Player Matchup

The Morrigan
The Morrigan
ArlequimFake
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 88L
1,283 Elo+
Party 1
Susano
Susano
Freitas 1612
Susano
Level 25
God Stats
9W - 0L
1,674 SR
Queue Stats
205W - 220L
1,629 Elo+
Party 1
Ra
Ra
MyeCohk
Ra
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 37L
1,572 Elo+
Solo
Neith
Neith
madmax3125
Neith
Level 21
God Stats
13W - 12L
1,877 SR
Queue Stats
61W - 72L
1,371 Elo+
Solo
Loki
Loki
raringsumer512
Loki
Level 25
God Stats
3W - 3L
1,660 SR
Queue Stats
190W - 210L
1,511 Elo+
Party 1
Team Averages
Level 25
1,642 SR
1,473 Elo+

VS

Team Averages
Level 23
1,512 SR
1,513 Elo+
Amaterasu
Amaterasu
F2782
Amaterasu
Level 26
God Stats
8W - 11L
1,463 SR
Queue Stats
33W - 32L
1,431 Elo+
Solo
Izanami
Izanami
QcVlad
Izanami
Level 27
God Stats
5W - 10L
1,500 SR
Queue Stats
170W - 196L
1,206 Elo+
Solo
Loki
Loki
XxSH1R0nxX
Loki
Level 24
God Stats
1W - 2L
1,262 SR
Queue Stats
48W - 47L
1,431 Elo+
Solo
Anubis
Anubis
ZzBruZoZz
Anubis
Level 29
God Stats
37W - 32L
1,501 SR
Queue Stats
169W - 205L
1,482 Elo+
Solo
The Morrigan
The Morrigan
javsMLG
The Morrigan
Level 10
God Stats
12W - 3L
1,836 SR
Queue Stats
40W - 16L
2,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArlequimFake
The Morrigan
13
3 / 2 / 2
8,006
500
5,285
5,749
2,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
12
1 / 7 / 2
7,084
443
2,335
9,687
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 2 / 0
9,952
622
8,756
10,600
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
2 / 1 / 2
7,776
486
3,888
4,952
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 4
7,532
471
2,853
9,506
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
F2782
Amaterasu
14
7 / 3 / 0
8,887
555
7,279
11,323
9,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
QcVlad
Izanami
14
2 / 3 / 1
8,040
503
5,224
9,784
3,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 4 / 2
7,608
476
2,896
9,856
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
ZzBruZoZz
Anubis
2
0 / 1 / 0
4,716
295
343
1,207
291
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
javsMLG
The Morrigan
14
3 / 4 / 1
8,043
503
9,143
8,084
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
15
Kills
15
15
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ArlequimFake
The Morrigan
3
2
2
2
L
Amaterasu
F2782
Amaterasu
7
3
0
2.33
W
Susano
1
7
2
0.29
W
7
2
0
3.5
L
Izanami
QcVlad
Izanami
2
3
1
0.83
L
3
4
2
1
L
Anubis
ZzBruZoZz
Anubis
0
1
0
0
L
The Morrigan
javsMLG
The Morrigan
3
4
1
0.88
W
Neith
2
1
2
3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
24,885
40,494
Taken
40,254
15,191
Mitigated
18,788
12,961
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ArlequimFake
The Morrigan
5,285
1,530
246
990
5,749
2,583
824
144
5,605
35,921
2,445
L
Amaterasu
F2782
Amaterasu
7,279
3,158
0
3,131
11,323
9,512
0
3,051
8,246
0
47,894
W
Susano
2,335
442
0
851
9,687
2,973
477
847
8,802
0
20,407
W
8,756
951
804
5,629
10,600
4,414
710
4,990
5,264
75,416
0
L
Izanami
QcVlad
Izanami
5,224
3,763
0
3,539
9,784
3,009
1,248
1,814
7,938
0
54,163
L
2,896
940
0
2,747
9,856
3,059
0
1,647
8,153
0
36,331
L
Anubis
ZzBruZoZz
Anubis
343
36
99
319
1,207
291
0
218
989
2,286
0
L
The Morrigan
javsMLG
The Morrigan
9,143
1,389
0
761
8,084
2,917
0
5,360
2,489
48,550
1,893
W
Neith
3,888
2,156
0
1,043
4,952
2,759
1,267
199
4,753
3,240
36,665
W
2,853
719
318
3,080
9,506
2,462
0
2,245
7,107
0
38,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,350
Gold Earned
37,294
389
Minions Killed
364
0
Camps Cleared
0
1,402,307
Distance Traveled
1,175,389
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,006
500
64
4
0
259,085
4
L
Amaterasu
8,887
555
92
6
0
300,000
1
W
Susano
7,084
443
28
2
0
266,265
4
W
Ra
9,952
622
144
9
0
317,498
1
L
Izanami
8,040
503
99
6
0
263,606
3
L
Loki
7,608
476
78
5
0
264,486
1
L
Anubis
4,716
295
5
0
0
51,490
1
L
The Morrigan
8,043
503
90
6
0
295,807
1
W
Neith
7,776
486
87
5
0
257,476
4
W
Loki
7,532
471
66
4
0
301,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role