Player Matchup

Cernunnos
Cernunnos
BaronesaDukkes
Cernunnos
Level 29
God Stats
32W - 43L
1,338 SR
Queue Stats
148W - 147L
1,560 Elo+
Solo
Cthulhu
Cthulhu
MAGDENN-OMEGA
Cthulhu
Level 20
God Stats
17W - 17L
1,396 SR
Queue Stats
580W - 612L
1,480 Elo+
Solo
Anhur
Anhur
Nagasis3321
Anhur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 78L
1,330 Elo+
Solo
Ra
Ra
NandinhOLuiz
Ra
Level 15
God Stats
2W - 3L
1,246 SR
Queue Stats
21W - 32L
1,384 Elo+
Solo
Neith
Neith
cometa_alienado
Neith
Level 16
God Stats
12W - 14L
1,500 SR
Queue Stats
27W - 39L
1,388 Elo+
Solo
Team Averages
Level 19
1,396 SR
1,428 Elo+

VS

Team Averages
Level 15
1,520 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
Dannyyel Vp
Tsukuyomi
Level 14
God Stats
63W - 68L
1,508 SR
Queue Stats
120W - 133L
1,391 Elo+
Solo
Yemoja
Yemoja
RenanFalotico
Yemoja
Level 11
God Stats
1W - 2L
1,189 SR
Queue Stats
11W - 12L
1,447 Elo+
Solo
Aphrodite
Aphrodite
UnluckyPrince
Aphrodite
Level 15
God Stats
4W - 3L
1,715 SR
Queue Stats
11W - 12L
1,675 Elo+
Solo
Anhur
Anhur
bgnCaptainSisay
Anhur
Level 17
God Stats
2W - 1L
1,688 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 1
Anubis
Anubis
bgnovato
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronesaDukkes
Cernunnos
20
2 / 7 / 12
14,387
899
13,617
25,403
12,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
20
10 / 3 / 13
16,918
1,057
32,807
44,511
41,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 6 / 10
18,186
1,137
55,660
27,864
9,639
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 15 / 11
13,190
824
15,552
26,260
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 1 / 12
13,170
823
5,094
12,980
4,037
Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dannyyel Vp
Tsukuyomi
20
6 / 5 / 16
14,543
909
26,377
30,593
22,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 17
15,507
969
19,021
24,882
32,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
UnluckyPrince
Aphrodite
20
4 / 4 / 14
14,563
910
25,245
28,627
30,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 7 / 6
14,629
914
22,871
20,515
8,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
bgnovato
Anubis
20
12 / 9 / 10
16,231
1,014
36,749
25,184
14,130
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
95
28
Kills
32
32
Deaths
28
58
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BaronesaDukkes
Cernunnos
2
7
12
1.14
W
Tsukuyomi
Dannyyel Vp
Tsukuyomi
6
5
16
2.8
L
Cthulhu
10
3
13
5.5
L
15
6
10
3.33
L
1
15
11
0.43
W
4
3
17
4.17
W
Aphrodite
UnluckyPrince
Aphrodite
4
4
14
2.75
W
6
7
6
1.29
W
Anubis
bgnovato
Anubis
12
9
10
1.89
L
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,730
Damage
130,263
137,018
Taken
129,801
77,288
Mitigated
108,933
26,605
Healing
44,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BaronesaDukkes
Cernunnos
13,617
7,713
0
1,127
25,403
12,041
0
16,222
9,031
0
42,795
W
Tsukuyomi
Dannyyel Vp
Tsukuyomi
26,377
6,476
0
4,089
30,593
22,853
0
7,795
22,729
479
45,831
L
Cthulhu
32,807
2,300
802
11,340
44,511
41,661
0
27,701
16,486
41,622
0
L
55,660
32,396
0
6,988
27,864
9,639
0
14,633
12,806
0
97,840
L
15,552
4,209
569
4,783
26,260
9,910
0
14,619
11,285
36,341
0
W
19,021
3,326
4,016
2,254
24,882
32,489
0
8,637
16,070
33,927
0
W
Aphrodite
UnluckyPrince
Aphrodite
25,245
994
11,901
15,373
28,627
30,863
0
12,952
15,575
43,079
0
W
22,871
13,025
0
572
20,515
8,598
0
7,730
12,760
0
47,728
W
Anubis
bgnovato
Anubis
36,749
4,199
0
6,131
25,184
14,130
0
10,776
14,308
78,329
0
L
5,094
1,363
0
996
12,980
4,037
0
8,222
4,708
0
20,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,851
Gold Earned
75,473
246
Minions Killed
280
10
Camps Cleared
6
1,362,790
Distance Traveled
1,288,699
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,387
899
51
3
6
280,434
0
W
Tsukuyomi
14,543
909
27
2
2
257,756
3
L
Cthulhu
16,918
1,057
30
2
0
315,572
0
L
Anhur
18,186
1,137
88
6
1
267,901
1
L
Ra
13,190
824
42
3
3
251,760
0
W
Yemoja
15,507
969
24
2
0
282,323
2
W
Aphrodite
14,563
910
43
3
0
315,943
1
W
Anhur
14,629
914
71
4
2
222,680
0
W
Anubis
16,231
1,014
115
7
2
209,997
0
L
Neith
13,170
823
35
2
0
247,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role