Player Matchup

Danzaburou
Danzaburou
AngMain
Danzaburou
Level 16
God Stats
1W - 1L
1,853 SR
Queue Stats
6W - 3L
1,681 Elo+
Party 1
King Arthur
King Arthur
Bonezy2
King Arthur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1
Yemoja
Yemoja
Iwanna10
Yemoja
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 3L
1,693 Elo+
Solo
Erlang Shen
Erlang Shen
PoppingVeinZ
Erlang Shen
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 194L
1,650 Elo+
Solo
Olorun
Olorun
eskimomonkey
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,629 Elo+

VS

Team Averages
Level 24
1,654 SR
1,591 Elo+
Khepri
Khepri
FoxZaWorldo
Khepri
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 37L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gh0stlion
Cu Chulainn
Level 10
God Stats
13W - 4L
1,958 SR
Queue Stats
20W - 10L
1,774 Elo+
Solo
Anubis
Anubis
Restritus
Anubis
Level 26
God Stats
13W - 5L
1,761 SR
Queue Stats
42W - 33L
1,591 Elo+
Solo
Arachne
Arachne
dstgest54e8t4
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Scylla
Scylla
esteban1701
Scylla
Level 25
God Stats
6W - 5L
1,552 SR
Queue Stats
160W - 157L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngMain
Danzaburou
7
2 / 2 / 0
4,162
694
3,314
3,176
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Bonezy2
King Arthur
6
0 / 2 / 0
3,192
532
106
2,551
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Yemoja
Iwanna10
Yemoja
4
0 / 0 / 1
3,401
567
606
2,556
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
PoppingVeinZ
Erlang Shen
1
0 / 0 / 0
2,666
444
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
4
0 / 5 / 0
3,106
518
1,969
4,745
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 0 / 3
3,349
558
1,385
3,211
950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Gh0stlion
Cu Chulainn
8
1 / 0 / 1
4,293
716
1,335
1,915
1,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Restritus
Anubis
6
1 / 1 / 3
3,651
609
2,283
2,229
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
8
5 / 1 / 0
4,796
799
2,132
3,578
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
7
2 / 0 / 1
4,347
725
1,883
1,967
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngMain
Danzaburou
2
2
0
1
L
King Arthur
Bonezy2
King Arthur
0
2
0
0
W
Khepri
0
0
3
1.5
W
Cu Chulainn
Gh0stlion
Cu Chulainn
1
0
1
1.5
L
Yemoja
Iwanna10
Yemoja
0
0
1
0.5
L
Erlang Shen
PoppingVeinZ
Erlang Shen
0
0
0
0
W
Anubis
Restritus
Anubis
1
1
3
2.5
W
Arachne
5
1
0
5
L
Olorun
0
5
0
0
W
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,995
Damage
9,018
13,028
Taken
12,900
5,116
Mitigated
4,228
2,583
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngMain
Danzaburou
3,314
1,525
0
638
3,176
1,564
0
1,135
2,041
2,813
15,352
L
King Arthur
Bonezy2
King Arthur
106
0
0
165
2,551
1,697
0
0
2,436
0
7,095
W
Khepri
1,385
89
378
489
3,211
950
0
706
2,505
8,229
0
W
Cu Chulainn
Gh0stlion
Cu Chulainn
1,335
70
0
551
1,915
1,064
0
0
1,892
0
16,647
L
Yemoja
Iwanna10
Yemoja
606
244
331
707
2,556
687
0
1,693
863
3,377
0
L
Erlang Shen
PoppingVeinZ
Erlang Shen
0
0
0
0
0
0
0
0
0
0
477
W
Anubis
Restritus
Anubis
2,283
641
0
681
2,229
673
324
354
1,875
9,777
0
W
Arachne
2,132
1,616
0
1,971
3,578
999
0
711
2,867
0
16,653
L
Olorun
1,969
1,130
0
742
4,745
1,168
29
2,521
2,022
8,914
0
W
Scylla
1,883
155
0
737
1,967
542
0
1,124
843
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,527
Gold Earned
20,436
76
Minions Killed
151
0
Camps Cleared
0
391,602
Distance Traveled
571,832
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,162
694
36
6
0
103,797
1
L
King Arthur
3,192
532
14
2
0
89,926
2
W
Khepri
3,349
558
20
3
0
122,469
2
W
Cu Chulainn
4,293
716
35
6
0
118,137
0
L
Yemoja
3,401
567
8
1
0
95,163
0
L
Erlang Shen
2,666
444
0
0
0
8,052
0
W
Anubis
3,651
609
17
3
0
93,122
0
W
Arachne
4,796
799
37
6
0
128,156
1
L
Olorun
3,106
518
18
3
0
94,664
1
W
Scylla
4,347
725
42
7
0
109,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role