Player Matchup

Thor
Thor
Mckroket
Thor
Level 124
God Stats
6W - 6L
1,717 SR
Queue Stats
90W - 93L
1,617 Elo+
Party 1
Sobek
Sobek
MrUdefent
Sobek
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
56W - 44L
1,608 Elo+
Party 1
Nox
Nox
MrWickeed
Nox
Level 121
God Stats
2W - 1L
1,394 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Team Averages
Level 125
1,465 SR
1,575 Elo+

VS

Team Averages
Level 87
1,535 SR
1,496 Elo+
Sol
Sol
LittleDolls
Sol
Level 107
God Stats
1W - 2L
1,431 SR
Queue Stats
3W - 9L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
Tinte51
Danzaburou
Level 121
God Stats
2W - 2L
1,675 SR
Queue Stats
31W - 27L
1,617 Elo+
Party 2
Ymir
Ymir
doute51
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 2 / 9
10,124
723
7,789
7,467
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
MrUdefent
Sobek
14
5 / 1 / 11
10,383
742
5,766
11,970
13,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 1 / 9
10,595
757
16,214
7,594
2,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
9,283
663
9,130
11,316
3,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Tinte51
Danzaburou
11
0 / 7 / 3
8,297
593
5,603
11,274
3,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
doute51
Ymir
11
0 / 6 / 3
8,056
575
1,296
13,847
5,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Thor
4
2
9
4.25
W
Sobek
MrUdefent
Sobek
5
1
11
10.5
W
7
1
9
11.5
L
Danzaburou
Tinte51
Danzaburou
0
7
3
0.21
L
Ymir
doute51
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
16,029
27,031
Taken
36,437
18,825
Mitigated
11,975
7,548
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,130
1,584
0
3,674
11,316
3,002
137
6,211
5,105
45,995
0
W
Thor
7,789
1,695
0
962
7,467
2,702
1,162
3,536
3,931
0
39,010
W
Sobek
MrUdefent
Sobek
5,766
344
0
4,666
11,970
13,203
602
3,479
8,491
31,115
0
W
16,214
967
0
1,920
7,594
2,920
1,584
3,424
4,170
46,461
0
L
Danzaburou
Tinte51
Danzaburou
5,603
2,457
0
350
11,274
3,181
374
6,004
5,270
0
37,932
L
Ymir
doute51
Ymir
1,296
73
394
442
13,847
5,792
0
9,833
4,014
10,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
25,636
147
Minions Killed
142
0
Camps Cleared
0
786,016
Distance Traveled
691,814
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,283
663
70
5
0
242,441
0
W
Thor
10,124
723
47
3
0
257,841
0
W
Sobek
10,383
742
28
2
0
270,399
4
W
Nox
10,595
757
72
5
0
257,776
5
L
Danzaburou
8,297
593
56
4
0
211,367
0
L
Ymir
8,056
575
16
1
0
238,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role