Player Matchup

Awilix
Awilix
HisoMK
Awilix
Level 107
God Stats
9W - 16L
1,500 SR
Queue Stats
193W - 196L
1,456 Elo+
Solo
Sol
Sol
Killer Hawk 88
Sol
Level 154
God Stats
13W - 18L
1,662 SR
Queue Stats
73W - 77L
1,646 Elo+
Solo
Terra
Terra
RedFiveInAir
Terra
Level 76
God Stats
2W - 1L
1,723 SR
Queue Stats
411W - 379L
1,477 Elo+
Solo
Medusa
Medusa
USSEnrique
Medusa
Level 62
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 11L
1,402 Elo+
Solo
King Arthur
King Arthur
WorldclassAnt
King Arthur
Level 107
God Stats
3W - 6L
1,445 SR
Queue Stats
221W - 201L
1,602 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,516 Elo+

VS

Team Averages
Level 132
1,597 SR
1,519 Elo+
Cabrakan
Cabrakan
D-Devastate
Cabrakan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 224L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Mr-Greenn
Erlang Shen
Level 156
God Stats
7W - 2L
1,955 SR
Queue Stats
234W - 230L
1,534 Elo+
Party 1
Medusa
Medusa
RiloBrownFlexGuy
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,493 Elo+
Solo
Vulcan
Vulcan
bigspoonjr
Vulcan
Level 138
God Stats
7W - 3L
1,827 SR
Queue Stats
164W - 149L
1,535 Elo+
Party 1
Ravana
Ravana
joshballzz
Ravana
Level 147
God Stats
10W - 8L
1,203 SR
Queue Stats
248W - 216L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HisoMK
Awilix
16
9 / 3 / 2
10,092
531
8,660
14,640
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 3
8,606
453
7,317
16,804
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 3 / 4
8,186
431
6,837
18,863
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
USSEnrique
Medusa
13
2 / 7 / 4
8,041
423
9,553
17,296
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
WorldclassAnt
King Arthur
13
0 / 5 / 5
7,874
414
6,792
17,658
16,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D-Devastate
Cabrakan
14
2 / 3 / 8
10,112
532
6,902
16,338
17,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Mr-Greenn
Erlang Shen
19
11 / 3 / 3
12,568
661
18,713
16,648
12,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 3 / 4
10,788
568
17,755
12,522
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
bigspoonjr
Vulcan
16
3 / 4 / 6
10,295
542
13,419
10,646
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
joshballzz
Ravana
18
2 / 3 / 3
11,400
600
10,967
11,155
12,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
24
24
Deaths
16
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
D-Devastate
Cabrakan
2
3
8
2
L
Awilix
HisoMK
Awilix
9
3
2
3.33
L
4
6
3
0.92
W
Erlang Shen
Mr-Greenn
Erlang Shen
11
3
3
4.17
L
0
3
4
0.67
W
6
3
4
2.67
L
Medusa
USSEnrique
Medusa
2
7
4
0.57
L
King Arthur
WorldclassAnt
King Arthur
0
5
5
0.5
W
Vulcan
bigspoonjr
Vulcan
3
4
6
1.5
W
Ravana
joshballzz
Ravana
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
67,756
85,261
Taken
67,309
46,004
Mitigated
52,464
29,710
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
D-Devastate
Cabrakan
6,902
1,160
0
1,938
16,338
17,848
299
3,763
12,551
25,772
0
L
Awilix
HisoMK
Awilix
8,660
3,278
0
4,327
14,640
5,604
0
2,687
11,878
0
50,824
L
7,317
1,602
0
7,124
16,804
5,032
930
6,903
9,901
44,691
0
W
Erlang Shen
Mr-Greenn
Erlang Shen
18,713
8,862
0
6,250
16,648
12,567
2,125
2,938
13,644
9,526
76,676
L
6,837
1,329
2,129
7,349
18,863
12,787
582
4,059
14,804
33,182
0
W
17,755
10,599
0
3,684
12,522
5,208
2,131
2,478
10,044
0
81,167
L
Medusa
USSEnrique
Medusa
9,553
4,286
0
4,013
17,296
6,316
468
6,082
11,214
0
39,380
L
King Arthur
WorldclassAnt
King Arthur
6,792
1,380
0
4,768
17,658
16,265
0
1,698
15,349
0
40,584
W
Vulcan
bigspoonjr
Vulcan
13,419
5,195
0
1,020
10,646
4,274
921
4,749
5,872
65,505
0
W
Ravana
joshballzz
Ravana
10,967
3,454
0
4,600
11,155
12,567
2,050
226
10,604
102
71,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
55,163
344
Minions Killed
511
0
Camps Cleared
0
1,718,920
Distance Traveled
1,729,039
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,112
532
34
2
0
316,577
3
L
Awilix
10,092
531
89
5
0
400,886
3
L
Sol
8,606
453
71
4
0
298,618
0
W
Erlang Shen
12,568
661
131
7
0
411,300
3
L
Terra
8,186
431
54
3
0
357,558
6
W
Medusa
10,788
568
111
6
0
318,700
0
L
Medusa
8,041
423
59
3
0
300,007
4
L
King Arthur
7,874
414
71
4
0
361,851
3
W
Vulcan
10,295
542
96
5
0
363,889
4
W
Ravana
11,400
600
139
7
0
318,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role