camps Cleared
0
1,697,849
Distance Traveled
1,842,866
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,046
710
188
8
0
439,648
2
W
The Morrigan
7,456
311
0
0
0
42,201
0
W
Bacchus
14,561
607
125
5
0
460,651
0
L
Neith
8,252
344
28
1
0
350,382
0
L
Ares
10,015
417
42
2
0
383,248
1
W
Neith
12,002
500
63
3
0
364,117
0
L
Ymir
7,667
319
32
1
0
152,919
0
L
Ne Zha
10,734
447
68
3
0
411,345
7
W
Amaterasu
11,898
496
82
3
0
536,249
3
L
Odin
12,518
522
92
4
0
399,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role