Player Matchup

Cerberus
Cerberus
BHAHAMUTO
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jackalb0risII
Nu Wa
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 29L
1,669 Elo+
Solo
Tyr
Tyr
Shadestealer
Tyr
Level 109
God Stats
1W - 1L
1,208 SR
Queue Stats
28W - 26L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
Xaziv
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
YooKiShin
Ra
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 62L
1,366 Elo+
Solo
Team Averages
Level 127
1,398 SR
1,554 Elo+

VS

Team Averages
Level 140
1,550 SR
1,520 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Fleewy
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Poisonedspark
Kali
Level 122
God Stats
12W - 8L
1,703 SR
Queue Stats
252W - 252L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
Schaneel
Kuzenbo
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 266L
1,606 Elo+
Solo
Janus
Janus
nixlecheron
Janus
Level 101
God Stats
28W - 49L
1,545 SR
Queue Stats
328W - 334L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BHAHAMUTO
Cerberus
13
0 / 3 / 6
7,875
716
5,959
12,902
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 3
7,981
726
7,652
7,579
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 7 / 1
7,096
645
2,807
13,411
8,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Xaziv
Danzaburou
14
1 / 3 / 1
7,307
664
5,839
9,574
4,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 3
9,043
822
5,699
5,226
2,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 2 / 7
7,829
712
8,843
4,663
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Fleewy
Danzaburou
17
12 / 1 / 2
11,394
1,036
15,281
9,234
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 5
7,758
705
2,553
8,522
3,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Schaneel
Kuzenbo
15
1 / 1 / 9
8,901
809
6,889
7,592
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 4
7,827
712
8,746
3,932
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
7
Kills
16
16
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
7
2.25
L
Cerberus
BHAHAMUTO
Cerberus
0
3
6
1
W
Danzaburou
Fleewy
Danzaburou
12
1
2
13
L
2
1
3
3.5
W
1
3
5
1.17
W
Kuzenbo
Schaneel
Kuzenbo
1
1
9
5.5
L
2
7
1
0.36
L
Danzaburou
Xaziv
Danzaburou
1
3
1
0.5
L
2
2
3
1.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
42,312
48,692
Taken
33,943
29,277
Mitigated
17,164
12,552
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,843
132
0
410
4,663
1,353
0
3,516
999
20,894
0
L
Cerberus
BHAHAMUTO
Cerberus
5,959
72
0
2,071
12,902
11,403
0
5,690
6,918
12,650
0
W
Danzaburou
Fleewy
Danzaburou
15,281
6,877
0
2,507
9,234
4,141
0
5,684
3,440
1,974
45,918
L
7,652
1,795
0
3,821
7,579
2,867
1
5,183
2,126
31,781
0
W
2,553
1,159
0
1,212
8,522
3,158
0
4,280
4,196
0
24,136
W
Kuzenbo
Schaneel
Kuzenbo
6,889
3,361
0
1,557
7,592
7,150
0
3,057
4,333
18,220
0
L
2,807
415
0
1,419
13,411
8,613
0
6,148
6,952
0
8,804
L
Danzaburou
Xaziv
Danzaburou
5,839
1,679
0
1,850
9,574
4,196
0
4,929
4,357
0
28,609
L
5,699
156
1,916
1,475
5,226
2,198
0
2,017
3,125
47,099
0
W
8,746
105
0
1,056
3,932
1,362
0
2,443
1,397
40,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
43,709
291
Minions Killed
293
6
Camps Cleared
10
1,050,229
Distance Traveled
1,110,769
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,829
712
32
3
1
206,593
1
L
Cerberus
7,875
716
22
2
0
202,501
1
W
Danzaburou
11,394
1,036
90
8
8
222,839
0
L
Nu Wa
7,981
726
69
6
2
214,487
0
W
Kali
7,758
705
52
5
0
216,665
2
W
Kuzenbo
8,901
809
23
2
0
235,211
1
L
Tyr
7,096
645
17
2
0
189,138
0
L
Danzaburou
7,307
664
68
6
3
196,947
0
L
Ra
9,043
822
115
10
1
247,156
3
W
Janus
7,827
712
96
9
1
229,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role