Player Matchup

Danzaburou
Danzaburou
GurglingSpring
Danzaburou
Level 25
God Stats
56W - 42L
1,644 SR
Queue Stats
72W - 70L
1,587 Elo+
Party 2
Arachne
Arachne
Haylo899
Arachne
Level 24
God Stats
32W - 19L
1,769 SR
Queue Stats
90W - 85L
1,436 Elo+
Party 2
Ymir
Ymir
mj60494
Ymir
Level 25
God Stats
20W - 13L
1,467 SR
Queue Stats
91W - 101L
1,410 Elo+
Party 2
Medusa
Medusa
sabrix_1909
Medusa
Level 23
God Stats
4W - 3L
1,778 SR
Queue Stats
37W - 30L
1,653 Elo+
Solo
Fenrir
Fenrir
yaya1270
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 77L
1,851 Elo+
Solo
Team Averages
Level 25
1,632 SR
1,588 Elo+

VS

Team Averages
Level 21
1,624 SR
1,438 Elo+
Olorun
Olorun
BrahyanCol24
Olorun
Level 29
God Stats
2W - 4L
1,819 SR
Queue Stats
120W - 160L
1,432 Elo+
Party 1
Hel
Hel
Jam246
Hel
Level 12
God Stats
9W - 13L
1,441 SR
Queue Stats
311W - 328L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
Nandolee94
Erlang Shen
Level 29
God Stats
14W - 16L
1,647 SR
Queue Stats
498W - 531L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
VladimirKa1189
Jormungandr
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 10L
1,229 Elo+
Solo
Izanami
Izanami
eagleye1995
Izanami
Level 27
God Stats
5W - 2L
1,872 SR
Queue Stats
48W - 71L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GurglingSpring
Danzaburou
17
9 / 3 / 13
11,321
566
16,359
13,308
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Haylo899
Arachne
18
15 / 0 / 9
11,105
555
15,966
9,699
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
mj60494
Ymir
16
7 / 0 / 18
10,878
544
12,103
14,384
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
13
3 / 8 / 15
8,705
435
13,683
15,491
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
yaya1270
Fenrir
15
5 / 6 / 8
9,483
474
14,261
15,274
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
7 / 6 / 3
10,171
509
12,379
18,675
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hel
Jam246
Hel
13
3 / 9 / 6
8,592
430
9,677
14,053
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Nandolee94
Erlang Shen
15
4 / 7 / 7
9,548
477
10,866
21,907
17,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
VladimirKa1189
Jormungandr
13
2 / 7 / 7
8,967
448
8,662
19,378
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
eagleye1995
Izanami
12
1 / 10 / 6
7,798
390
8,972
16,047
5,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
39
Kills
17
17
Deaths
39
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
7
6
3
1.42
W
Danzaburou
GurglingSpring
Danzaburou
9
3
13
5.17
W
Arachne
Haylo899
Arachne
15
0
9
19.5
L
Hel
Jam246
Hel
3
9
6
0.67
L
Erlang Shen
Nandolee94
Erlang Shen
4
7
7
1.07
L
Jormungandr
VladimirKa1189
Jormungandr
2
7
7
0.79
L
Izanami
eagleye1995
Izanami
1
10
6
0.4
W
Ymir
mj60494
Ymir
7
0
18
16
W
Medusa
3
8
15
1.31
W
Fenrir
yaya1270
Fenrir
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,372
Damage
50,556
68,156
Taken
90,060
32,341
Mitigated
55,565
22,734
Healing
24,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,379
6,295
938
6,889
18,675
8,156
1,561
1,789
16,886
45,633
0
W
Danzaburou
GurglingSpring
Danzaburou
16,359
7,855
284
3,916
13,308
4,913
1,108
6,488
6,820
0
65,136
W
Arachne
Haylo899
Arachne
15,966
10,599
0
3,472
9,699
6,657
1,763
3,300
6,399
4,353
51,754
L
Hel
Jam246
Hel
9,677
1,086
5,707
4,061
14,053
6,243
254
1,751
12,302
30,739
0
L
Erlang Shen
Nandolee94
Erlang Shen
10,866
7,277
0
4,835
21,907
17,935
0
2,967
18,940
12,486
54,552
L
Jormungandr
VladimirKa1189
Jormungandr
8,662
2,188
0
456
19,378
17,821
323
2,473
16,905
37,697
0
L
Izanami
eagleye1995
Izanami
8,972
6,288
0
2,062
16,047
5,410
826
4,100
11,947
0
36,153
W
Ymir
mj60494
Ymir
12,103
2,715
0
7,163
14,384
8,467
762
7,277
7,107
42,402
0
W
Medusa
13,683
5,163
0
2,559
15,491
5,740
578
8,396
7,095
0
36,026
W
Fenrir
yaya1270
Fenrir
14,261
3,530
0
5,340
15,274
6,564
0
6,215
9,059
0
58,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
45,076
391
Minions Killed
333
0
Camps Cleared
0
1,851,291
Distance Traveled
1,671,941
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,171
509
78
4
0
341,265
0
W
Danzaburou
11,321
566
106
5
0
350,808
0
W
Arachne
11,105
555
78
4
0
435,949
3
L
Hel
8,592
430
31
2
0
318,823
0
L
Erlang Shen
9,548
477
100
5
0
366,142
0
L
Jormungandr
8,967
448
55
3
0
334,967
0
L
Izanami
7,798
390
69
3
0
310,744
2
W
Ymir
10,878
544
67
3
0
391,551
5
W
Medusa
8,705
435
48
2
0
321,550
1
W
Fenrir
9,483
474
92
5
0
351,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role